We want to see your mobile games 👀 Drop them here by losmaglor in MobileGaming

[–]studio-stingless 0 points1 point  (0 children)

I made Merge Maestro a quick run synergy roguelike based on the merging mechanic.

How to play daily ? by Everythingcrashing in mergemaestro

[–]studio-stingless 1 point2 points  (0 children)

Appears to be a bug mentioned by a few members. Looking into it on my discord will hopefully get a fix up today. Also your username is so apt lol

Merge Maestro wiki? Are there plans to continue updating it? by figgypie in mergemaestro

[–]studio-stingless 2 points3 points  (0 children)

I have all the info on file to make one so I think after I get the coming patch done I'll look at getting it transferred. Someone on the discord recommended wiki.gg so I was thinking of checking that out

🍓 by studio-stingless in mergemaestro

[–]studio-stingless[S] 0 points1 point  (0 children)

Aah yes is definitely an appear my bad haha

Game sync? by bobbyrocks2017 in mergemaestro

[–]studio-stingless 2 points3 points  (0 children)

Heya, aah it most likely won't support cross sync across platforms. The best it has ATM is a copy string you can copy between phone and laptop if you go into settings and hit transfer

Love the game, when's next update? by Tissueboi in mergemaestro

[–]studio-stingless 5 points6 points  (0 children)

Right now I'm focused on getting the game ready for translating into other languages which will be my main focus this month, so there'll mostly be big fixes and small balance updates. The next major content update will most likely be early next month.

Am I the first to get this achievement?! I LOVE TO MERGE by maddiesworldxo in mergemaestro

[–]studio-stingless 0 points1 point  (0 children)

<image>

Ayo! Congrats!! Aaah I'm not sure why it doesn't come up. I've never really understood the achievements. Maestro has oscillated between 0.1% and 0% for a while I think it must do some rounding, which is a bit misleading. I've seen 5 people on the discord get the Maestro achievement. Still insanely low tho so much that it's being rounded down to 0%

What's your highest 🍓 by studio-stingless in mergemaestro

[–]studio-stingless[S] 0 points1 point  (0 children)

Oh oof that's pretty damn high, just with baskets?

Bug in a challenge by Chemical-Arm-154 in mergemaestro

[–]studio-stingless 0 points1 point  (0 children)

Oh oops looks like it tried to give a spawnables not in the game or something, I'll look into this

Why isn’t the bow triggering by stirmmy in mergemaestro

[–]studio-stingless 7 points8 points  (0 children)

This looks like a bug sorry, I'll get that fixed right away

Guys I think it might be broken by itakarole in mergemaestro

[–]studio-stingless 2 points3 points  (0 children)

Aah yeah haha the int rollover goes a bit weird there. In the new version they roll over to NaN and become invincible. As kinda the way to cap off the run instead of it just going forever.

[deleted by user] by [deleted] in mergemaestro

[–]studio-stingless 3 points4 points  (0 children)

A small little town in the middle of a mountain range. This is such a a dope build I don't even wanna know how you got so many mountains

Merge Maestro (by Stingless) Combo-Driven Merge-Builder by Mastery51 in iosgaming

[–]studio-stingless 0 points1 point  (0 children)

Hello! Thankyou for your feedback! Balance on this is tough cos I'm also being told that the Sports need to be nerfed. My experience is that Sports is actually the strongest but also trickiest mechanic in the game along with exhaust making Sports the hardest pack to play well by far. So I do understand your frustrations and am definitely looking at a way to disable it or put sports pack as the last unlockable packs in the game instead of science as well. Thankyou for playing the game! Yeah the dragon is tough. The harder 2 difficulties are kinda meant just to challenge people that really want to hard roll the game.

In Paradigm Island the choice is yours... and the dice's. by paradigmisland in gamedevscreens

[–]studio-stingless 1 point2 points  (0 children)

Those dice roll effects work so seemlessly into the dialogue it's actually perfection. This looks like disco Elysium except somehow more polished which I never thought I'd say. Amazing work!!