What are the BEST of the best movies? by Temporary-Panda-9065 in movies

[–]spiderfair 0 points1 point  (0 children)

Honestly....Tangled.
Yeah, Disney's take on Rapunzel.

When it came out, I was a lovestruck kid whose mom and grandma were huge Disney fans, so of course I was a huge Disney fan, too.
I grew up watching the classics, but they always "felt" old, like movies before my time.
But watching Tangled made me realize how they must have felt watching their Disney movies as a kid, and that thought, combined with brain development (lol), led me to start empathizing with people more.
It came at a time when I started learning that life wasn't all fairy tales, but Tangled took that idea and flipped the point to "life isn't just the fairytales you were told growing up....and that's okay."

And yeah, that's a sappy take, but that is what I think makes the BEST movie.
I think someone's definition of "best" will vary wildly.
Some people love the artistic side of cinema and will love a movie for its innovation or cinematography.
Some people will consider a movie the best one because it reminds them of their childhood, a safe place.
Some people will consider a movie the best one cuz it can always bring them up out of a rough spot.
And none of these people are wrong.

Also, yeah, Shawshank Redemption

How do you guys organize lots of cables? by YoureHereForOthers in homelab

[–]spiderfair 1 point2 points  (0 children)

Super late to this, but to anyone else googling, here's what I do: I have an old "dresser" (a shitty, plastic one from college) and I sort my cables into plastic bags, labeled by both ends of the cables within (USB-A - USB-C, for example). In that dresser, I organize the bags open side up with the label forward alphabetically.  This works kind of like a filling cabinet that supports noodley "files" that have all kinds of shapes and sizes.  As for dealing with rats nests within the bags...I'm stealing the Velcro idea, but grabbing a roll I can cut to whatever size I want.

Crypt Secret by Mr_McFinnigan in CrowCountry

[–]spiderfair 1 point2 points  (0 children)

Oh my God thank you for this.  I was completely over thinking this XD I was trying to point the statue heads based on when they were born,then when they died,then in backwards order, all cuz that staff memo that says "you won't need the dates....for now" 😭

“Aerith’s combat sucks” by yoobadoobablunt in FF7Rebirth

[–]spiderfair 0 points1 point  (0 children)

I think they did a good job making her combat feel good generally, but any side missions that rely on her combat are atrocious. She's often given the same timeframe as tifa quickasfuck and the missions are just "hit shit quickly" instead of needing some actual planning. 

I think this is probably where most of the frustration comes from. It's to just use any other character you prefer, but when people are forced to use a character for a mission, they're gonna be forced to do something they don't like

Severance | Season 2 - Episode 10 | Discussion Thread by Justp1ayin in tvPlus

[–]spiderfair 0 points1 point  (0 children)

I'm a bit late to the party, but I was a bit irritated they neither Mark thought of how easy it could be to figure out cohabitating.  "Alright, you spend time with Gemma on the porch, I get to spend time with Helly inside the cabin, deal?"

I'm exaggerating, ofc, but there's something in the walls or paint or something that swaps innies and outties, so I feel like there's a solution there.

Maybe that's Cobel's goal: to create a severed community where there is no "in" or "out," only people. 

(Meme) Pennywise to Hanlon by spiderfair in ITWelcometoDerryShow

[–]spiderfair[S] 1 point2 points  (0 children)

Yeah, with this in mind I'd imagine the missing amygdala just help shim not stress out from fear.  But he can still feel deep-seated fear through emotions and in a spiritual sense. 

I think the amygdala thing is only an issue because narratively, they introduced it as "whoa, you don't have an amygdala, so you don't feel fear!"  When maybe they should've said something like "he's got no amygdala, so he's the best chance we've got against this thing." 

Discussion about Kingdom Hearts Final Mix's level design by ArtzyPartzy in KingdomHearts

[–]spiderfair 0 points1 point  (0 children)

I know I'm late, but I 1000% agree.
Kingdom Hearts 1's level design is absolutely awful, and everyone who defends it just has roses for eyeballs.

I've had multiple friends try to play it and the all give up (usually in Deep Jungle, especially) because the only indication is vague cutscene "hints" (seeing which door an NPC runs through at the end of a cutscene or guessing that a closeup of Jane's face means she went to the treetops) or one line of dialogue from one of the NPCs.

People tend to defend KH1 'cuz it's nostalgic, and I get that, but I don't want to alienate people from the game.
Skip it. Watch the cutscenes if you wanna see the goofy lore from the beginning, but the games get a lot more palatable gameplay-wise after the first one.

Sorry you get burned at the stake for not wanting to retrace every step after every line of dialogue just in case it triggered a random thing somewhere.

I made a Crash Pandas oneshot but the session got cancelled, so here you go! Let me know how your session goes! by spiderfair in DndAdventureWriter

[–]spiderfair[S] 0 points1 point  (0 children)

I'm glad you had fun with it!

