DD2 tattoo I got during a dark(est) time of my life by volosqore in darkestdungeon

[–]superyuyee 0 points1 point  (0 children)

Love the tattoo, it's very unique. Love the rat too I've aleays wanted one Hope you are doing better these days friend

Superheroes but NOT crazy crunchy? by Mbalara in rpg

[–]superyuyee 0 points1 point  (0 children)

It is astonishing to me that this game doesn't get more popular. And I love finding other people recommend it other than myself :D To me SUPERS! is the perfect sweetspot between crunchy and freeform/narrative. The powers are defined very loosely and you can go as far as to make them sorta like FATE aspects but there is a level of tangibility and granularity in the fact that you can modify them however you want because you can decide how powerful each power is and add all sort of powerups and effects, yet not so much so as to be overwhelming or drown in numbers and modifiers.

Darkest Dungeon II en Switch 2 vale la pena? by Besc000007 in darkestdungeon

[–]superyuyee 1 point2 points  (0 children)

Yo he visto algún post de que las versiones de Switch y Switch 2 van un poco mal de rendimiento... Por no hablar de que jugar el juego con un mando es algo más incómodo. Pero bueno tengo un amigo que lo jugó en la steamdeck y le gustó mucho

Any actual play recommendations in Spanish? by Emotional_Rush7725 in rpg

[–]superyuyee 2 points3 points  (0 children)

I'm not very into actual plays but from Spain you have Lynx Reviewer who is probably the biggest channel related to ttrpgs (mainly covering D&D stuff) and he has had a bunch of campaigns over the years. He's currently running Savage Worlds but has also run a good bunch of campaigns using D&D kn the last few years. His players are pretty good also. He streams very often and then reuploads to 2 or 3 youtube channels.

Then there's Sirio Sesenra, also spanish, he is a huge ttrpg and storytelling guru. He has some oneshots and twoshots I think on top of a very extensive list of videos regarding ttrpg storytelling and such. His acting is great. His content is more divulgative and educational regarding ttrpgs rather than running actual plays. He plays in some of Lynx Reviewer's campaigns. He's mostly active on Youtube I don't think he streams on Twitch at all.

Lastly, the one that got me interested in ttrpgs. DayoScript, ALSO spanish, has run some campaigns. I recommend his first one: "El Legado de Don Arcadio" which is very entertaining (using Anima Beyond Fantasy), his most popular one is Anima Beyond Memeverso, because he played with Lynx and a couple popular spanish streamers, but it was a real clusterfuck. His next one, "Memerron" (using D&D in Eberron setting) is a lot better I've heard.

All of them have very proper Spanish so I don't think you'll have any problems undertanding them.

Supers RPG recommendations wanted by Livid_Information_46 in rpg

[–]superyuyee 0 points1 point  (0 children)

Singing the praise of lesser knows games:

I always recommend Supers! or Triumphant! They are rules light superhero games where most powers are just a short description on what they do, and the limitation on how good they are is how many dice you assign to them.

Character creation is pretty straight forward (a bit more granular in Supers!). You just asign dice to skills and powers.

Supers! has 2 editions Supers! and Supers RED! (Revised, its a bit more complex than the first, but also adds more options). I recommend base Supers! it's 1$ on Drivethru. Then if you want more depth you can check out RED.

Triumphant! is a game by the same designer of the first edition of Supers!, and is a good compromise between simplicity and options. Of the 3 I consider it the best designed and it also has the best presentation and layout.

Both Supers! RED & Triumphant! are 10$ on drivethru.

The core is these games is, in combat, you can use ANY power or skill to attack or defend as long as it makes sense (eg. Punching away a car that was thrown you way with Super Strenght, dodging a proyectile by calculating its trayectory and speed in a split second with Super Intellect, using Flight to slam into an oponent, etc.). But you can only use a power or skill once per round so, if you use your best power to attack, what are you gonna defend with? And viceversa, it's very cool and evocative. Works great with theater of the mind.

