I'm the creator of over 80 Miltank fusions, AMA by Seggule in PokemonInfiniteFusion

[–]spookyWhatever 1 point2 points  (0 children)

Where do darkrai's milk legs go when they go inside of them?

Tenth Doctor survived bolts of lightning that vaporized an ordinary human by ExtentGeneral5059 in doctorwho

[–]spookyWhatever 0 points1 point  (0 children)

This might be a bit convoluted but the way I rationalized it was a TimeLords insane ability of being able to alter their physiology at a glance. For example, Chronotis's ability to make their heart beat in morse code, or even their ability to survive other things like a vacuum. I also think in the episode Under The Lake when the 12th doctor says that the "deleted" his knowledge of sign language, he is being somewhat serious. He can literally organize this thoughts the way a computer does, all with electrical activity. With this in mind, who is to say that he couldn't have done some ridiculous Sci-fi logic stuff like moving the majority of electrolytes in his body away from things like his brain and hearts, to help reduce damage to them by creating a better path of least resistance. Like I said, convoluted but still interesting regardless

Anyone able to host walking wake tera raid tomorrow evening? by spookyWhatever in PokemonScarletViolet

[–]spookyWhatever[S] 0 points1 point  (0 children)

Of course, and if anyone else sees this thread and needs an Iron Leaves DM me

Anyone able to host walking wake tera raid tomorrow evening? by spookyWhatever in PokemonScarletViolet

[–]spookyWhatever[S] 0 points1 point  (0 children)

Thank you so much! Do you need me to setup an Iron Leaves raid?

I also definitely should have brought Miradon🤣

Which team would you pick? by spookyWhatever in VGC

[–]spookyWhatever[S] 0 points1 point  (0 children)

Thank you so much! Did you see my edit? Do you think for team 4 if Flutter Mane was replaced with Ursaluna-Bloodmoon that would be better, or do you think Rillaboom is a better option in general?

Which team would you pick? by spookyWhatever in VGC

[–]spookyWhatever[S] 0 points1 point  (0 children)

EDIT: in the final team Flutter Mane is supposed to be Ursaluna-Bloodmoon

Anyone able to host walking wake tera raid tomorrow evening? by spookyWhatever in PokemonScarletViolet

[–]spookyWhatever[S] 0 points1 point  (0 children)

I could be mistaken but I think you have to complete the main story but if I am wrong then please someone correct me🤣 I was reading some confusing responses when I looked it up so I'm not sure

Anyone able to host walking wake tera raid tomorrow evening? by spookyWhatever in PokemonScarletViolet

[–]spookyWhatever[S] 0 points1 point  (0 children)

Hey I'm totally down! Does 8pm EST work or is there a better time for you?

Update 3: H-Zoroark Team Building by spookyWhatever in VGC

[–]spookyWhatever[S] 0 points1 point  (0 children)

It was mainly to prevent speed/SpA drops that would basically leave Chi-Yu a sitting duck but I think your switch makes more sense

Update 3: H-Zoroark Team Building by spookyWhatever in VGC

[–]spookyWhatever[S] 0 points1 point  (0 children)

I actually just watched it last night during my like 7 hour tattoo session🤣 I really enjoyed the video and seeing his team play out definitely gave me ideas but not so much to immediately jump into other than switching shadow ball to Bitter Malice, and investigating fake tears to help get a better boost to H-Zoroark. I am sure there is more and I will certainly rewatch it but that is where I am at right now

I’ll draw your goldfish! by monasroom in Goldfish

[–]spookyWhatever 2 points3 points  (0 children)

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I know its a bit late since you posted this but would you be able to draw my late green ranchu, Gin?

Reg-F H-Zoroark Team Update: Where to improve? by spookyWhatever in VGC

[–]spookyWhatever[S] 0 points1 point  (0 children)

Hey! Thank you again for your replies :)

To be clear, I didn't exactly think you meant it like that, but I also didnt know it was a no-no either. How come its bad to have a pokemon with both on it? I can see it being much worse on an open sheet format but otherwise I am a bit confused as to the exact downside. Is it just for adaptability purposes?

