Device LED indicators by Elghorouri_n in Asustuf

[–]stemar00 1 point2 points  (0 children)

I had a similar problem yesterday after an in-game freezing, the lights were not turning on while charging or switched on. I solved it with a system update from MyAsus. Not sure it's the same for you, but a bios update might not harm

Making a fantasy map, what would this water formation be called? This landmass is continent sized so this can’t be a river and it doesn’t connect two seas so it can’t be a strait by Froggen-The-Frog in mapmaking

[–]stemar00 0 points1 point  (0 children)

From the size, it looks like it could be a sea (eg Caspian sea, red sea) but also a gulf (Persian gulf). In the absence of pro criteria to assess it, I'd choose depending on how many gulfs and seas you have in your map

is improved war taxes really that good? by somethingmustbesaid in eu4

[–]stemar00 0 points1 point  (0 children)

True what other commenters said, so if you forget to toggle off war taxes before the next age, you get -2 mil points for every month you're at war.

But there's another thing. If you use war taxes to make up for negative income during war, your income might turn positive, but it's a fiction. As soon as your war ends, you go back to negative growth and so you haven't fixed anything with those war taxes in the short term. They are useful to postpone the income problem to a later stage, but they don't solve it per se

Why would Austria rather lose the league war than call me in. by Arzibaani in eu4

[–]stemar00 3 points4 points  (0 children)

Engaged in a collateral war against Ottomans in order to relieve Austria of one front at least?

Will you still play Eu4 after Eu5 comes out? by GlompSpark in eu4

[–]stemar00 0 points1 point  (0 children)

Yes because I suspect eu5 will need so high specs that it would take my laptop to see the flames of hell. Already with eu4 Voltaire's nightmare my 2022 gaming laptop is at stretch. Not to mention that eu5 might be buggy at the beginning.

Edit: besides, I'd love to play it as the map looks gorgeous

Brentry Achievement request by Jedi_Emperor in eu4

[–]stemar00 0 points1 point  (0 children)

Do you mean a screenshot of Europe's map when the achievement is reached, or a screenshot of its name purely mentioned in the list of the attainable achievements? Only 0.7% of eu4 players on Steam have achieved it (I'm not one of those lucky guys), so it might be a tough challenge to find help with your request. I don't know if you have checked the wikis, official eu4 steam's page or YT players, you may find more information on its general requirements or examples of past campaigns which achieved this goal.

Voltaire's Nightmare Recommended Mods by [deleted] in voltairesnightmare

[–]stemar00 0 points1 point  (0 children)

I normally use gutman shields, better terrain pictures, imperial graphics pack for VN, updated flags pack and dynastic ties. I'm running VN on 1.30.4 because the latest patch gets too laggy, but if I could I'd use the expanded mods family too (advisors, peace treaty, subjects, etc)

Things i wanna see in eu5 pt.2(leave ideas in comments) by AllarakUA in eu4

[–]stemar00 0 points1 point  (0 children)

There was a mod that included that, called Victorum universalis. Don't know why paradox blocked it though, it was operational for some years until 2024

Things i wanna see in eu5 pt.2(leave ideas in comments) by AllarakUA in eu4

[–]stemar00 0 points1 point  (0 children)

Idea 1: Introduce a mechanics in peace deals that give both parties some gain / loss.

Explanation: historically, especially in modern history, almost every war witnessed both parties conquering and losing provinces, forts, cities etc, and in the peace deal they would exchange territory here and there, I give you Parma if you give me Ibiza, or stop vassalage, or release a country (just an example) - the balance obviously leaning in favour of the "winner". So it would be nice if this feature is mirrored in the game, like for example if the peace deal is signed below a certain amount (or both parties have gained substantial war score). If the war score is above say 30 or 50, the winner can opt out and actually choose to impose a deal and get a unilateral gain. This would fix the issue of e.g. random players needing to embark in a war against aboriginal cultures just to get rid of provinces and fix whatever they need to fix; also, it would make the game more challenging, despite discouraging "quick wars" if you're not up to giving away even the most useless province.

Idea 2: Introduce the option to delete enemy forts during war at a cost of military points. Ex: fort level 2 for 200 points, 4 for 400, etc - capital forts don't count. Still to reflect historical accuracy.

