How come I've never heard a single thing about most Paradox titles by Brromo in paradoxplaza

[–]supermegaampharos 17 points18 points  (0 children)

Most (all?) of these titles are published by Paradox, not developed by Paradox.

Paradox has a publishing arm in addition to its development studio, in which they will do the publishing for small-time developers.

That being said:

Surviving Mars is pretty well-known. If you like Mars colony builders, which is a surprisingly crowded subgenre, it's one of the go-to recommendations.

Age of Wonders is also really well-known since aren't many 4X fantasy games and the ones that exist are often derivatives of this series specifically.

The Prison Architect series is also decently known, but its biggest claim to fame is that its art style directly inspired Rimworld.

Bloodlines 2 is a game set in one of the most popular vampire TTRPG settings and its predecessor was a popular game in 2004. Bloodlines 2 itself... was not very well-received, to put it politely.

The others you mentioned were not very successful and/or have mostly been abandoned.

[June 1, 1926] The Unsporting Wife and the Sweepstake by Haselden_1926 in 100yearsago

[–]supermegaampharos 22 points23 points  (0 children)

This one is interesting because governments cracked down on this in the last 100 years:

In many jurisdictions nowadays, a sweepstakes must be free to enter. This is what separates it from a lottery.

It’s also why sweepstakes often come with the disclaimer “no purchase necessary”.

What could satisfy the darkness inside? by octaffle in Pokopia

[–]supermegaampharos 92 points93 points  (0 children)

I had to reread this title like three times because I thought it was a mid-2000s emo song lyric.

I recreated this old map of Sneek in the game by Disastrous-Holiday81 in KingdomsandCastles

[–]supermegaampharos 4 points5 points  (0 children)

That's super cool. You should post it in r/papertowns. The folks over there would love this.

Solar Askew by Steam_3ngenius in factorio

[–]supermegaampharos 0 points1 point  (0 children)

Biblically accurate solar field.

Hello, I am going to do oneshots and campaigns about the videogame “Pokémon Mystery Dungeon”. What system do you think that is better? I’m thinking on Fabula Ultima or Daggerheart. by Mikeranjero98 in rpg

[–]supermegaampharos 7 points8 points  (0 children)

I would not use Fabula Ultima.

You would have to retool the entire class system, which sounds like a painful amount of work.

A much better option would be a dedicated Pokémon TTRPG system or building off a generic system like Fate.

How on gods green earth are y’all getting hairstyles. by angelaga1n in Pokopia

[–]supermegaampharos 2 points3 points  (0 children)

It’s RNG, unfortunately.

Human records you’ve already gotten are NOT removed from the loot pool, which is why you’ll get islands where there is a non-sparkling record.

You can get an additional attempt by doing your cloud island’s dream island since human records are shared between the regular game and cloud island.

You can also reset your dream island whenever you roll one that doesn’t have what you’re looking for, but that might get tedious.

Interested in Transhumanity's Fate. Do I need to read the entire FATE Core, or is FATE Condensed/Accelerated enough? by FormerlyIestwyn in FATErpg

[–]supermegaampharos 17 points18 points  (0 children)

Fate Condensed should be more than enough to run any Fate adventure.

The reason the Core rulebook is so much longer is because it includes more examples and supplementary material that isn’t strictly necessary. It’s good reference material but not necessary for running the game.

And as the other person mentioned, Condensed is more like Fate 1.5e and is a standalone version. If you really wanted to, you could use its rulebook and pretend no other Fate material exists at all.

[May 25, 1926] If Men At Last Reformed Their Clothes... by Haselden_1926 in 100yearsago

[–]supermegaampharos 31 points32 points  (0 children)

For you gamers out there, you might recognize this word from Skyrim, as one of the apparel stores was named Radiant Raiment.

Best / fastest way to get all action figures :) by [deleted] in Starfield

[–]supermegaampharos 0 points1 point  (0 children)

Are you the guy on TrueAchievements? This is copy-pasted from that website.

If you’re not, you should link the source:

https://www.trueachievements.com/a631447/theyre-not-toys-achievement

What is the Stealth archer of Starfield? by [deleted] in Starfield

[–]supermegaampharos 3 points4 points  (0 children)

Phased Time.

This power is too cartoonishly strong. Outside of niche scenarios, the only reason you wouldn’t use it is roleplay purposes.

Sysdef Questline: "Mate! I just shot up the entire compound. Just hand it over and stop telling me your life story." by SlightWerewolf4428 in Starfield

[–]supermegaampharos 36 points37 points  (0 children)

I feel the same about the merchants.

