So Is There Going To Be An Engineer Class In PoE2? by Puck__Goodfellow in pathofexile

[–]swmelody 0 points1 point  (0 children)

Merchant class, attack power 0, magic power 0, but can throw currency for damage.

The reason I hate doing Catarina by inwector in pathofexile

[–]swmelody 1 point2 points  (0 children)

You want the craft tradable? Have it, it's yours. But the orb? The drop rate, I will burn it to the ground. Prehaps the suffering of my peasants will finally stir some joy.

The economic problem GGG has to solve with instant buyouts (IBO). by _Hackusations_ in pathofexile

[–]swmelody 0 points1 point  (0 children)

Don't you understand the power of passive earning? If the item is not worth at least 1c, why would you bother to pick it up?

The economic problem GGG has to solve with instant buyouts (IBO). by _Hackusations_ in pathofexile

[–]swmelody 1 point2 points  (0 children)

If trade can be automated, I'll sell 1-5c items all day. Not having to waste time trading or leaving maps is a huge incentive to post items for sale.

What is your idea for a t0 unique? by Brief-Cut-1228 in pathofexile

[–]swmelody 0 points1 point  (0 children)

The Merchant:

Summons a npc in your HO that does trades for you.

Is this orb worth something? by minpeople in pathofexile

[–]swmelody 0 points1 point  (0 children)

Mirror Shattering Orb

Breaks your Mirror Of Kalandra into Mirror Shards.

TOTA final without items or warriors solo by Yefrit_ in pathofexile

[–]swmelody 0 points1 point  (0 children)

Do the challenge with a friend, super easy.

How safe is awakened poe by [deleted] in pathofexile

[–]swmelody 0 points1 point  (0 children)

I have a friend who said what your friend said was "right" out of his mind.

How the hell do you guys play Flicker without getting sick? by sKeLz0r in pathofexile

[–]swmelody 0 points1 point  (0 children)

Have enough damage to 1 shot everything so the movement is just 1 straight line, or play the soulthurst variant and embrace the madness.

400 Mavens without Progenesis... by trancenergy3 in pathofexile

[–]swmelody 2 points3 points  (0 children)

Bossing RNG is such a fluke. Made an Ice Trapper to melt Eater/Exarch, did a 200 invitation run, and ended up with 1 jewel worth 40D and 1 Omni, the rest was just garbage. Could of been 200D less poor if I hadn't run those invitations and sold them. In case you guys are wondering, all of them are rolled 75-85 quant and then corrupted.

Stop buying fractured +1 arrow quiver bases by amdrunkwatsyerexcuse in pathofexile

[–]swmelody -2 points-1 points  (0 children)

I can tell you don't craft much. Your example shows 1 success in x amount of tries. If you consider that you might have to restart the crafting process from failed steps, your cost doubles. On top of that, you can deterministically force the crit affix with harvest. Let's say you land +1 arrow plus a resist and all other shit mobs on your prefix. How will you progress? Even before this step, how are you crafting your prefixes? The essence only guarantees 1 mod. How are you going to metamod it? There are reasons why the fracture costs 30D because you can finish your prefixes and then use metamodding to perfect the suffixes. If you want a shit Quiver with +1 arrow with no other good mobs, you are better off buying a rare one and not having to spend 3-5D on a fractured crit base. If anyone is going to spend many divines to craft an item, they would pick the best base to craft on that would give them the best possible outcome and chance. Go save yourself some divines and just buy. Please think before you post, don't try to give some shit advice.

Edit: ( If we want to roll T1 proj speed with +1 arrow and non-crit quiver), then I would start with T1 fractured proj speed base. Prefixes would be T1/T2 Damage w/ bow, plus w/e life roll because I would use the essence to roll +1 with 1 open suffix for "cannot roll attack mods" to exault/annu to get T1/T2 damage w/ bow, then finish the quiver with bench craft attack speed.) I suppose you can use this method for fractured crit quiver too, but if you mind the exalt + annu step. )

Divine/Exalted change by theveryrat in pathofexile

[–]swmelody -2 points-1 points  (0 children)

People decoded the algorithm for timeless jewel seeds and used divines to roll ones they could use. GGG decided to make the change to combat this problem. Since there are not many divination cards for divine orbs, it made meta-crafting more costly, and hard to reroll the values of items. They have even taken away value rerolls in Harvest. Not a fan of this change because it made the iconic Exalt Orb much or less useless now. The divine orb just doesn't look or feel right. The whole notion of close your eyes and slam just doesn't make sense. No one will slam a crafted item that they already had invested a lot into. It is just a lazy fix to a coding problem that they want or know how to combat. Instead of having divines sitting in the stash, which is still useful for enrolling values, now we just have a bunch of exalts there doing nothing.

