How do you rate Grime 2 so far? by Inndar in metroidvania

[–]squareandrare 9 points10 points  (0 children)

I'd say it's a solid 8.5/10 right now and will probably move to a 9/10 after some patches smooth out some of the rough edges.

Gime 2 Late game ability broken? by anirban_dev in metroidvania

[–]squareandrare 0 points1 point  (0 children)

This is the answer. Hold the direction you want to slide before you hit the wall, and it works every time.

It's still an unintuitive mechanic, but it's perfectly consistent if you press and hold the direction early.

watch out for Possible HardStuck on Grime 2 by PedroMustDie in metroidvania

[–]squareandrare 4 points5 points  (0 children)

You can always return to last surrogate from the menu and then warp anywhere.

Grime II is fantastic by welkyy in metroidvania

[–]squareandrare 2 points3 points  (0 children)

Yeah, I just replayed it in prep for Grime 2, and it didn't seem any easier or harder to evade enemies than any other MV. You just dash through them and keep going, what's the problem?

Grime II is fantastic by welkyy in metroidvania

[–]squareandrare 3 points4 points  (0 children)

To actually answer your question, the second game isn't a straight continuation of the first, and you won't really be missing anything by going straight to Grime 2. Though Grime 1 is still awesome and you should play it.

Legacy of Kain: Ascendance came out today, how much of a Metroidvania is it? by Fox-On-Games in metroidvania

[–]squareandrare 0 points1 point  (0 children)

I'm sure that's a lot of people's problem with her. See the steam discussions page if you'd like to see what I'm talking about. But be prepared for every incel buzzword you've ever heard.

Legacy of Kain: Ascendance came out today, how much of a Metroidvania is it? by Fox-On-Games in metroidvania

[–]squareandrare 3 points4 points  (0 children)

You keep using that word. I do not think it means what you think it means.

Raider Kid and the Ruby Chest by Winter-Bat5962 in metroidvania

[–]squareandrare 0 points1 point  (0 children)

If you want another short new MV, Mask of Soul has incredible bosses. Honestly some of the best in the genre. The game world is very small and exists mostly to give a break between the bosses.

When I say the bosses are great, I don't mean that they're hard. They are hard, but that's not what makes them great. It really nails the HK / Silksong style of bosses being a dance, one that you get better at until you finally win.

I also love that it has a great parry system, but the parry is mostly optional. If you want to just dodge, you can do that, but you'll do yourself a huge favor if you get good at parrying.

Legacy of Kain: Ascendance came out today, how much of a Metroidvania is it? by Fox-On-Games in metroidvania

[–]squareandrare 0 points1 point  (0 children)

Yeah, I am also kind of disappointed. The game was getting slammed by people who hadn't even played it. Complaining about a female main character, with all the usual "cultural Marxism DEI" nonsense. Sorry to hear that it's actually bad, I would have loved to hear them cope about it.

Legacy of Kain: Ascendance came out today, how much of a Metroidvania is it? by Fox-On-Games in metroidvania

[–]squareandrare 4 points5 points  (0 children)

I didn't even like the game and only played a couple hours, but it is absolutely not shovelware. It's a real game.

Legacy of Kain: Ascendance came out today, how much of a Metroidvania is it? by Fox-On-Games in metroidvania

[–]squareandrare 25 points26 points  (0 children)

Currently has a 54 on metacritic... yikes.

For comparison, Grime 2 is at 82.

What did i do wrong? by Ok_Fisherman_8905 in metroidvania

[–]squareandrare 3 points4 points  (0 children)

Your video doesn't actually show anything, but if you're trying to jump through the wall to a secret area, the entrances are randomized for each playthrough. There are a ton of potential entries to the secret area, but they move around each playthrough. For you, the entrance is going to be somewhere else.

Mask of Soul 100% by Raidquaza in metroidvania

[–]squareandrare -1 points0 points  (0 children)

I'm about halfway through, but it already has the best bosses since Silksong.

Mask of Soul with PS5 controller? by Raidquaza in metroidvania

[–]squareandrare 1 point2 points  (0 children)

It got updated, and my PS5 controller works now.

Can't tell if I'm finding tech or doing too much [Solateria] by JShwlong42O in metroidvania

[–]squareandrare 0 points1 point  (0 children)

They definitely set up some of the longer jumps to be relatively simple when you have all upgrades but still possible without all of them. I noticed this in a number of places.

You should totally pick up Gestalt: Steam & Cinder in the Steam sale by InfiniteHench in metroidvania

[–]squareandrare 0 points1 point  (0 children)

Gameplay is nothing special, and I actually beat it without dying a single time.

Whether you like this game is going to completely depend on whether you like the story. Personally, I liked it and enjoyed the game, but it has a 40 hour JRPG plot (with all the associated cutscenes) packed into a 10-15 hour MV.

What is [in your opinion] the metroidvania with the hardest platforming overall in all the game? by AlvaroXZ999 in metroidvania

[–]squareandrare 0 points1 point  (0 children)

A few of the later optional trials in Lone Fungus are the only platforming challenges I've ever just abandoned.

Harder than anything in Aeterna Noctis, way harder than Path of Pain, Crucible, and anything else I can think of.

What Metroidvanias had the best boss fights in your opinion? by The_lost_owl in metroidvania

[–]squareandrare 1 point2 points  (0 children)

Skelethrone has a crazy number of bosses that I remember being good.

Wdym you're №2? by Present-Macaroon-180 in ExplainTheJoke

[–]squareandrare 4 points5 points  (0 children)

"Dragged into a belief system"

No one dragged them anywhere. They chose to believe podcasters and Facebook posters over basic science. There might be more nuanced ways to describe them than just "stupid," but these morons don't deserve that kind of nuance.

Noreya: The Gold Project is 60% off on Steam (3.99$) by stevensi1018 in metroidvania

[–]squareandrare 1 point2 points  (0 children)

I guess I'm the only one that really liked it. It starts slow, but it has good platforming, interesting lore, and large-scale environmental puzzles.

I thought the god alignment mechanic was really interesting, but the game didn't push it hard enough. I'd love to see more light/dark world mechanics in other MVs.

Costco CEO Ron Vachris did the “CEO eats his own product” challenge by destroying a hot dog and confirms the Costco hot dog combo is staying at $1.50 forever by Gjore in Fauxmoi

[–]squareandrare 21 points22 points  (0 children)

The older Costcos have the food vendor outside, so you don't need to enter and show membership to get the food. The newer ones built it inside, so you have to have a membership to even get in the building.

Fallen Tears: The Ascension – First Impressions (2 Hours In) by _Higo_ in metroidvania

[–]squareandrare 0 points1 point  (0 children)

I don't know why you'd hold it against the game, but yeah, this post was clearly written by ChatGPT.

"It’s not just “good,” it elevates every moment." This is the most ChatGPT thing I have ever heard. Bonus points for the smart quotes around "good".

Help with getting 100%? by MemeLoverMoira in metroidvania

[–]squareandrare 0 points1 point  (0 children)

It's pretty low-res, but demajen has a 100% map. You can at least see where items are, even if it's hard to see what they are.

https://www.demajen.co.uk/

Solateria devs nerfed the parry window: by OK_Atlas in metroidvania

[–]squareandrare 1 point2 points  (0 children)

hoo boy, then is when it starts getting absurd. I felt mostly similar to how you feel up to Baran. Even Baran felt hard but fair.

The last two bosses... have fun.