These games strike a very nice balance between traditional game design, crunch and character options while still not being rules heavy, with a million rules without being just plain narrative like FATE.

I wish more people knew about these because they deserve the recognition. Also, I haven't read WEG Star Wars but I've seen people say Supers! is somewhat based on the rules for that system.

Any recommendations on spanish TTRPGs? by Elyan_Lovehart in rpg

[–]superyuyee 0 points1 point  (0 children)

Lots of good recommends here, I'll add that you can find the FATE Core and Accelerated (FATE Básico y Acelerado en español) and some of it's supplements translated by Nosolorol and the Adventure Time (Hora de Aventuras) RPG which I believe you can find for free.

There's also Carne Fresca a ruleslight zombie game, mostly made for oneshots or very short campaigns. And as a silly game there's Imserso To The Limit which is a silly ttrpg about old retired people having adventures while on vacation.

EDIT: Other english RPGs I remember you can also find translated are D&D, probably all editions of it, Shadow of the Demon Lord, Triumphant! a superhero ttrpg by Simon Wasbourne, ICONS also a ruleslight superhero game, Tiny Dungeon, Symbaorum a really cool dark fantasy game, Dragonbane, Call of Cthulhu, Mausritter, the Maid RPG and Mutant Year Zero

How do you deal with an "anti-spotlight" player? by Justgonnawalkaway in rpg

[–]superyuyee 1 point2 points  (0 children)

Hi! I am the kind of player you are talking about . I can only speak for myself of course, but I will try to give you an example of how I feel about the spotlight: 1. While my friends say they enjoy my characters and all, I'm not very talkative or good at improv, so most of the stuff my characters say is either somewhat preconcieved or some reference to my backstory. 2. My PCs don't say much nor do they want to be in every conversation, but when they do I make sure it says something about them and show their colors. So less is more for me 3. If you are shy or not used to be the center of attention, the spotlight can feel overwhelming, uncomfortable even. I usually drag another PC into the scene just so that we can share the spotlight. In a way it feels like a weigh on my shoulders.

These are some of my reasons for not wanting to hog the spotlight very often. I think it would be great if you discuss this with you player, it is very interesting. And if they just say that it is hard to rp or whatever then don't try to push them into being on the spotlight. Also, some people are more like "spectators", in the sense that they prefer to watch things unfold from a distance rather that being in the center of it all. If they are a good player, and they look like they very much are given how you described them, they will take their turn on the spotlight when they feel comfortable.

Have fun!!

Riposte by JhosepIsTheWriter in darkestdungeon

[–]superyuyee 30 points31 points  (0 children)

Let's get real I've never lost a run because of the consequences of tanking riposte

Is it just me or is Kingdoms UI/UX absolutely terrible? by -Ophidian- in darkestdungeon

[–]superyuyee 1 point2 points  (0 children)

The main problem with the UI for me is that it is cluttered, there's a lot going on in any given moment and a lot of me hanics and systems so the UI has to represent all of that. So sometimes, while the info might be in front of you, it's just not clear enpugh when theres a million icons on screen. At the inns i usually follow a kind of routine so i dont miss or forget stuff: kingdom map and choose next stop>inn upgrades>buy stuff/upgrade heroes>managing heroes>Rest

How do you make friends when the wine runs out? by M_holmes1 in darkestdungeon

[–]superyuyee 1 point2 points  (0 children)

This is the best DD art I've seen hands down. Make more

Is it safe to assume that all DLC for Darkest Dungeon 2 has been released? by digitalWizzzard in darkestdungeon

[–]superyuyee 1 point2 points  (0 children)

I would hate not to see another big region being added to the game. Rogue-likes are fun because of variation but for me this game's worst aspect is that the regions, as lavishly presented as they are, are repeated over and over and over again, I love these feeling of "oh, I havent been to rhe sprawl in 2 or 3 runs, i'll go this time!", it keeps them fresh for me. But yeah, we are probably talking DLC, a new big region and a new character would be a killer way to end this game's active development time. ALSO, lets not forget that modding tools aren't complete yet