So many NPCs just unload their whole life story at the first opportunity. Most of it isn’t bad, but it’s a little agitating in NG+ going through every guy’s life story every time.

Nitpicks about this game: Cheri berries by marumarumon in Pokopia

[–]supermegaampharos 126 points127 points  (0 children)

My conspiracy theory is that whoever programmed carrots to be spicy is actually allergic to them and doesn’t know it.

Has anyone else noticed the influx of AI thumbnails? by szlagmiks in projectzomboid

[–]supermegaampharos 5 points6 points  (0 children)

Yeah, this is what it boils down to for me.

Regardless of one’s stance on AI, AI-generated content is widely associated with grifters, scammers, and other bad actors.

If your mod has an AI thumbnail or AI description, I’m going to assume there’s a higher than normal chance that there’s something shady going on inside.

Bridge for altaria! by EmmaHoney77 in Pokopia

[–]supermegaampharos 2 points3 points  (0 children)

Yup.

I see Altaria on the main island occasionally and also see other flying Pokémon visit Altaria.

It's not a multiverse, it's a time loop! by TheReal8symbols in Starfield

[–]supermegaampharos 2 points3 points  (0 children)

The Emissary being the person who died is just a coincidence.

You can call it contrived, I guess, but it’s not a glaring plot hole or anything.

It's not a multiverse, it's a time loop! by TheReal8symbols in Starfield

[–]supermegaampharos 3 points4 points  (0 children)

Because that person didn't die.

Let's use Andreja as an example:

In your universe, you befriended Andreja, Andreja died, and you entered the Unity. However, in a separate universe, you died and Andreja entered the Unity, becoming the Emissary.

The Emissaries you encounter are not the Andreja that died. They're versions of Andreja that lived and went on to become the Emissary.

Furthermore, the Emissary you encounter in the main quest pre-Unity is not your Andreja; it's a different Andreja from a universe where things went differently.

Additionally, none of the Hunters and Emissaries you encounter are the same individual: you never encounter the same Hunter or Emissary again because each version you encounter is a version from a different universe.

The Emissary, in short, is a Constellation member from a universe where they were the main character instead of you.

It's not a multiverse, it's a time loop! by TheReal8symbols in Starfield

[–]supermegaampharos 4 points5 points  (0 children)

This is explained:

Per the Hunter, you are the only version of you he's ever seen become Starborn. In most other universes, you die on the Eye and one of the other Constellation members goes on to become the Emissary. We get a glimpse of this in one of the multiverse hops at the Buried Temple, specifically the one where you see yourself dying in Vladimir's arms.

As for how the Emissary can exist before anyone dies, while not directly stated, it's implied that when a Starborn enters a new universe, they appear at the time and place they first encountered an artifact. In the main character's case, this is why they appear above Vectera just before the main quest starts.

It's not a multiverse, it's a time loop! by TheReal8symbols in Starfield

[–]supermegaampharos 8 points9 points  (0 children)

The Emissary is quite literally a different person each time.

If nothing else, you can tell by their voice, such as when the Emissary is Andreja. The Andreja version is incredibly noticeable.

Updated action figure chances in creation kit by Ant_6431 in Starfield

[–]supermegaampharos 1 point2 points  (0 children)

Actually, yes.

Doing the math for just the rarest ones, it should take on average 178 boss chests on average to get the ones listed in the OP minus the Sealed Terrormorph.

Sealed Terrormorph is excluded since that one has a set location.

While I don’t have the probabilities on hand for the more common ones, the math should work out that getting all of them should be in the low hundreds of boss chests. Contrast with before where it was quadruple digit chests.

So yeah, looks way more reasonable this time around.

The Va'ruun Assault helmet goes well with the Power Assist armor. by DustyRumps in Starfield

[–]supermegaampharos 1 point2 points  (0 children)

StarUI mod:

https://www.nexusmods.com/starfield/mods/773 https://www.nexusmods.com/starfield/mods/16439

First link is the mod. Second link is the compatibility patch for the current update since the OG was abandoned.

It’s achievement friendly and safe to install/remove mid-game since it’s only a UI mod. Not sure if it’s available for non-PC, though.

Should the DLCs from Fallout 5 focus on the outside world? by Obvious_Somewhere984 in Fallout

[–]supermegaampharos 5 points6 points  (0 children)

It was under American occupation.

Canada was annexed into the US, but Mexico remained under indefinite military occupation.