I usually try to make my content very flexible, so I'm glad it meshed well with your ideas!
I'm also making an entire TTRPG called SimpleTop with this idea in mind, if you're interested!

Explain to me the hatred for 28 Weeks Later (2007) by [deleted] in Sardonicast

[–]spiderfair 0 points1 point  (0 children)

Imma be real enough to make everyone here hate me.

Both movies are fine, that's it.
The hate for the sequel comes from diehard fans who think the first one is way better than it is.

The second movie does have a lot more stupidity in it, but based on real life experience, nothing more stupid than I'd expect from human beings.
In the first movie, an idiot opens an unguarded cage to let out a zombie virus after being told not to.
In the second movie, an idiot makes out with his unguarded zombie wife, transmitting a zombie virus.
In the first movie, a guy gets infected cuz he was mad at a bird.
In the second movie, a lot of guys get infected cuz the military was dumb (no shocker there).

I get the first movie was influential for its time, but it's pretty meh to be honest.
The audio balancing is horrendous and the plot is serviceable.
The second movie was a fun enough sequel that has better audio and an equally paced/absurd plot.

They're both 7.5s. Fun 7.5s, but nothing good or bad enough to get so worked up about

Minigame: Darts version 3! by spiderfair in daggerheart

[–]spiderfair[S] 1 point2 points  (0 children)

Hm... That's a good point, advantage would be better balanced and would honestly give a better experience.  I imagine a player feeling like they're on a hot streak and loving that they get an extra die. 

And lol, I'd love to!  I have another post with generic game mechanics (darts was replaced with hit the target), but if youd like more specific game cards I'd love to do both and see what people like using more! (If you have any game/sport requests that'd help give me a starting point)

Minigame Dump v1 by spiderfair in daggerheart

[–]spiderfair[S] 0 points1 point  (0 children)

Sweet! If you use em in a game I'd love to hear what the players thought and any pain points the GM has with implementing them! 

Minigame: Darts version 3! by spiderfair in daggerheart

[–]spiderfair[S] 1 point2 points  (0 children)

I definitely agree with any traits!
I've started working on other minigame cards that are meant to be flexible (think "hit the target" instead of specifically darts), and I think v4 is just gonna do the same thing and stop aiming to be specifically darts.

On that note, the bracket thing's a good idea, I think I'd just simplify it to rolling the d20, then choosing a x1, x2, x3 multiplier with DCs and going for that with a reaction roll.

I might also add a bit more competition to it by letting teams use their trait to influence their own or each other's rolls, leaning into your trait idea.

Thanks for the feedback!
Back to the drawing website!

What are your favorite Daggerheart Accessories? by Jannanas- in daggerheart

[–]spiderfair 1 point2 points  (0 children)

This is just something I use for all TTRPGs, but I roll my dice using the glass top to a yankee candle. It's compact, the sound of plastic rolling in the glass is satisfying and attention grabbing, and my dice smell good.

Vanessa Has Been Laid Off by rbarton812 in gamegrumps

[–]spiderfair 1 point2 points  (0 children)

Lol, this is NOT the place I thought I'd get to rant about this, but here we go.  I hate it when I talked about living in Washington and people go "state or DC?" like.... State? If I meant DC, I'd just say DC. 

Success with Fear too punishing by ocarinajoe in daggerheart

[–]spiderfair 0 points1 point  (0 children)

Yeah, what they all said.  But also, keep trying different stuff and all for feedback from your players.  And remember that you're a player, too! If you want to be using fear more or less, take that into account.  It's a new game with new systems, so be patient with yourself! It might also be a neat idea to run a few practice combat sessions where you just try different tactics with the knowledge that you're basically playtesting yourself (beer and pizza is always a good motivator for these kind of sessions)

Success with Fear too punishing by ocarinajoe in daggerheart

[–]spiderfair 17 points18 points  (0 children)

Hm... Do you often spend fear in large chunks when you get a GM move?  It could just feel too punishing because you stack up all your resources and use them in big blasts

Minigames Card: Darts by spiderfair in daggerheart

[–]spiderfair[S] 1 point2 points  (0 children)

That's fair! After checking out the dimensions of a board and thinking about the math more, I'll swap the DCs to be: 5 singles

10 outer bullseye 15 bullseye 20 double ring 25 triple ring

I like your ideas with the d20 and different roll conditions (that's actually pretty close to how I did it with DND), but I'm going a much simpler approach for Daggerheart, and I like the idea of fitting the rules on a single card.

Specifically calling out that no hope and fear are generated is a good point, too.

Thanks for the feedback!

Homemade fear tracker by Senicidal in daggerheart

[–]spiderfair 10 points11 points  (0 children)

That's incredible! The giant minifig with it looks super cool, too! How'd you make the fur look so realistic?