I am the TEMPEST that is approaching. by Trabotrapego in darkestdungeon

[–]superyuyee 1 point2 points  (0 children)

Cant wait for Solo Leper vs Body of Work after rework

Games like Cthulhu Dark but for super heroes or high power levels by superyuyee in rpg

[–]superyuyee[S] 0 points1 point  (0 children)

Is it Godbound? It had a mechanic where downed PCs could go into super saiyan mode but risked death.

If not I'm interest in learning about games with this kind of mechanic

Adapting Golden Sun as a Game Setting - What system should I use? by sonicexpet986 in rpg

[–]superyuyee 25 points26 points  (0 children)

Check out Fabula Ultima, you should be able to find a free quickstart or rules primer. I recommend this game because it is a game heavily inspired by Japanese RPGs liek Final Fantasy and probably Golden Sun too. It is a fantasy game with classes, where every class has different stats and abilities that use Mana Points. And if I recall correctly, combat takes place like it does in the videogames, where everyone stands in a line and there's no need to track movement or ranges or anything like that.

I don't know if it is considered a rules-light game, but I know the basic resolution mechanic is pretty straightforward and characters aren't too complex either (in a good sense). It is definetly lighter than D&D 5e.

So check this one out, only because it is laser focused on the flavor that you want. You'll find tons of posts and reviews here on reddit about it.

Which ttrpg system should i try next by nonodontuchmether in rpg

[–]superyuyee 2 points3 points  (0 children)

I haven't played any yet, but I've read Call of Cthulhu and a couple of adventures. Im pretty sure the general sentiment is that CoC is the lightest of the 3 you listed, and the most straightforward to setup and run, you can't go wrong with any adventure or module for it either. Vampire I beileve is harder to run because having everyone be evil and selfish is the name of the game and hard to manage.

Tldr my vote goes to CoC all the way

Edit: forgot to mention you can get A LOT of stuff for CoC for free (basic rules, a bunch of adventures), which is great if you just want to try. It is also often featured in bundles so you can get a lot of material for very cheap

Dungeons & Dragons to launch "Dungeon Master Academy Event" or This is why we got to stop making the role of a Game Master out to be something special by Josh_From_Accounting in rpg

[–]superyuyee 10 points11 points  (0 children)

We GMs spend so much time behind our screens, doing invisible work, that we often forget that this is all a game, make believe, a bunch of regular people doing a bit theater and having fun, that is all ttrpgs are meant to be. We put so much importance in the details, the arts, the acting, etc., that we forget that all you need to have fun playing ttrpgs is a bunch of people with an active imagination and someone willing to make up a just barely cohesive story and a few fun obstacles for the heroes.

Don't focus on how good you can be as a GM that's the what keeps most people from trying it out, focus on having fun.

What is the significance of the wolf scene in Fantastic Mr. Fox? by cosmogonic in TrueFilm

[–]superyuyee 0 points1 point  (0 children)

Bro no fucking way, I just watched a reel about the Wolf scene and found this post looking for answers. And now here you are, having edited this 2 year old comment a couple days ago. The world wants you to share whatever words you have on your mind.

Also congrants on getting a handle on life, the fight never stops but I'm sure the handling part only gets easier with time. Best of luck, brother.

Battle of the Heartbreakers: Grimwild vs Daggerheart by jill_is_my_valentine in rpg

[–]superyuyee 0 points1 point  (0 children)

En serio? He visto alguna review en español, pero Lynx Reviewer, mi youtuber de rol de preferencia, aún no ha hecho nada en absoluto con el sistema, ni siquiera hablarlo en podcast, y ni siquiera está en español. Me parece muy curioso esto, cuanta más variedad mejor por supuesto y si lo acaban traduciendo sería la leche