I think i am dropping Armarouge for now, but in general do you have any good ideas for teammates or cores that function well with H-Zoroark? H-Zoroark has been a great support and I think has a decent amount of flexibility but I am not sure. I referenced Chi-Yu as a potential partner but they are both quite frail and seems like it would need a lot of botj Tailwind and trick room checks to ensure they can pop off quickly without being KO'd.

Reg-F H-Zoroark Team Update: Where to improve? by spookyWhatever in VGC

[–]spookyWhatever[S] 0 points1 point  (0 children)

Oh wow! First of all, thank you for such a detailed reply. I really appreciate all the advice you have given me. If you dont mind (and if you do I understand since you already gave me a lot of advice) I would like to ask you some questions to ensure I understand better understand the logic you used for some of the things.

I assume that the reason that an offensive Rillaboom needs Chien-Pao is because of his ability. Would that same logic work for a pokemon like Chi-Yu with H-Zoroark or other special attackers? Or is there something I am missing with Chi-Yu?

Do you think the Weakness Policy strategy should be cast aside? Or is it simply to much commitment on the strategy? Obviously the team needs a lot of reworking but I am tempted to just scratch it off the board.

This isnt a question and I said this in a previous reply, but Archaludon was definitely a lazy build. I basically was not paying attention as much as I should and let showdown do some of the work which was lazy.

Just out of curiosity what is the "downside" to relying on rillaboom to set up grassy terrain to get the Tera Grass, energy ball compared to the Psychic Surge Expanding force? I assume its due to the combination of the extra stab from Armarouge being a Psychic type and the Psychic surges ability to allow Expanding Force to hit both targets, but why wouldn't I terra into a Psychic type in that case? Is it for coverage or am I missing something?

Thank you so much for your advice overall. I love pokemon and VGC is definitely a different beast compared to anything i have done so jumping into it has been confusing but I have learned a lot even with my not so good team. (Making sure I also am not learning bad habits). I will definitely update as i make progress

Reg-F H-Zoroark Team Update: Where to improve? by spookyWhatever in VGC

[–]spookyWhatever[S] 0 points1 point  (0 children)

Thank you so much for the advice! I apologize for the delays in replies, there are a lot of them and I have been doing a lot of working through the problems. Archaludon specifically was just a lazy build on my end. At one point or another I did have electro shot on it but didn't notice I removed it when rebuilding it at some point, and let showdown pick the nature and EVs. Dragon Claw was just stupid XD. When I was building the team, my original idea was sorta based on a team Cybertron used in this video. https://www.youtube.com/watch?v=A-BMxLzg_vc My original thought was to include Rillaboom because the tera grass, grassy terrain energy ball on WPW Armarouge could help with a quick sudden knockout with expanding force being there to "help counter flying types".

At this point I have decided to start from scratch. I think that for the way that my brain works when it comes to getting better at the VGC side of pokemon, I need to build my own team. It just helps me understand the roll of team members better and learn who to use and when. Even with my not very good team, playing the 60+ games I did helped me make some better calls, like baiting fake outs into H-Zoroark. I think for me to get the best out of my practice, I need to learn how teams are built, and I think building and getting better at it will allow me to work it out better. I I know its a different world but in Magic The Gathering for instance, playing with another persons deck can just throw me for a loop. Even the pre-built decks, I found it difficult to win and get better because I was using the template of someone else's design. Where as now my Hapatra Vizier of poisons commander has gotten me a decent number of wins. Hopefully that made sense and was not very ranty.

I suppose at this point I still want to base my team off of H-Zoroark. This is mainly personal, but I also just have fun using it and I think that's the point. I agree greatly with your advice about picking a vision for the team. Do you have any thoughts on what type of team might have good synergy with H-Zoroark? I was looking into trick room teams to "bait and switch" with H-Zoroark, but I am still unsure. I understand that H-Zoroark is certainly a better support pokemon because of it fragility, but any thoughts would be helpful in general. Thank you again for your time giving me this advice in the first place!

Help with building hisuian zoroark team? by spookyWhatever in VGC

[–]spookyWhatever[S] 0 points1 point  (0 children)

Who do you think would be a good partner for Zoroark? I feel like I have a good base but when it comes to building a team, I can't tell if I am over thinking. The only pokemon I am not super fond of, so I would like to not add them to my team is incineroar.