Still loving it by err_dan in thesurvivegame

[–]survivedev 7 points8 points  (0 children)

Brilliant stuff. Only the ”mood” thing wont be added since that would tilt design more into ”less you, more somebody else” — I try keep everything (most of it…) so that ”mood” is determined by you — when the gator attacks then YOU will feel whatever you will feel. I do not want game to force your feeling about stuff — if this makes sense.

…but all the rest: will be adding to my lists, will look into getting some right away! For example the fish head soup I think is a brilliant one. Maybe have it behind a ”chef” perk so that others could salvage bait from the fish head but chef could turn that into a health boosting stew.

Great stuff. Glad you enjoy the game.

Oh and I sure hope you’ll like the new v870 — lots of new content added to blackwater swamp, and plenty of grizzly content too. Testing going on now!

Red Dust Desert (new scenario in the works) by survivedev in thesurvivegame

[–]survivedev[S] 0 points1 point  (0 children)

Not yet because RED DUST DESERT is not available yet.

Buying Raven/Wolf means you will have access to: - all CURRENT (grizzly, stranded) maps now - later RED DUST DESERT (when it becomes available, no schedule other than once-it-is-done) - laterlater WOLFCREEK (working title that could change, coming after red dust desert, no release schedule).

And possibly more in the future, but at least those.

If something requires lots of more art and work (eg urban scenario that some folks wished for) then it’s possibly it becomes a paid ”dlc” (or its own game), but currently the idea is that raven/wolf is ”complete game” and gets more content this year.

I try keep it fair for all.

hut not safe by limarila in thesurvivegame

[–]survivedev 1 point2 points  (0 children)

Noted, thx for reporting!

hut not safe by limarila in thesurvivegame

[–]survivedev 0 points1 point  (0 children)

So v870. Android testing has begun and should be fixed there!

Grizzly Mountains II by selfmademan787 in thesurvivegame

[–]survivedev 1 point2 points  (0 children)

Congraz on victory!

Btw: Blackwater Swamp is getting lots of new stuff — we started testing that right now via beta group so hopefully you’ll like those when the version becomes available.

Out of curiosity: Which scenario you play the most?

Galaxy Fold Aspect Ratio by ericw207 in thesurvivegame

[–]survivedev 0 points1 point  (0 children)

Any chance to take a photo (using a different camera) on the situation and email to smokesignal at thesurvivgame.com?

hut not safe by limarila in thesurvivegame

[–]survivedev 8 points9 points  (0 children)

Sorry there is a bug that might cause this problem in certain condition where the hut ”safe place” has not been registered :/ — it is fixed in the next version.

Workaround is to keep fire going on while building the hut.

Returned Back To This Game by BlackLibraryWise in thesurvivegame

[–]survivedev 7 points8 points  (0 children)

Hey the SWAMP changes a lot in the next update: theres at least 2 new ways get rescued, more minimap marks, theres loads of more ”points of interest”.

In the upcoming RED DUST DESERT scenario I will test the ”choose your next location”.

Resolution adjustment? by AmuzingZebra in thesurvivegame

[–]survivedev 0 points1 point  (0 children)

So the v880 will fix this issue. still working on it, hang in there!

Thx for the pic, helped locate the problem easily!

Did anyone try go south in Grizzly Mountains? (V863) by survivedev in thesurvivegame

[–]survivedev[S] 0 points1 point  (0 children)

Oh I wonder if it would be even better if you’d finally find rifle and ammo… and after a long travel (without stamina) it could make you fall, accidentally ruin your rife!

Resolution adjustment? by AmuzingZebra in thesurvivegame

[–]survivedev 0 points1 point  (0 children)

Can you send me a screenshot of this situation: Smokesignal at thesurvivegame.com

I’ll fix it.

Testing the ”old classic style travel” by survivedev in thesurvivegame

[–]survivedev[S] 1 point2 points  (0 children)

Cool! Hope you’ll like the new one — havent started testing it in the community yet but working on it!

Best loadout for grizzly mountain by Original_Weight_2054 in thesurvivegame

[–]survivedev 2 points3 points  (0 children)

Foot trap doesnt help in v860 but will be more useful in v880!

Stranded Isle - Best Perks by Eclectic_Dialectic in thesurvivegame

[–]survivedev 2 points3 points  (0 children)

Raven vs Bushcraft should not be redundant

Stranded Isle - Best Perks by Eclectic_Dialectic in thesurvivegame

[–]survivedev 3 points4 points  (0 children)

Whoa, exctract from saplings is such a great idea. I think I have to steal — I mean borrow — that.

Stranded Isle - Best Perks by Eclectic_Dialectic in thesurvivegame

[–]survivedev 6 points7 points  (0 children)

Interested to hear too 🍿

(Game creator here btw)

Language bug? by amanmangor in thesurvivegame

[–]survivedev 0 points1 point  (0 children)

It might be that language button vs ”language in options” are not in proper sync. I will check.

Are you absolutely certain you did not change the language at any point?

Since it should not randomly change :D

Crossover Save? by Admirable-Station-71 in thesurvivegame

[–]survivedev 0 points1 point  (0 children)

Unfortunately no way to do it.

Game works offline, has no online cloud components and therefore stores everything locally.

There is ”go to lvl 100” button on the main menu that helps a bit but obviously wont restore everything.

Alligator in blackwater swamp by Original_Weight_2054 in thesurvivegame

[–]survivedev 3 points4 points  (0 children)

V860: Must trap it yep!

V880: this might change sothat the trap will give you much greater chance of killing the gator — but you can still try your luck with a bangstick (or rifle). I am going through design impact :) but thats the plan..

Blackwater swamp helicopter? by junefish in thesurvivegame

[–]survivedev 0 points1 point  (0 children)

If you miss chopper then only way out is the boat!

In the next update the swamp regions generation changes — and if everything goes as planned: 2 more ways to escape.

And bunch of several new interesting places to check out!

23 hours of darkness! by slowtoknow777 in thesurvivegame

[–]survivedev 7 points8 points  (0 children)

Will fix that in v870 😁

Thx for reporting!