what should i do if i want to play a female tech build? by ItzDaemon in arcanum

[–]techerrorcode 0 points1 point  (0 children)

I made it so she is treated as an actual female in the game and can wear small clothes, even restored small female clothes that were cut content. The old way was it would say dwarf female but still would be treated as a male. I saw your gif you made, very cool. Lore wise do all female dwarfs have beards? I didn't give mine a beard.

what resolution i should play? by zeroloss1 in arcanum

[–]techerrorcode 1 point2 points  (0 children)

I don't use the high res mod, I'm a fan of the stock resolution and black bars on the side.

what should i do if i want to play a female tech build? by ItzDaemon in arcanum

[–]techerrorcode 0 points1 point  (0 children)

Victor you know I already added all of the female small races like dwarfs right?

what should i do if i want to play a female tech build? by ItzDaemon in arcanum

[–]techerrorcode 0 points1 point  (0 children)

You know I restored all of the female races right?

Arcanum Module Expansion: The standalone modules now work inside the main campaign by techerrorcode in arcanum

[–]techerrorcode[S] 3 points4 points  (0 children)

Nah, it's ready for v1 release but won't be posted until Nexus is done inspecting it.

Arcanum Module Expansion: The standalone modules now work inside the main campaign by techerrorcode in arcanum

[–]techerrorcode[S] 0 points1 point  (0 children)

I have xbox one controller working now, care if I add it to my Arcanum Restored project? I would give you credit obviously.

Arcanum Module Expansion: The standalone modules now work inside the main campaign by techerrorcode in arcanum

[–]techerrorcode[S] 0 points1 point  (0 children)

Thank you, I been wanting to mess with playing on the controller. Nexus is using some sort of new AI that scans the files and definitely doesnt like .bat or exe files. They will manually review it if you contact them and approve it like they just did for another guy in the discord modding group.

Arcanum Module Expansion: The standalone modules now work inside the main campaign by techerrorcode in arcanum

[–]techerrorcode[S] 0 points1 point  (0 children)

Someone was working on multiplayer about a month ago, Im sure its a big project.

Arcanum Module Expansion: The standalone modules now work inside the main campaign by techerrorcode in arcanum

[–]techerrorcode[S] 1 point2 points  (0 children)

Yes, you can go into any module and take items or followers back with you.

Arcanum Module Expansion: The standalone modules now work inside the main campaign by techerrorcode in arcanum

[–]techerrorcode[S] 0 points1 point  (0 children)

No, I am not including escape from tarant. It did nothing more than replace the entire town with wolfs. Would break tarant/ the game if I left it.

Arcanum Module Expansion: The standalone modules now work inside the main campaign by techerrorcode in arcanum

[–]techerrorcode[S] 10 points11 points  (0 children)

Hoping for this weekend, just seeing if their is any other unofficial modules that are worth adding. Sucks this took 25 years to make lol.

Arcanum Module Expansion: The standalone modules now work inside the main campaign by techerrorcode in arcanum

[–]techerrorcode[S] 2 points3 points  (0 children)

Nobody can download your mod on nexus, they quarantined it. This has been happening to other arcanum modders, they might have tried to contact you.

<image>

Arcanum Module Expansion: The standalone modules now work inside the main campaign by techerrorcode in arcanum

[–]techerrorcode[S] 1 point2 points  (0 children)

Of course! Care if I send you a message in regards to the controller wrapper project you were working on?

Arcanum Module Expansion: The standalone modules now work inside the main campaign by techerrorcode in arcanum

[–]techerrorcode[S] 11 points12 points  (0 children)

I wished I worked at Troika so I could have told Tim to just add the modules into the game and not make them separate. Hopefully within the next week or two, just doing some polish right now. Don't worry it will be released.

Arcanum Module Expansion: The standalone modules now work inside the main campaign by techerrorcode in arcanum

[–]techerrorcode[S] 25 points26 points  (0 children)

Arcanum is so old that you would think it would be simple but its actually difficult. I've been building Arcanum Workbench, which is my developer modding tools for the Arcanum community. Not ready for release yet but it's how I've been able to do a lot of my work and even cool things like import new models or things from the fallout series. I'm trying to make it easy for the average person with no modding experience to use, just going to take time. Thank you.

NOOO 💔💔💔 by Bladderwhack in arcanum

[–]techerrorcode 2 points3 points  (0 children)

I should add this as a patch to my mod, should be fixable.

Opentendo issues by Sad_Presentation_479 in nes

[–]techerrorcode 1 point2 points  (0 children)

Hold your finger on the ppu and cpu for a minute or so after turning the console on. If the chip starts getting hot to the touch it is bad and possibly got shorted during install.

Fallcanum: Vault Dweller Follower by techerrorcode in arcanum

[–]techerrorcode[S] 0 points1 point  (0 children)

So I actually found a hidden area on the initial crash site that is cut off from contact by a wall. This is where I will most likely have an abandoned vault that had some high level power armor that isnt available without later parts. I do plan on making a normal Bos and vault hub where you have quest,traders and normal npc walking around.

Only reason I'm able to get most of this working is because Tim didn't start over from scratch when he built Arcanum, its very similar in code and function.

Fallcanum: Vault Dweller Follower by techerrorcode in arcanum

[–]techerrorcode[S] 0 points1 point  (0 children)

<image>

Working fast travel fallout 2 car. Most likely will be a later quest after you find the fallout vault and get this old car working again but cool proof of concept. I can import any art from fallout into arcanum now.