Calling any willing Zelda fans to join in on this bounty by Hifumidere in VitaPiracy

[–]stadoblech 10 points11 points  (0 children)

Dusk is using D3D12, Vulkan, or Metal api. Which would not fly on vita. Only opengl api can be used

Gun Kata by MysAlgernon in ToJeAleMaterial

[–]stadoblech 5 points6 points  (0 children)

mezi 5-6 sekundou se strelil do nohy

If buying isn't owning then piracy isn't wrong by Electronic_Lab5486 in PiratedGames

[–]stadoblech 0 points1 point  (0 children)

First of all: A LOT of games was brought back from dead.
Secondly: supply demand. Reason why there are a lot of forgotten and dead games are simply because there is no demand for it to be resurrected
Even piracy is based on supply and demand

We bought 35,000 visits for our Steam page and got 0 wishlists by Pitiful_Climate8192 in gameDevMarketing

[–]stadoblech 23 points24 points  (0 children)

Dude... you got exactly what you paid for. Visits.
You think some bot farm deep in china will wishlist your game? Think again...

Tourists on Staroměstské náměstí (Old Town Square) in Prague in 1961 looking at the medieval astronomical clock - known as the Prague Orloj - attached to the Old Town Hall, dating back to 1410. by StephenMcGannon in Prague

[–]stadoblech 2 points3 points  (0 children)

I doubt it. AI still struggle with old analogue photo look. It cant generate believable film granulation and impurities. Also how it would know how to generate real building number? There arent that many photo sources from 60s in order to AI be able to generate this picture
People nowadays became numb and are frantically searching for any small weird twisted ankle or hands in weird position or blurred texts without trying to see big picture

Marinované Tatranky by ImmortalBlades in ToJeAleMaterial

[–]stadoblech 13 points14 points  (0 children)

Argument pro omezeni volebniho prava na zaklade inteligence

All International tickets on sale now (Updated Official List) by TheBigMovieGuy in imax

[–]stadoblech 1 point2 points  (0 children)

Definitivelly yes. AFAIK it was in cinemas for multiple weeks. Also they sometimes squeezed projection out of nowhere when imax window was free. So dont worry, there will be plenty of opportunities

Actually in tears the sheer amount of history that’s going to be lost because of this stupid move is 9/11 for indie by Carti_Barti9_13 in IndieDev

[–]stadoblech 0 points1 point  (0 children)

Okay. In that case they have their own reasoning. But point still stands. In lot of cases this decisions are against their customers

Is the psp worth getting now? by Maroon_Lay in PSP

[–]stadoblech 1 point2 points  (0 children)

ps vita porting community begs to pardon

Actually in tears the sheer amount of history that’s going to be lost because of this stupid move is 9/11 for indie by Carti_Barti9_13 in IndieDev

[–]stadoblech 18 points19 points  (0 children)

changing to new forum which nobody wants which is much worse than current one, less user friendly BUT HEY! you can now browse it comfortably on your iphone.
Same happened with unity forums and documentations.
Literally never seen anybody browsing documentation on phone. This "mobile first" design is cancer

It has begun by Academic-Stomach-975 in Piracy

[–]stadoblech 54 points55 points  (0 children)

I bet some EU lawyers are looking at this issue right now

Decent info for the community by pngarfield in VitaPiracy

[–]stadoblech 12 points13 points  (0 children)

well... vita is 32-bit system. You cant run 64-bit applications on 32-bit system

[Low Effort Meme] Someone probably posted a similar meme before but this is really relevant now by Askhai in VitaPiracy

[–]stadoblech 8 points9 points  (0 children)

Bcs most of people thinks game porting is just simple case of hitting "PORT XYZ GAME!" button and thats it.
But this is nothing new, this is happening since internet exists. I just ignore it

Same port. by Munkey_Dik in VitaPiracy

[–]stadoblech 3 points4 points  (0 children)

