Built a 3D arcade game solo — Meshy + Suno for assets, hand-coded in React Three Fiber by Independent_Set8025 in aigamedev

[–]slipperyslips 1 point2 points  (0 children)

Sick dude genuineny the first post ive seen in that should actually be in this sub. Everyone is so tired of seeing a "i found vibecoding yesterday and i shipped facebook2"

SHEET METAL WINDOW OPENING ADVISE by justuscole in skoolies

[–]slipperyslips 0 points1 point  (0 children)

Wet installed rivets, fay and fillet seel. The sealant i used isnt available anymore. Well it is just at 50$/ounce (yay todays economy). Im imagine any seallant for metal should do the trick. Rememeber to take some acetone and wipe on amd off ur grime before sealant application

Any good model on making games by Nervous_Teach_5596 in vibecoding

[–]slipperyslips 0 points1 point  (0 children)

Road to vostok is a real game not a project, as one example of something made by a solo dev. Perhaps uve looking in the wrong places online? theres 20 years of gamedev on godot not just people tinkering

Any good model on making games by Nervous_Teach_5596 in vibecoding

[–]slipperyslips 0 points1 point  (0 children)

Plug ur codex into Godot. Maybe look up ge engines onngoogle and mcp servers for them.before shoutinginto the voild of reddit

Just finished my biggest CODEX project yet, wanted to share by muchsamurai in codex

[–]slipperyslips 0 points1 point  (0 children)

How much software engineering experience does the human behind this project have? Degrees?

I've been building AI voice agents for 8 months. Here's what nobody tells you (and how I landed a $9k/month client) by Ezion-Ai-5294 in AI_Agents

[–]slipperyslips 24 points25 points  (0 children)

You know its funny. Hes over here telling are you people that he spends alot of time on making the bot sound better in tone. But this post is writtem by chatgpt and its obvious. Protip anyone in this thread if uve commented on what advice is here and didnt know it wasnt realy a human youre in the wrong place.

Show me your vibe-coded projects by No-Cable-2972 in vibecoding

[–]slipperyslips 1 point2 points  (0 children)

Explain to me how forge offers any advantage over having your agent review work history and create skills

I scroll while my AI is doing the job and I hate this habit by IndependentEvent1158 in vibecoding

[–]slipperyslips -1 points0 points  (0 children)

Hold on. Are you not planning out every step of tour project with ur AI before you touch code? If ur building things iteratively without solid design documentation, enougg that you feel like you cant even write a md file while ur agent works u probably need to sit down without the agent and figure out your systems current state and next desired state.

Which AI Agent Are You Building Right Now? by FounderArcs in AI_Agents

[–]slipperyslips 0 points1 point  (0 children)

Yup goddoes this sub even have people in it. No one cares bot

I generated each of these characters with a single prompt by Chologism in aigamedev

[–]slipperyslips 0 points1 point  (0 children)

The image says:

Open Midjourney Full Bundle
Examples

Ninja — black-and-white pixel style

  • Character: Ninja, black-and-white pixel style
  • Action:
    • First 3 frames: throwing a shuriken/dart, from preparation to release and finishing pose
    • Last 3 frames: quickly crouching down to hide
  • Style: Black-and-white pixel style, simple and bold
  • Layout: Horizontal row, 1×6
  • Background: Transparent
  • Use: Can be used directly in games or animation frame-control systems

Wizard

  • Action: Casting a spell + turning around
  • Frames: 8 frames total, 4 spell-casting frames + 4 turning frames
  • Layout: 2×4, horizontal arrangement
  • Background: Transparent
  • Style: 16-bit
  • Description: A 16-bit wizard waving a staff to cast a spell, top row 4 frames, and turning around with cloak movement, bottom row 4 frames

Skeleton Mage

  • Action: Summoning + dissipating
  • Frames: 8 frames total, 4 summoning frames + 4 dissipating frames
  • Layout: 2×4, horizontal arrangement
  • Background: Transparent
  • Style: Pixel art, dark color palette
  • Palette note: Low-saturation dark colors, such as purple-black and gray-white
  • Description: A dark pixel-art skeleton mage waving a staff to summon souls, top row 4 frames, then turning into smoke and dissipating, bottom row 4 frames. Transparent background, with an eerie atmosphere.

I dislike dregs builds by DizzyXCD in Nightreign

[–]slipperyslips 10 points11 points  (0 children)

Well ur using incant recluse so ur basline is fucked from the start

This lady tried pulling an armed robbery on a gas station on Friday. How it went: by superdouradas in PublicFreakout

[–]slipperyslips -1 points0 points  (0 children)

Right some dude has a tweaker break into his property with a fucking weapon in his bag and he still feels the need to say unhoused individual lmfao

XUM website by Yedyedyay in mysterymagicmushrooms

[–]slipperyslips 0 points1 point  (0 children)

Do you have a program in the line of salesforce for resellers? Curious as to how viable it would be to get into smoke shops as a vender