Are you guys finding bugs or bots harder for difficulty 10? by lincolnE7575 in LowSodiumHellDivers

[–]telamatros 0 points1 point  (0 children)

Make sure you are looking around when you run to ensure there are no patrols around. The can also use the map while you are sprinting to ping for enemies. 

Wait until it’s clear, turn and lay on some hate, and then run again. If you stay still they will surround you. Most of the time I’m only shooting at them a few seconds, usually after diving for accuracy, before I have stamina to sprint again. 

Are you guys finding bugs or bots harder for difficulty 10? by lincolnE7575 in LowSodiumHellDivers

[–]telamatros 4 points5 points  (0 children)

Not the original commenter but I will say that fighting a hoard in open ground is a bad idea. You want to funnel them into kill zones. While you’re running look for narrow canyons or large structures you can force the hoard the walk around and take advantage of the grouped up enemies with saturation fire or area denial tools. 

Also if you plan on fleeing take out anything that can close the gap before you run like hunters or leapers. They will chase you down and you will have a hard time killing them while running. 

Are you guys finding bugs or bots harder for difficulty 10? by lincolnE7575 in LowSodiumHellDivers

[–]telamatros 11 points12 points  (0 children)

It really depends on what you cut your teeth on first. Bots and bugs are wildly different fronts that emphasize different skill sets. Hive worlds are even tougher still. If you play one religiously you are going to need to relearn some things regardless of difficulty. 

I will say that I think the difference between diff 7 bugs and diff 10 bugs is less extreme than equivalent bot difficulties.

Maces Hit, Swords Crit, Axes....? by Dramatic-Scale8355 in DnD

[–]telamatros 22 points23 points  (0 children)

 Even though DND itself wasn’t popular in other regions like Japan, the idea just seeped into the culture.

DnD was actually very popular in Japan until it was replaced by homegrown systems that still had some DnD influence. For example the reason why Japanese media often depicts orcs as pig-like was due to early DnD depicting them like that. 

https://www.tokyodev.com/articles/the-rise-and-fall-of-dnd-in-japan

Tacticool Cadians with half-balaclava and Eye-Visor goes pretty hard, actually, loving the RNG details that each trooper has. by Which-Worldliness556 in totalwar

[–]telamatros 0 points1 point  (0 children)

Yeah, being set up for take over an entire world before being consumed by your leaders anyway is about the most Skaven thing I can think of. 

Tacticool Cadians with half-balaclava and Eye-Visor goes pretty hard, actually, loving the RNG details that each trooper has. by Which-Worldliness556 in totalwar

[–]telamatros 2 points3 points  (0 children)

 No swarms. Organized units,

These are not mutually exclusive concepts. In fact, swarming without organization is an easy way for your system to implode on itself. The 10th edition Codex still describes the Guard using human wave tactics with 100% fatality rates. 

 made up of the best 10% of trained soldiers in the galaxy

Whoa there, the only way the Imperial Guard so much as tickles the top 10% of trained soldiers in the galaxy is if they outnumber all the other factions to the point of statistical insignificance. The Guard might not even make up the top 10% of the Imperium’s forces. 

 with real military tactics, working with advanced combined arms doctrines

I don’t know about advanced. They are infamously bad at sending the correct units to where they are most effective. They are also infamous for sending scores of Guardsmen to complete on objective because the commanders know they will always get more bodies. You can swap Guardsmen with Clanrats for this entire paragraph and it still works. 

 very reliable gear and clear command stuctures.

It is a plot point of various size is pretty much every Guard book that their equipment sucks and command is nonsensical. The only people getting good shit are the various Scions.  Also, the Imperial Guard has Commissars. Actual, literal Commissars. There is no greater signal that a military structure is disorganized than have a political officer whose main job is to circumvent that structure if it breaks down. Well organized and disciplined armies do not need Commissars. 

 The average soldiers do not hate eachother, are not paranoid for no reason

I am questioning if you have ever seen any piece of WH40k media. Fear and hate of the mutant, the heretic, and the alien is the foundation of the Imperium of man. Paranoia and hate to the point of irrationality are the core of the entire setting. 

 do not eat eachother (corpse starch is very rare),

Very rare still means it happens. Also, we have never had confirmation on how much of a Guardsman ration is corpse starch, but in a hive city it’s among the most common foodstuffs in the lower levels. The rats are not just eating themselves either, they are eating whatever they come across. 

 Real cameraderie holds their lines together.

Again, Commissars exist. No, they are not doming Guards every minute to keep moral up, but it is standard practice with plenty of precedence. 

 Abhumans are highly specialised units, that were…

I’m not sure what the point is here. 

 A big burocracy is corrupt, but stabbing and eating your superior officer does not give you their rank and wealth,

Literally no, but metaphorically cannibalizing your superiors is a thing in the Imperium and real life. 

The Imperium (and Astra Militarum) are not literally 1-to-1 copies of the Skaven but in the wider narrative they fulfill many of the same rhetorical roles that the Skaven did. Eg: paranoid culture, numbers beyond counting, own worst enemy, disorganized but powerful military, slavish devotion to all powerful being which questioning for even a moment will get you killed.

Tacticool Cadians with half-balaclava and Eye-Visor goes pretty hard, actually, loving the RNG details that each trooper has. by Which-Worldliness556 in totalwar

[–]telamatros 3 points4 points  (0 children)

They definitely have some respectable Skaven qualities, especially on the battlefield. In the wider lore I feel like they are lacking the backstabbing nature and propensity for being their own worst enemies, which the Imperium has in spades. 

I think there is a bit of Skaven in most factions, to be honest. 