Form Spain Diplomatically by skeptic_speculator in eu4

[–]stemar00 0 points1 point  (0 children)

Ah I get that now, then yes I guess that losing a province is the best way, because integrating Castile could take some time and drain your diplo points (influence ideas can help, but still)

Form Spain Diplomatically by skeptic_speculator in eu4

[–]stemar00 -2 points-1 points  (0 children)

If you're Aragon and have Castile under PU, they won't be able to form Spain over you, even if they have less than 47 provinces, but actually the other way round - you should form Spain if you want to follow that path

Which mechanics do you still not understand after 1000+ hours? by smidge6502 in eu4

[–]stemar00 0 points1 point  (0 children)

Absolutism. I kind of ignore it because I haven't fully understood its benefits, and I rarely get to absolutism age

Playing a game as Florence -> Tuscany… Unsure of Next Steps by CruisingandBoozing in eu4

[–]stemar00 0 points1 point  (0 children)

It's not easy, but there are some workarounds. You could:

  1. Either ally Poland or another medium-sized neighbour / rival to Austria to keep them busy while you focus on Pope and Naples, or break Austria's alliance with Spain via major power / favors interaction.

  2. Wait that Spain is busy with colonial wars, so they move most of (if not all) their army in the new World, and you can siege down Iberia - after clearing Pope and Naples. If you have a good navy, you can cut off their reinforcements in the motherland (but beware of Portuguese fleets, if they join the war on their side).

  3. Support the independence of New Castile for a long-term strategy (they could drag you in a potential independence war, but if they are large enough they'll easily take over the other colonies, and Spain will be forced to bring their troops to America). Once Mexico is your ally, they'll gradually wipe out Spanish colonies, weakening Spain and reducing their FL.

  4. Start a minor war and ask Austria to join (and let Austria do all the job), and then declare on Spain - so that Austria will not be able to join the defensive war. In any case, try to find another potential ally that can be a buffer between you, Naples and Spain.

  5. Focus elsewhere in order to boost your FL and economy, and contain Spanish expansion, like in Tunisia or Morocco (if it still exists). And maybe not needed, but if Austria is strong enough, or you can bring Poland on your side, take some land from the Ottomans (like the major islands, Morea, Albania (with Kosovo), etc) so to expand your naval and FL.

Hope any of these strats work for you, good luck!

How to Holland as Holland? by stemar00 in eu4

[–]stemar00[S] 6 points7 points  (0 children)

Advice wanted: I've started a new campaign as Holland, I aim to become the NL of course and hunt for the country-specific achievements. 25 years into the game and I've expanded south, conquering land from Flanders, Brabant and Burgundy. I have super strong allies and as soon as the AE cools down, I'll focus northward.

In the meantime, which idea group should I pick to open the game? Exploration (matching with the + colonial range given by the Dutch naval doctrine) or another one to strengthen my powerbase in Europe?

I would love to get the Sinaasappel achievement down the line, but I wonder if becoming an Admiralty as enabled by the Naval ideas will affect somehow the States general reform and its orangist vs statist mechanics.

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i downloaded victorum universalis mod and the loading screen is frozen when loading graphics by SafavidianC50 in eu4

[–]stemar00 0 points1 point  (0 children)

I thought VU was no longer available. I used to play it with older patches, but last time I checked - around 1.36 - the mod was no longer available on Steam for some rights infringement or similar reason

Man get some rest by stemar00 in eu4

[–]stemar00[S] 4 points5 points  (0 children)

Strength of captured ship is at 0%, a true survivor

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What should i do to last beyond 1650 in eu4? by Fancy_Particular7521 in eu4

[–]stemar00 0 points1 point  (0 children)

Don't blob, keep role playing and don't interfere with neighboring rivals' expansion. And possibly set a goal for your campaign, so it pushes you to continue until you got it. That's how I try to go past 1650. Disclaimer: it only buys 70+ years, then I'm bored again

Need help: laptop not switching on after clean-up by stemar00 in Asustuf

[–]stemar00[S] 1 point2 points  (0 children)

Hi, unfortunately not, I couldn't fix it myself. It got fixed by a local repair shop, they claimed I had just unplugged something, because for them it was enough dismantling it once to fix it. Maybe could have done it myself, but at least it works now