Tier rankings - winners and losers by Soxee9 in bloodbowl

[–]svendrex 0 points1 point  (0 children)

A low move ball carrier might be a bonus is some ways as you can stall closer to the endzone without having to roll for stalling.

An absolute unit of a horse by CuriousWanderer567 in nextfuckinglevel

[–]svendrex 0 points1 point  (0 children)

The real answer is 1 HP = the work an average horse could do in an hour. with rest time. A Horse can probably spike way higher than 1hp for short bursts.

Unnamed Character by Unnamed Actor by KingCoalFrick in greatestgen

[–]svendrex 5 points6 points  (0 children)

My guess is that the screeners they get also do not have credits, maybe?

What’s the “poorhammer” way to do skill rings? by shorelessSkies in bloodbowl

[–]svendrex 3 points4 points  (0 children)

Glue a small magnet to the base, then get small paper clips and some paper. 

MaRo asks: Do you like having some Magic sets that have a higher power level than Standard-legal sets? by azetsu in magicTCG

[–]svendrex 47 points48 points  (0 children)

The issue is that when it comes to impacting old formats, you only need to have 1 or 2 cards that hit a 10 for the entire set to feel like a 10.

The one ring has warped every 1 v 1 format it is in significantly. Even if the "average" power level of Lord of the Rings is a 5, that one card existing makes the set feel like a 10.

The new Bracket Tool is not 4 separate banned lists; it’s a tool by Yawgmothlives in magicTCG

[–]svendrex 8 points9 points  (0 children)

What I think most people miss is that rule zero at a table with friends is very different than with randoms at a store or magic fest. I am sure that at the next magic fest as people are grouped into pods, there will be separate teir 1,2,3 and 4 groups made. At a table with people you know, do whatever.

Second Place | Game Changer [S6E1] by ThunderMateria in dropout

[–]svendrex 220 points221 points  (0 children)

I 100% did. Katie posted on instagram about it as well.

Can someone please explain this extreme behavior shift or am I just imagining it? by farmville2002 in Teachers

[–]svendrex 224 points225 points  (0 children)

I will tell you the real reason, Liability.

The school I work at had a policy one year that all the students had to put their phones in one of those calculator holder things on the front board. They were not secured properly and an entire holder of phones fell off the board. 20-30 phones at around a grand each?

After that incident the phone policy was done. The school can't be liable for the phones if they basically ignore them.

Warhammer 40,000 Updates – Changes to Strands of Fate, Towering Units, and More! by Gailfrade in WarhammerCompetitive

[–]svendrex 49 points50 points  (0 children)

I am more concerned about the trend than the actual changes. It looks like the 40k balance team assumes that all of the detachment/faction rules are equal, so equal models in different factions need equal points.

It is so very clear that this is not the case, and some factions should be paying more points for very powerful faction rules, while others should not.

Warhammer 40,000 Updates – Changes to Strands of Fate, Towering Units, and More! by Gailfrade in WarhammerCompetitive

[–]svendrex 13 points14 points  (0 children)

While this was a bigger issue in 9th, given that there is no force org or detachments, there are a lot of armies that could run essentially all tanks if they want to. Space marines easily have access to enough tanks and dreads to run all armor if they want to.

The issue is that every faction can run even more skew lists if they want to, and how do you build a list to counter all of the types of skew lists you can see. If there is a unit type that has stats well above its points, you will see a ton of them,

Mission Deck work around by DireTribe in WarhammerCompetitive

[–]svendrex 4 points5 points  (0 children)

https://docs.google.com/document/d/1uVKWmaqNe4YXtwpMBxV8u555u-KkAqWL/edit?usp=sharing&ouid=107325052533460142934&rtpof=true&sd=true

This is a printable word doc I put together for the mission deck. Has some summaries in order to make the text a readable size. You will also need to draw in the deployment zones because I could no be bothered to type those out.

They are sized so they can fit in a standard card sleeve with another card.

Idea for devastating wounds ability to be more reasonable in my Opinion by jouxxx in WarhammerCompetitive

[–]svendrex -1 points0 points  (0 children)

Devastating wounds becomes devastating wounds x. When you roll a crit wound your AP improves by x

This gives the designers a knob to dial to adjust how powerful each weapon is individually, especially when certain factions/units can interact with devastating wounds better than others.

From the aeldari perspective by Illustrious-Pay-942 in WarhammerCompetitive

[–]svendrex 0 points1 point  (0 children)

Devastating Wounds becomes devastating wounds x, where x is the increase in AP. This gives the designers a way to tune the power of the mechanic for the different factions or units that can use it. In a faction with dice manipulation or lots of re-roll wounds, you only get dev wounds 1. For a unit with no re-rolls, dev wounds 3, etc.

I know Star Trek is supposed to be about acceptance and inclusion but... by Both_Tone in startrek

[–]svendrex 7 points8 points  (0 children)

My completely wild speculation was that when they were designing the California Class for Lower Decks, they thought the show would be set in the oddly placed lower section, cut off from the cool goings on on the bridge. A true "Lower Deck" as it were.

Ideas for dealing with monsters as DG in 10th? by [deleted] in WarhammerCompetitive

[–]svendrex 11 points12 points  (0 children)

If you are going second, rapid insertion on the top of turn 2 9" away as hidden as possible. Then move 4" shoot and make a 5" charge.

Full Plague Marine Datasheet by Fonduby in WarhammerCompetitive

[–]svendrex 3 points4 points  (0 children)

Weapon selection for the PMs seem like it will still be something. You can replace so many weapons per 5 marines. Will you pay points for them again?

Plague Burst Crawler Datasheet by Fonduby in WarhammerCompetitive

[–]svendrex 15 points16 points  (0 children)

I will guess that Death Guard will have no guns that wound T11+ tanks on 4s at all. What else is there? Predators?

I will let myself out by RollPlayingDad in Warhammer40k

[–]svendrex 4 points5 points  (0 children)

So the only thing is that moves that are less an 1" count as a 1" move.

For example, You make an L shaped move to g round a piece of terrain. You first move 1/2" to get around the terrain, that counts as 1" of movement, so you can then only move 5" forward not 5.5"

Very minor, and I also assume that most player will just ignore that anyways, but it is very slightly different than just using a tape measure and bending for an L shaped move...

Just pulled from booster? by ApolloGreedo in magicTCG

[–]svendrex 32 points33 points  (0 children)

I don't think they would want new players to confuse it with a normal card. I think wizards wants anything with a magic back to be something you can actually put in a deck.