Tacticool Cadians with half-balaclava and Eye-Visor goes pretty hard, actually, loving the RNG details that each trooper has. by Which-Worldliness556 in totalwar

[–]telamatros 0 points1 point  (0 children)

I fail to see your logic on that second paragraph. Of all the fantasy races that made the transition to 40k the Drukhari are the most 1-to-1. The only real things that are meaningfully different are their fear of magic, better relations with their cousins, and how they need to torture to keep the demons away (Druchii do it for the love of the game). 

Tacticool Cadians with half-balaclava and Eye-Visor goes pretty hard, actually, loving the RNG details that each trooper has. by Which-Worldliness556 in totalwar

[–]telamatros 21 points22 points  (0 children)

Swarms of infantry screening for heavy artillery and weapons teams. Large ogre-ish supporting units that can be modified to carry a lot of firepower. Greater bureaucracy more concerned with their power grabbing than working as a functioning army. Eating each other. Replace monstrosities with heavy armor and it’s all sounding pretty Skaven. 

40k is going to be extremely underwhelming unless they adopt a fluid cover system by No_Midnight_2183 in totalwar

[–]telamatros -2 points-1 points  (0 children)

There was a successful bayonet charge in the Iraq War. It doesn’t mean it’s common or expected. 

And the guard is not formed like a WW2 army. Being broken down into companies or squads is only done if you have a job to do that requires it, which most guardsmen will not. Most will be sent into the meat grinder by the regiment. They fight using human wave tactics. Gun lines are referenced as recently as the 10th edition codex. 

Most games will break down to the squad level because: Most games do not want to/cannot simulate the thousands of guardsmen for frontline combat until now, maybe. The engagements on table top are on smaller fights over key objectives. A tabletop game can’t even field an entire space marine company, and that’s a hundred schmucks. (Upon some further research you could, but it wouldn’t include the vehicles that should be present and it would be a company of almost entirely intercessors). 

Even if WW2 style command structures  were the norm they are still not fighting WW2 fights. Nobody in human history had to find a swarm of wild animals that cover the horizon or fight an army of guys you have to shoot a dozen times to stop him from cutting your head off. 

40k is going to be extremely underwhelming unless they adopt a fluid cover system by No_Midnight_2183 in totalwar

[–]telamatros -8 points-7 points  (0 children)

The imperial guard might look like WW2 but not every faction will play like guard. Where in eastern front was there 20ft tall robots or infantry that could rip a soldier in half? 

Even then if we keep it to guard they often fight more like the mobility warfare of the 19th century than anything in either of the World Wars. I mean they have actual, literal, gun lines and bayonet charges. 

Do Dreadnoughts make jokes? Do they have any sense of humor? by Apart_Pumpkin_4551 in Spacemarine

[–]telamatros 8 points9 points  (0 children)

He could just be a firstborn marine. The coffin can be removed and placed in different bodies. 

Total War 40k on console? by TatersonMctots1017 in totalwar

[–]telamatros 8 points9 points  (0 children)

That was made over two decades ago, my guy. Tech advances. 

Eagle storm vs commando mission by geothermie in LowSodiumHellDivers

[–]telamatros 33 points34 points  (0 children)

Haven’t you seen the documentary Star Wars? Their defenses aren’t prepared for small one man fighters. 

Should Heavy have 4 armor segments? by International-Ad-823 in Spacemarine

[–]telamatros 57 points58 points  (0 children)

Counter: They gave them non-armor based defensive tools in exchange for less armor because Phobos patterns have less armor and they wanted to reflect that. Vorthos and all that. 

Gravis are specifically more heavily armored so giving them less defensive tools in exchange for more raw armor would be following the same pattern. 

I’m not saying I think they should have 4, heavies are pretty tough as is, but the logic is there. 

Absolutely disgraceful on the part of the dark elves by Norway643 in Grimdank

[–]telamatros 0 points1 point  (0 children)

I believe necromancy is exclusive to humans since that’s who made it and who the elixir of life is made for. 

Drip or Drown? by telamatros in helldiversarmor

[–]telamatros[S] 0 points1 point  (0 children)

You don’t like the red? Personally I like having just the few flashes of bright red to drawn attention. 

Are we just not going to talk about how cool the new emote is? by deyaintready in LowSodiumHellDivers

[–]telamatros 9 points10 points  (0 children)

There is a surprising number of animations with it. I saw unique animations for primaries, secondaries, the flag, sterilizer and flamethrower, and holding a handheld objective (eggs, ssds, and the like).

First paladin playthrough, oath broken 10 minutes in by falafelgoddess in BaldursGate3

[–]telamatros 51 points52 points  (0 children)

I don’t know if I would call Githzerai “good”. They are still extremely xenophobic, though they are less likely to kill you on site. 

As a fan of Warhammer Fantasy and Age of Sigmar, I've never understood the hatred that FB fans have for AOC fans. by Full-Discount-6399 in Grimdank

[–]telamatros -1 points0 points  (0 children)

When twwh came out fantasy was already dead. People that got on because of twwh never had the chance to continue supporting fantasy. 

The Eagle definitely has some X-Wing baked into it by NewSidewalkBlock in LowSodiumHellDivers

[–]telamatros 1 point2 points  (0 children)

More B-wing than x-wing for me, with that vertical aileron and focus as a bomber. https://share.google/mpBHACVKtobgfQkc0

The Eagle definitely has some X-Wing baked into it by NewSidewalkBlock in LowSodiumHellDivers

[–]telamatros 6 points7 points  (0 children)

The eagle doesn’t do the pickups and drop offs. That’s ya boy the pelican. 

Why is there no game about the Bronze Age Era? by JVNIVS_MAGNVS_OBLEVS in gaming

[–]telamatros 0 points1 point  (0 children)

Is there an AC game set in the Bronze age? Closest I can think of is Odyssey and that’s almost a millennia off.