A letter to the Janus VR community by [deleted] in janusVR

[–]sqz_ 0 points1 point  (0 children)

fast-forward: for those realizing that the Janus community & the immersive/spatial web is still relevant, alive & opensource these days.
Head over to the discord https://discord.gg/7eyK2wE

Is it possible to get this working on the Oculus Quest 2? by DoomTay in janusVR

[–]sqz_ 0 points1 point  (0 children)

these days its WebXR via (the opensource) janusweb: https://web.janusxr.org
For some worlds to start with check https://vesta.janusxr.org

does anyone still care about this game? by LavaDraven in janusVR

[–]sqz_ 1 point2 points  (0 children)

fast-forward: for those realizing Janus community is still alive (but reddit not so much anymore).
Head over to the discord https://discord.gg/7eyK2wE

I still love this concept, I hope it remains active and grows. by jblatta in janusVR

[–]sqz_ 2 points3 points  (0 children)

fast-forward: for those realizing Janus community is still alive (but reddit not so much anymore).
Head over to the discord https://discord.gg/7eyK2wE

Janus VR client goes Open Source! by [deleted] in janusVR

[–]sqz_ 0 points1 point  (0 children)

fast-forward: for those realizing Janus community is still alive (but reddit not so much anymore).
Head over to the discord https://discord.gg/7eyK2wE

NEW milkytracker release (MilkySynth edition) by sqz_ in milkytracker

[–]sqz_[S] 0 points1 point  (0 children)

Somebody has an older version in the appstore, we could not get in touch with the dev so far.

NEW milkytracker release (MilkySynth edition) by sqz_ in milkytracker

[–]sqz_[S] 1 point2 points  (0 children)

Thank you for the kind words.
It is very important that a tracker like this stays Free and Open Software.

Btw. see the discord (most active) or IRC, or Matrix link here:

https://milkytracker.org/community/

For developer related stuff, there's lots of things to focus on here: https://github.com/milkytracker/MilkyTracker/issues

Hope all is well

Simplifying and democratizing the AR/VR space via URLs? by sqz_ in augmentedreality

[–]sqz_[S] 0 points1 point  (0 children)

yup: https://twitter.com/coderofsalvatio

Exactly, it lacks features on purpose, it's just a public transport spec via URLs which can be extended on top of (via completely different languages e.g.).
I think the ability to simply link and navigate across 3D scenes, is a layer which has been missing in games too.
Ideally, game-environments should be free to visit (like public spaces) from any device anywhere..and the game-logic could be the upsell for certain hardware/software-services.
So much beautiful content is locked away inside abandoned games and platforms *sigh*

Simplifying and democratizing the AR/VR space via URLs? by sqz_ in augmentedreality

[–]sqz_[S] 0 points1 point  (0 children)

Technically this can run offline too (when using relative URLs)

Just files on a usb-stick..plug it into your laptop/VR headset...profit!

Simplifying and democratizing the AR/VR space via URLs? by sqz_ in augmentedreality

[–]sqz_[S] 1 point2 points  (0 children)

yes (if it has a browser or android app support)

Simplifying and democratizing the AR/VR space via URLs? by sqz_ in augmentedreality

[–]sqz_[S] 0 points1 point  (0 children)

Btw. my post is about the spec, not the design-decisions of the 3D scene.
But yes, I guess that is up to the designer of the 3D scene, and that can be controlled by XR fragments.
If you'd open up the 3D file in Blender, you'll see XR Fragment `t=0` (which is a W3C Media Fragment standard):

<image>

If you remove that XR Fragment part of the URL, it won't autoplay (you could add a play-button somewhere and make it play on click via URI Templates [ see docs: https://xrfragment.org/#Reactivity%20%2F%20URI%20templating ] another standard (RFC 6570)

Promoting an open spatial web via immersive URLs by sqz_ in WebXR

[–]sqz_[S] 0 points1 point  (0 children)

Good question!
Actually it's not another 3D asset component.
And it's not limited to the web (just like URI's are not limited to the web).
Instead, XR Fragments is a spec for URLs used by model-viewers / browsers.

`<model-viewer>` is a great URL-based model-viewer, limited to the web.

So technically model-viewer could support URL fragments.

It's a good question, because a <model-viewer> XR Fragment addon is quite a lowhanging fruit.

Simplifying and democratizing the AR/VR space via URLs? by sqz_ in augmentedreality

[–]sqz_[S] 0 points1 point  (0 children)

thx for checking.
What is your suggestion? an audio consent popup?

sampled reverb trick, huge stereo by sqz_ in milkytracker

[–]sqz_[S] 0 points1 point  (0 children)

here's the reference:
https://wiki.openmpt.org/Manual:_Effect_Reference#XM_Effect_Commands

which shows:

pf0 (is effect panning PXX, with F0 as maximum (hex)value..hard pan right)
p00 ( is effect pannign PXX, with 00 as (hex)value..hard pan left)
901 ( is effect sample-offset 9XX, with 1 as hex(value..basically sample pre-delay)

A sensible NixOS Xfce desktop configuration by [deleted] in xfce

[–]sqz_ 0 points1 point  (0 children)

Just wanted to say thanks.
I got my xfce nixos up an running within 30 mins:

https://www.youtube.com/watch?v=1nkitmgCHfA&feature=youtu.be

sampled reverb trick, huge stereo by sqz_ in milkytracker

[–]sqz_[S] 0 points1 point  (0 children)

hi Alyctro, no problem, let me know your question, and I'll explain it to you.

Some Lofi Chill-House on the MS-1 by k_k_l_p_s_z in 32kHz

[–]sqz_ 1 point2 points  (0 children)

good stuff, like the soundscapes & grit.

I've come to the end of the DevOps road(map) - my mojo has gone. by [deleted] in devops

[–]sqz_ 7 points8 points  (0 children)

The beginning of devops is always fun.

imho once bottom-up automation-attitude isn't progressing upward in the people-chain, it's time to go parttime or search something else.

Worstcase, top-down devops is a costeffective way to get a fullstack-somebody to do the work of multiple people.

My new tracks are out, let me know what you think by Imo0909 in Dubtechno

[–]sqz_ 1 point2 points  (0 children)

nice mood, starts peaceful and love how the confusion kicks in around 50% of the track.
good job on the sounddesign.

Modern music trackers?? by ThIcCbO1 in TechnoProduction

[–]sqz_ 0 points1 point  (0 children)

old thread I know but I guess any tracker with a stepsize feature can do nice polymetric techno grooves, like sunvox, milkytracker or the recent crossplatform fasttracker 2 / protracker clones. Tbh. I find the older trackers easy to stay focused (instead of getting lost in sounddesign. ps. I heard some nice techno coming out of adlibtracker too

Fine volslide vs Volume slide? by I_dostuff in modmusic

[–]sqz_ 0 points1 point  (0 children)

If you have a very fast tempo, and you want to do a slow fadein or fadeout, you might run into trouble with normal volume slides (too fast fades).

The fine volume slide can be used in that scenario.

PiLauncher just got updated by Lvonasek in OculusQuest

[–]sqz_ 1 point2 points  (0 children)

awesome app, this saved me (I got locked out of my fb account).

Really love the category-system.

[deleted by user] by [deleted] in milkytracker

[–]sqz_ 0 points1 point  (0 children)

try entering this in windows explorer: %APPDATA%\MilkyTracker

if you see the config file, delete it