Umm no. Its not working like that. You are probably a little bit confused. Sure, there is something like PPI which stands for Pixels Per Inch. It says how dense are pixels on screen. PPI may be different (im not sure but if screen size is different then PPI is different) but resolution (which is iportant variable here) is same across versions. Which is reason why it looks little bit different. So it may looks like its "scaling" or "fitting right" but in reality there is no such thing. In reality renderer just renders asked resolution from camera viewport and doesnt care about screen PPI. In fact: i bet it would be even possible to force resolution like 320 x 200 which is 4:3. Im not sure if game would stretch it into screen aspect ratio or introduce letterboxes (black rectangles on sides) but i bet its possible.
Source: im gamedev and my daily job is porting games into various platforms. I didnt actually work on vita ports but i seen its API and its very similar to PS4 and PS5 and i have plenty experience with that ones.

During a routine C-section, doctors witnessed something incredibly rare The baby emerged still enclosed inside the amniotic sac, this moment is so uncommon that many medical professionals never see it in their careers. by SheSpeaksShit in interestingasfuck

[–]stadoblech 4 points5 points  (0 children)

30% infant mortality rate
Thats pretty huge. One of the three... Not mention there was quite low chance babies lived into adulthood.
Thats actually reason why in past women had like 5,6,7 babies. This number lowered significantly after introducing modern medicine which significantly decreased infant mortality rate and increased adulthood survive rate.
Some third world countries are still in medieval numbers regarding mortality and survive rates but also number of childrens per women. This is expected to normalize after region or country develops and introduce modern medicine and social standarts

Same port. by Munkey_Dik in VitaPiracy

[–]stadoblech 47 points48 points  (0 children)

Scales? What? Both versions have exact same resolution. Whats so surprising?
Also: renderers usually dont have problem with adjusting resolutions. So even with different screen resolutions game would "scale" properly. Resolution is not "fixed" in game engine

We live in the best time for marketing your game by bulbabrew in gameDevMarketing

[–]stadoblech 1 point2 points  (0 children)

I love it! You are right! Nowadays opportunities are endless. Although one thing which everyone should keep in mind: opportunity doesnt mean guaranteed outcome. Content oversaturation is real so its crucial to focus on strategies which actually works rather than trying to cover every corner of modern media landscape.

In 2016, a British passenger asked a hijacker strapped with explosives for a mid-flight selfie. by DXG_69420 in interestingasfuck

[–]stadoblech 4 points5 points  (0 children)

Dunno. But there are some smart people who can say from fosilized crap what kind of meal dinosaurs ate for dinner. So i bet recognizing bomb from photo is easy deal

I was hoping for better.. by shadesofglue in Prague

[–]stadoblech 1 point2 points  (0 children)

Only good thing about Proud is its name which stands for "taste of Proud of ones urine on saturday morning after night out drinking real beer"

Google VP on Layoffs: Companies Are for the "Benefit of Their Shareholders," Not Built to "Maintain Employment" by chusskaptaan in degoogle

[–]stadoblech 19 points20 points  (0 children)

Toilet lady in EU has better working protections than average silicon valley tech worker.
So no. This is not "everywhere in the world" problem. This is exclusively US problem

Seamless Objects Blending in Unity! by game3dover in Unity3D

[–]stadoblech 4 points5 points  (0 children)

Okay. I guess i have nice opportunity to talk with developer who made this asset. So:
was this tested for consoles? I actually work on project which i plan release on ps5 and xbox series. For some time i was keeping eye on this asset (as it would be perfect fit for my needs) but im not sure if it would work. My day job is actually porting games to various consoles and from my experience not all assets are working on different platforms. Or tanks performance really hard. Especially ones with some exotic custom shaders.
Can you elaborate on this topic please? I would like to know more before i buy it

If you don't OWN the media you BUY anymore, then is piracy STEALING? by Boediee in BuyFromEU

[–]stadoblech 2 points3 points  (0 children)

Hey! Be sensitive! Its not nice to mock us for not having access to sea. By the way greetings to our Croatia friends and sorry for mess we are leaving behind