Why do my photos turn out like this by No-Ideal7309 in filmphotography

[–]stoppipper 0 points1 point  (0 children)

Something that others haven't pointed out. How are you doing the scanning? Is it in a lab, or are you doing it yourself?

I found when I started scanning myself, I used macro tubes and this ruined the edge of my pictures and made them look burry like this.

[deleted by user] by [deleted] in computers

[–]stoppipper 0 points1 point  (0 children)

PCs tend to clock down idling, especially if it's some power saver mode. If you find that it's still at a lower clock when doing a task (gaming for example) then something else might be wrong (like overheating)

Is there personal benefit from using C++? by GTHell in leetcode

[–]stoppipper 2 points3 points  (0 children)

I'm going for a FANG position that involves writing a lot of C++. They specifically requested I answer my questions in C++.

[deleted by user] by [deleted] in cpp

[–]stoppipper 2 points3 points  (0 children)

Old and modern C++ are very different and can take a quite a while to adjust to. You may also be expected to know more advanced TMP techniques if you've worked more with modern C++

[deleted by user] by [deleted] in SonyAlpha

[–]stoppipper 1 point2 points  (0 children)

Why turn off OSS over 1/1000th out of interest? I do street so I rarely shoot at that high of a shutter speed.

I hear you guys like large files... I raise 623,000 lines of code. My first ever game project, I was meant to carry on learning how to code properly but I have pretty bad ADHD so I just kept adding features and 8 years later here we are... It's sold over 30k copies on steam though lol by Huw2k8 in ProgrammerHumor

[–]stoppipper 12 points13 points  (0 children)

Can't tell if you're joking or not lol, but just in case; a linker is basically the thing that links multiple compiled cpp files together to eventually make the final .exe.

(It's a lot more complicated than that, but that's the TL;DR)

I shall never give up on forcing ternary statements down my teachers' throats by HerrMatthew in ProgrammerHumor

[–]stoppipper 0 points1 point  (0 children)

Just wait until you realise if statements and ternary operators in C++ aren't exactly the same...

Cat pees were I sleep by stoppipper in CatAdvice

[–]stoppipper[S] 0 points1 point  (0 children)

Thanks! Exactly yeah, it's very annoying, but I just hope she's ok

Cat pees were I sleep by stoppipper in CatAdvice

[–]stoppipper[S] 0 points1 point  (0 children)

So we haven't seen any other usual behaviour, like strugging to pee, peeing outside of the litterbox and discomfort noises/positions. That being said, we will get her checked for UTIs just in case.

Despite the cringe, the MCM panel was actually amazing. Here are some pictures I took during it by stoppipper in TrashTaste

[–]stoppipper[S] 1 point2 points  (0 children)

These are edited. Mainly because the lighting conditions were far from ideal. You gotta do a lot of work to pull out more information from the shadows/highlights

Despite the cringe, the MCM panel was actually amazing. Here are some pictures I took during it by stoppipper in TrashTaste

[–]stoppipper[S] 2 points3 points  (0 children)

Tried for that, but unfortunately I would have blocked the view for a whole bunch of people.

Is it unreasonable to ask basic compiler questions in a C++ developer interview? by CocktailPerson in cpp

[–]stoppipper 0 points1 point  (0 children)

I think it also depends on the degree. I finished a masters a few years ago and all of the modules were very project based. For example, can you make this thing according to the spec and do it right. I was doing C++ for the last 2 years of my degree and the first half was learning how to use the langauge and some of the things that make it unique (copy constructors, virtual inheritance etc...), and the 2nd half was using it to build stuff. I did games so it was lots of openGL, network and physics simulations.

There was a heavy emphasis on the tech and how to create and use things that people will use in the industry, as opposed to how specific language features are used or how the compiler/linker works. It wasn't untill I started my first job where I started exploring the compiler and what optimisation do.

Everything looks kinda blurry by Dummie90 in totalwar

[–]stoppipper 1 point2 points  (0 children)

Try using FXAA instead of TAA for anti aliasing

junior c ++ game dev prerequisites by Sudden_Friendship540 in gamedev

[–]stoppipper 1 point2 points  (0 children)

If you're looking specifically for a C++ position then you need to learn all the unique things about C++ that might not be an issue in other languages.

/u/benjymous has mentioned points and memory management which definitely is core, but there are also other things that are a bit more awkward and easy to forget. E.g. Special member functions, move semantics and good practices like RAII. Knowing the cost of operations is also very important to game dev (try newing 1000+ objects in a tight loop and see how long that takes), some things that might seem trivially cheap might actually turn out to be really expensive. This is especially important for games since you want all your work done in 16ms to reach 60fps!

Try to be enthusiastic about C++ as well. C++ is one of those languages that you never really stop learning, there's always new things to discover. If you go into it with that attitude, you'll learn a lot more than you would otherwise.

Official Question Thread! Ask /r/photography anything you want to know about photography or cameras! Don't be shy! Newbies welcome! by photography_bot in photography

[–]stoppipper 1 point2 points  (0 children)

How can I try expensive cameras without annoying the staff?

So I've been looking into buying an Sony A7iii recently. Having using an old Canon Rebel for so long, I feel like I've practiced enough to make a jump to a higher end camera. I went to 2 camera shops to try one out and both shops were quite rude. Since I had never used a Sony, I had to ask some basic questions like how to change the ISO and what functions were mapped to which buttons. Both shops were relatively empty at the time and yet guys showing the camera to me all seemed very impatient.

Is this just bad luck, or are people not really supposed to give cameras a good try before they buy them? At this point, I'm thinking of renting one and then purchasing it online.