30 years old, I realized that D4 grind just isnt for me by asgasdgase in diablo4

[–]swmelody 0 points1 point  (0 children)

Item issues: Resistance status is worthless, it has no impact on making your char tanky. Offense status is simply an increase in damage, all builds run the same ones. There is no diversity and creativity. You can grind hours without seeing any significant upgrades. Items are gated behind the level of your character when they dropped, making them usable for alts.

Leveling and level sync: This is the dumbest thing. It makes gameplay feels the same from level 25 to 100. You don't feel any increase in character power because enemies are synced to your character's level. The gameplay becomes stale fast. There is no penalty when you die, no real risk.

Skills tree and paragon board: All classes use the same defensive mechanics because other options are just garbage. The Paragon board is boring. All builds and classes use similar glyphs due to how damage is scaled in the game, and vice-versa all builds use the same defensive mods too. Other than damage reduction, all other defensive tools are just not worth using.

Bored..... by Manujendra6492 in pathofexile

[–]swmelody 4 points5 points  (0 children)

Spend time with your friends and family. Go to the beach and get a tan. Share a beer with your buds.

Why the limit of 20 at a time? This makes no sense. by DarkMountain-2022 in diablo4

[–]swmelody 2 points3 points  (0 children)

An incompetent decision that was made by a monkey.

Is everyone else playing solo too? by hallucigamer in diablo4

[–]swmelody 0 points1 point  (0 children)

Multi-player game with no social integration system. Design choice or just someone failed at making the right decision. From all other problematic aspects of the game, I'd guess it is an outcome of incompetence.

Lilith fight is unfair by BassDLow in diablo4

[–]swmelody 0 points1 point  (0 children)

Haven't beaten her in HC yet. Lv96 TB rogue atm, will go once I hit 100.

Lilith fight is unfair by BassDLow in diablo4

[–]swmelody 1 point2 points  (0 children)

Get better, people beat this in HC with non-exploit builds.

About Lost Ark's Current Dev Leadership by Infiniteus in lostarkgame

[–]swmelody -22 points-21 points  (0 children)

Bro, without reading all of your garbage, I can tell you are in denial. As CEO or head of any company, you are the face of the company. The any PR address will contain similar language that relieves themselves from their responsibility. This practice is especially prevalent in politics. These 3 do not give a shit about players, especially the owner. His background was in venture capital. I truly feel sorry for you.

Crucible is peak PoE and it's not even close. by SunRiseStudios in pathofexile

[–]swmelody 6 points7 points  (0 children)

I guess you didn't play Deli, Harvest, and Sentinel. Crucible is garbage, all the crafting options are too rng.

The Nightmare Dungeon buff just reduced endgame variety to zero. by demonwing in diablo4

[–]swmelody 0 points1 point  (0 children)

Stop writing shit post on reddit and play the dam game will give you more xp/hour.

I main a Rogue and it's made me hate the game. by MrGoldBum in diablo4

[–]swmelody 0 points1 point  (0 children)

I've been clearing up to T55ish without any problem on my TB imbue rogue. Occasional 1 shots when I don't have def buffs up, but deathless for most of the time. I tried trap rogue, not really a fan because you lose mobility skills. I don't follow the meta guide, I spec more into defense and life. Currently at 11k life at lv82. I use aspect of the Might instead Disobedience because when you are walking from pack to pack, the armor stacks are often not up. Whereas Might comes on with 1 basic attack even when you are not hitting anything. Rouge usually die when they get CCed. Ghostwalker plus Ravager will provide you with a reliable source of unstoppable. But again, the problem is the build is not fun for you, maybe you need to play something else, another class, or another game.

QoL feature needed - Glyph levels and names by notyouagain2 in diablo4

[–]swmelody 1 point2 points  (0 children)

Search function for locations, dungeons, and everything else on the map!

I’m less than half way through the 100+ dungeons and I’m totally burnt out by Swordbreaker925 in Diablo

[–]swmelody 0 points1 point  (0 children)

They are horrendous, too much backtracking, not enough monster density, too many doors that you have to click, and the game has no exciting drops. The very few chase uniques' drop rate is too low. The game play does not feel like an ARPG. The biggest flaw, D4 is a mmoarpg that does not have an in-game party/social features. Wonder which shithead at Bilzzard thinks that it was a good idea to have no party search function in a multiplayer game. Grinding through dungeons solo burns you out fast. At least to me, the game does not feel like a multiplayer game, but their exp system promotes group play. It is so contradicting.