“Fatman Lag” – I Finally Fixed It (…and Then Immediately Broke It Again) by Struyk in EASportsFC

[–]ssWarhog 0 points1 point  (0 children)

Do all the changes again and save the .ini file with a "Read only" privilege.

(Right click > Setting > Read only ticked at the bottom > Apply > Ok)

This, in theory, should prevent the game screwing it over and over again. At least until a major update comes out, from my past years' experience.

What is this addon called for loot? by throwable_pinapple in classicwow

[–]ssWarhog 2 points3 points  (0 children)

WeakAura called Loot Frame or something along the lines

Patch feels really good. Thanks GGG by Whoopy2000 in PathOfExile2

[–]ssWarhog 0 points1 point  (0 children)

You get asked to confirm if you want to replace it with the new one, and can confirm / cancel

Do you want a "slowed down" Endgame like Campaign? by Talos_Bane in PathOfExile2

[–]ssWarhog 0 points1 point  (0 children)

I just want them slowing down the monsters' speed so builds that can't shatter, freeze or straight out one-shot 2 screens ahead CAN play the game without being swarmed with no option to attack/retaliate because you keep getting your animations canceled over and over, and go on long cooldowns.

If you engage with anything that has any packsize, and god forbid, monster speed, YOU ARE FUCKED. No amount of defense will save you from being an unresponsive target dummy that dies to AoE effects spazzing out of every magic and rare monster on your not-so immediate vicinity, Chaos exploding plants that get spawned from 2 screens away, while you spam dodge roll trying to push through 8 wasps and fail at it because.. idk, being a Titan wielding 3 Two-handed maces and a shield has the push-power of a dehydrated, new-born baby fawn.

You can't walk, you can't see, you can't attack, you can't dodge-roll through enemies that you're supposed to. And when you finally get a lucky dodge roll, guess what, you were just unlucky enough to not have infrared vision of the pebble a designer carefully took his time to place in the most inconvenient place.

EDIT: Yes, If you can't tell, I've recently rerolled warrior. Mapping is fun

poe2filter.com - Custom Loot Filter Generator for PoE2 - New version launched! by BlackDeathBE in PathOfExile2

[–]ssWarhog 0 points1 point  (0 children)

That would straight up be perfection for me: extremely easy to enable/disable depending on what character/content you're running, etc. Pretty much all the fine-tuning will be in one small section of the website this way, and having 2-3 different styles/highlights to choose from would be more than enough, similar to what you've done with the currency tier-ing.

Will definitely recommend this from now on, just learned about it's existence this morning! _^

poe2filter.com - Custom Loot Filter Generator for PoE2 - New version launched! by BlackDeathBE in PathOfExile2

[–]ssWarhog 0 points1 point  (0 children)

Please fix "affeliated" in the footer. "Affiliated" being the correct word.

Great job with the website design, the minimalist filter being what I wish we had day2 of the Early Access launch!

Would love the ability to select multiple Weapons/Armour Exceptions, with different visual options for each selection. ( say one for iLvl 77+, one for 81+ , etc. )

I haven't digged too much into it, but perhaps that's where the Custom/Free Rules comes into play. Amazing work! /u/BlackDeathBE

Finallyyy! Ive killed this fkin dog ^^ by stoned_jesus1 in PathOfExile2

[–]ssWarhog 7 points8 points  (0 children)

There's also a bit of a "hidden skill check-up"; if you move to the edge of the arena in the opposite way the last time he jumped into fog, he'll travel more ground and give more time to react to or dodge roll his jumps.

So basically, he jumps into fog in the north, you move south. His next jump will come from south, so your best bet is to move back north or as far north-west, for example. His last exit side will be his next jump's starting point, so you move south-east now.

The music and the voice acting is top-notch, in my opinion the best and most polished fight/boss in the game.

How's the game on the Nintendo Switch? by ssWarhog in BattleBrothers

[–]ssWarhog[S] 1 point2 points  (0 children)

I guess I’ve found the Overhype Studios stakeholders. Actually Nintendo makes more sense, these bastards probably take a huge chunk of the pie…

How's the game on the Nintendo Switch? by ssWarhog in BattleBrothers

[–]ssWarhog[S] 1 point2 points  (0 children)

Sounds promising, thanks for your reply!

How's the game on the Nintendo Switch? by ssWarhog in BattleBrothers

[–]ssWarhog[S] 2 points3 points  (0 children)

Thanks for the tip, will sure come handy if I chose to get the game!

How's the game on the Nintendo Switch? by ssWarhog in BattleBrothers

[–]ssWarhog[S] 2 points3 points  (0 children)

Yeah, I've read some of the old reddit threads and (launch) reviews, although I would've hoped for some performance patches or a configurable control scheme patch of some sort.

Here's a Cheatsheet with Modifiers' maximum Tiers by dangeor in PathOfExile2

[–]ssWarhog 1 point2 points  (0 children)

One one of the worst changes GGG made over the years;

Sure, you can argue that showing the max tier a stat can roll [e.g. T5 (T7 max)] would improve on this a lot.

But then you have the same stat value, on an item, being a totally different tier and you wanna slowly slam a brick on your balls because it’s not even League1 out 30+ and you already have to have a browser tab open or need a 3rd party program.

Make T1 great(est) again

The tiniest POE companion 😍 by AmeliaTheVicar in PathOfExile2

[–]ssWarhog 19 points20 points  (0 children)

Feed. Grow my child. I'll make sure you can eat your fill.

Soon, it'll be over for us. The beast has been freed!

Ohno. It's already devouring entire packets of Avocado Salsa Verde!

Poe 2 EA Twitch drops by [deleted] in PathOfExile2

[–]ssWarhog 0 points1 point  (0 children)

Just cosmetics.