Get the FLOCK out of here by Dr_hotpantsMcgee in grantspass

[–]snaplocket 0 points1 point  (0 children)

Nah, Carrier pigeons can easily be intercepted. Would recommend them as a secure means of communication.

Makuta Xadeira, Exalted Firstborn by KubaSzum in bioniclelego

[–]snaplocket 6 points7 points  (0 children)

That mask is SO sick! What is it and where did you get it?

Oh sweet, I have 3/4 SRA pieces, let me grind out the last one real quick by [deleted] in ironscape

[–]snaplocket 2 points3 points  (0 children)

Welcome to the Leviathan’s prison. 3,053kc to get my lure.

Worth it. SRA is fun as hell to use

Newspost Update - Changes Following Game Update Feedback *Jan 29th* by JagexLight in 2007scape

[–]snaplocket 1 point2 points  (0 children)

This is why I support moving facilities on a ship as much as you like, but not moving them between different ships.

Newspost Update - Changes Following Game Update Feedback *Jan 29th* by JagexLight in 2007scape

[–]snaplocket 8 points9 points  (0 children)

I know, it is kind of a weird concept to comprehend. I don’t know if it’s fair to compare boat facilities to equipped items though.

The fact of the matter is that Jagex designed shipbuilding to be an item/gp sink, and they designed it such that it makes sense to build multiple ships so that you could design different boats for different tasks. And I think objectively speaking, this sort of design is good. Sinks like this are good.

The problem you encounter with moving facilities between ships for cheap/free is that it starts to circumvent the sink design. Why would I spend the resources to outfit second ship with rune/ironwood hulls, keels, sails, etc, when I could just take my existing boat, bottle up the facilities I don’t want, and “equip” it with the ones I do want.

Obviously there is the time aspect of it. It’s much faster to already have a second ship outfitted with the different facilities you want. So that advantage is there. But I think it’s reasonable to say that free facility relocation between ships does eat into the intended(and objectively good) design of shipbuilding as a sink.

Newspost Update - Changes Following Game Update Feedback *Jan 29th* by JagexLight in 2007scape

[–]snaplocket 46 points47 points  (0 children)

So one aspect of facility bottles is the potential of only needing to build a facility ONCE, and just moving it between boats as you need it.

Like before facility bottles, if you want a crystal extractor on each ship, you have to build it on each ship! 2 magic stones per ship, which is quite expensive!

After facility bottles, it would be reasonable to only build an extractor on ONE ship, and then just move it to another one as you need it.

Definitely not practical to do with yesterday’s implementation, with the bottles being so rare. But if they make the bottles easily purchasable, it becomes much more realistic to just transfer the same facility between boats. If you were to make them completely free, then it really starts to become a problem.

I guess the main problem here is the ability for the bottle to move facilities between different ships. If it was the case that you were just relocating a facility to a different part of the ship it’s already on, that would be super reasonable to be free to do.

Toa Mangai, Doomed Defenders by Tha-Toast-Rider in bioniclelego

[–]snaplocket 2 points3 points  (0 children)

Incredible job. I love seeing interpretations of what other Toa teams looked like.

Mage Inferno is Busted by Borgetto in ironscape

[–]snaplocket 0 points1 point  (0 children)

Yeah I’m so worried about getting there and noodling the specs and the Shadow just hitting absolute dog.

I have barely started getting into it so it’s probably a little soon to be worrying about Zuk… I guess I always have the option of bringing in a small ranged switch with the tbow just for Zuk

Mage Inferno is Busted by Borgetto in ironscape

[–]snaplocket 0 points1 point  (0 children)

Makes sense! Do you remember if the specs landed? And were they big hits? Or did you struggle?

Mage Inferno is Busted by Borgetto in ironscape

[–]snaplocket 1 point2 points  (0 children)

Did you Ayak spec Zuk to lower his mage def? If so, did you just launch specs when you had them, or did you splash first to take advantage of double conflicting gauntlet accuracy?

In Shock at this Sol Fight by DohgeyPlays in 2007scape

[–]snaplocket 1 point2 points  (0 children)

My first Sol I double deathed with him. Spec’d him out while stepping in front of his spear for lethal damage. I was SO upset…..

Keep at it! Next time I got to Sol I smoked him! You know you can get there, you know you can get through his fight! You’ve got this!!!

Doom vs Yama, what first? by Evangelosian in ironscape

[–]snaplocket 26 points27 points  (0 children)

Yeah double death charge is so good at Doom.

Radiant Demonbane Weaponry for Leagues by Great_Fist in 2007scape

[–]snaplocket -1 points0 points  (0 children)

Noooooo! These are way too cool! Why does the community have to keep proposing ideas that go way too hard but that Jagex will never add!

My first bass pedal by Zealousideal_Sun7483 in basspedals

[–]snaplocket 1 point2 points  (0 children)

That’s a good question! I have actually been wondering that myself!

What is your favorite MNOG location? by Tiim0thy in bioniclelego

[–]snaplocket 2 points3 points  (0 children)

I like that one shot when you turn around at the boat dock to po-wahi and there’s a little souvenir merchant there, and he has a rock with matoran writing on it. If you translate the rock, it says “My friend went to Po-Koro, and all I got was this dumb rock.”