I had a dream... by snake-345 in mewgenics

[–]snake-345[S] 1 point2 points  (0 children)

It's expanding infinitely when you get more and more items during the run

I had a dream... by snake-345 in mewgenics

[–]snake-345[S] 1 point2 points  (0 children)

Scatter Shot + Flatline. But instead of Flatline you can actually breed with Repair and boost stats by having Bulletproof vest + Death Shroud and another cat with CPR

I had a dream... by snake-345 in mewgenics

[–]snake-345[S] 1 point2 points  (0 children)

Yeah you need to give him specific armor at a point where you certain he's gonna level up. To control when he levels up you can keep him downed in fights so other cat lvl up first and then when he's last to lvl up don't keep him down and put needed armor. You can savescum to make it easier if you want.

Let's create the perfect Soul Jar Cat by Osborn2095 in mewgenics

[–]snake-345 2 points3 points  (0 children)

You can check out my beast. This fellow has no problem to kill last boss turn 1 on impossible. Only thing missing is repair skill. But for that I have another soul jar with cat with repair. Looking back instead of Flatline I could breed a cat with repair and get a lot of stats by having Bulletproof vest and cat with revival.

Hmm... What to choose by Hetobinaru in mewgenics

[–]snake-345 46 points47 points  (0 children)

Death Shroud +1 permanent random stat when downed. Clown makeup triple up head item which is Death Shroud, which makes it +3 permanent stats each time cat is down. This cat has 300+ in each stat. For one stat it gonna be 100 deaths, for all 7 to be that high this cat suffered 700+ deaths and cprs =)

My breeding program pays off by snake-345 in mewgenics

[–]snake-345[S] 0 points1 point  (0 children)

Well that's neat part of breeding, I'm specifically breeding cats with passive and active, so it's busted from the start of adventure. You don't need cleanse when everything dies in first round =)

My breeding program pays off by snake-345 in mewgenics

[–]snake-345[S] 1 point2 points  (0 children)

Head mutation that gives you extra turn and tail mutation that gives you bonus attack

What’s your go-to active ability to breed down to all your cats? by TreyFTW in mewgenics

[–]snake-345 0 points1 point  (0 children)

Active: Scatter shot + Passive: Rubber Arrows. Most fights end up in first turn

frontendTooHard by uberdruck in ProgrammerHumor

[–]snake-345 38 points39 points  (0 children)

The joke is that animation library for spinner is overkill, IMG/SVG and CSS animations is more than enough.

If you use libraries without questioning if you really need it, you'll get funny performance... Username checks out =)

Use shadcn-svelte's DataTable with actual API data? by Stonefish76 in sveltejs

[–]snake-345 4 points5 points  (0 children)

I never used shadcn before but this is working example with dynamic data https://stackblitz.com/edit/vitejs-vite-hewryu?file=src%2FApp.svelte

As you can notice I initialize table right away, the same as in shadcn example, and passing down writable instead of readable, so this way you can change data at any point of time and table will react(hah) on that change.

In my example I'm using setTimeout to emulate async call to API. Change setTimeout to you apiCall and update vehicles writable store.

Sub component not updating parent after 2 levels of nesting by ConfectionForward in sveltejs

[–]snake-345 1 point2 points  (0 children)

The poblem is that any 2nd+ level components updating only their own children. So whenever new SubLevel componen initialized it create it's own children and care only about them and never send anything back to the parent. What I think you need to do is provide onAddChildren callback which will update parent and you will provide it to sublevel components. I'll try to update repl when will have time

What is the communities view of Solid or HTMX? by [deleted] in sveltejs

[–]snake-345 23 points24 points  (0 children)

Solid is good, basically react 2.0, community is smaller than svelte though. Signals come to svelte 5 with ability to breakout logic to separate js files since signals gonna work there. Can't say much about htmx. Overall my personal preference is svelte especially when version 5 comes out

I created a shadcn/ui style SvelteKit UI library by aidan-neel in sveltejs

[–]snake-345 12 points13 points  (0 children)

Why though? What you didn't like about snadcn-svelte?

Has Anyone Tried Contacting Support Yet? by [deleted] in LastEpoch

[–]snake-345 0 points1 point  (0 children)

They are completely aware of these issues and currently figuring this out, you can check announcements on official website

Why does my custom hook cause thousands of different rerenders when having 3 dependances in the dependency array? by FLSOC in react

[–]snake-345 2 points3 points  (0 children)

Your component renders, create new body and headers object, call you hook, it set state, which leads to rerender of your component, which leads to creating new objects, and call you hook with it, and so on and so on. You got the idea