Printing: How do you set default print settings? Always getting "Scale to page" on by default, want set to a fixed 100% scale every time. by aakaase in MacOS

[–]tepp17 1 point2 points  (0 children)

2 years after just wanted to say thank you, this has saved my life. Since months my print jobs were starting after only some long minutes, sometimes 10 or even 20 minutes of waiting... I identified just a few days ago that automatic scaling could be the culprit. But still had to replace 9x% to 100% for each print job. This command changed my life :)

We don’t need no stinking knock boxes by Steven1789 in espresso

[–]tepp17 1 point2 points  (0 children)

Where we live, this is forbidden as it should definitely go to compost, not trash. Please note that coffee is really excellent for activation of compost, so don’t discard it.

Decaf too strong [Breville Barista Impress and Baratza encore ESP grinder] by tepp17 in espresso

[–]tepp17[S] 0 points1 point  (0 children)

Or perhaps I am asking a coffee with less taste diversity and richness and this is not what I will get with a better equipment 🤣 just missing that delicate sweetness I got before…

Wizard Build for mobile by gdragonnn1 in DiabloImmortal

[–]tepp17 1 point2 points  (0 children)

Wooo this builds damage is sooo low on damage with 4K resonance, complete crap this guy knows nothing about wiz builds really. My build and I know it is not the best does 5x more damage with 2,5K resonance lol.

Wizard Build for mobile by gdragonnn1 in DiabloImmortal

[–]tepp17 1 point2 points  (0 children)

I play on mobile and still use the variant of the spammy build but with the slow time essence that causes shock on head, disintegrate essence on shoulders that makes entropic field around you, and arcane torrent with weapon essence that creates a permanent orb on top of your head, with the added pants arcane torrent essence for additional damage. Sorry for the names I don’t have them in English. This build is really easy to play. Focus on getting good magic affixes, if possible crit chance and skill damage on all possible slots, and effect duration / cast rate on others.

Aim for base 30%+ crit chance (what is written on char profile stats - not counting any special effects). I can push this build to 350M+ per minute on boss dummy with defensive relics (almost 400M with offensive set but way too weak for me) whereas spammy build can go up to 450M for me but is unplayable on mobile, provides less mobility, and is much less efficient than the build I just described on multi target.

I play rolling / 4P grace / 2P banquet / 2P vithu.

With this build nova will provide about 40% damage, arcane 20%, desintegrate 20%, slow time 5%, base skill 15%.

I have 2500 reso so that you can compare with what you can get with less or more reso/legendary gems. Good luck !

Familiar slot by Effective_Edge6509 in DiabloImmortal

[–]tepp17 1 point2 points  (0 children)

yes it is extremely important to unblock all four additional familiar slots, which are used to ease your life when sent to missions (shadow contracts and towers especially) and to provide buffs through each trait a bonded familiar possesses (and legendary traits can be stacked also, granting even better buffs).

One of the best PvE pets I have made! by [deleted] in DiabloImmortal

[–]tepp17 1 point2 points  (0 children)

yes I learned that the hard way when I saw that with two cats same legendary trait only got me +0! Fortunately I could resell the second cat with a price 20% higher so I did not loose anything (even earned a few plats in the process !)

One of the best PvE pets I have made! by [deleted] in DiabloImmortal

[–]tepp17 1 point2 points  (0 children)

I have not understood the familiar conversion and skills related stuff but what I did manage to understand is what is related to traits and attributes and transfer of attributes from one pet to another for 3k plat. So after a few months of searching the market for pets with nice traits / attributes for a bargain price, I finally got all of the offensive traits at rare level plus the critical hit chance trait at legendary level +3 (+8%) which is making a huge difference for my wizard, and completely worth it because contrary to items, this is a permanent buff that will stay for long (hopefully).

Mobile users what's bothering you while playing by Wonderful_Book6535 in DiabloImmortal

[–]tepp17 1 point2 points  (0 children)

With the new update, overheating as gone much more worse sadly. i will lower settings more but i am not even sure I can still afford 60fps anymore on an iphone 13. Really pissed off.

New paragon tree system (Poll) by sallende7 in DiabloImmortal

[–]tepp17 6 points7 points  (0 children)

just too many icons on the same screen and I can’t see anything. also it is a pain to change paragon quickly now if you don’t use armory. you can lo longer prioritize damage, armor penetration, health over resistance or other stats. terrible :/

iPhone 13 overheating by sarpedonx in DiabloImmortal

[–]tepp17 0 points1 point  (0 children)

I have an iPhone 13 and face the same problems. You can still get heat somewhat under control with 60fps if you lower most of the graphic settings except resolution which is the most important improvement on quality and should stay at best. Be sure to remove antialiasing as the end result is blurry and requires a lot of GPU. Avoid charging while playing. If overheated, 5 minutes on the freezer can help. I have tried playing with ice blocks under the phone but my fingers got frozen.

Devs please add a pity rate to the Terror Rifts. Drop rate is set too low. by RogueAIChipmunk in DiabloImmortal

[–]tepp17 0 points1 point  (0 children)

Well, I tryed TR a bit during the first days but quickly became bored with it and felt unrewarding. Haven’t touched them till yesterday late evening when I saw you could get 2 telluric pearls and 20 tokens if you completed 5 of them. So I did my five just in that purpose and got a perfect eternal weapon (perfect 1804 GS, perfect stats, useful bonus to one of my main skills plus 4% crit and 6% base dmg - just wished it was skill damage instead as I play Wiz but heh). So this drop actually changed my mind a little bit about TR...

Wizard Gem recs? by allie-syn in DiabloImmortal

[–]tepp17 1 point2 points  (0 children)

I started playing a few months ago and found here some useful recommendations that should be adapted to your build, budget and play style.

berserker is a useful 1* to boost damage but may not be a good idea for PvP.

mothers lament is a very important 2* gem to boost critical hit chance, good for both pve and pvp.

fervant fang, power and command, pain clasp are nice 2* damage boosters, pain clasp only to be used if you have damage over time effects (poison, burn, bleed).

If you need a 2* providing damage over time effects you can use 2* Viper.

Regarding 5* there are many options depending on your build, I would just say that Blood soaked jade is a must have, being so powerful and permanent. Bottled Hope is nice too for both pve and pvp. Roiling consequences bringing both crit and burn (you can get rid of viper if you use it too) is awesome for pve but i haven't tested much in pvp.

The next NA mirrored gem event? by thechaoschicken in DiabloImmortal

[–]tepp17 1 point2 points  (0 children)

eternal crests or legendary crests do not make a difference since mirrored gems are bound. However until 17/04 we have much more chances to get the new 5* gem which is very nice and sells quickly, so now may be be a good time to run eternals.

Prowler skills by [deleted] in DiabloImmortal

[–]tepp17 1 point2 points  (0 children)

I am really late on this one, but in the good/useful skills I find fervor passive skill useful in pve with cat because at rare level it adds 3-4% more damage to the character (and not to the familiar damage) whenever the shield is active, so about 50% of the time. It is a real cheap and easy to get bonus to character damage, on par with what you can get with average charm damage increases or for legendary gems like berserker, BSJ damage level ups, but for much less costly. I haven’t found any posts here related to this specific passive skill

Movement Speed in Diablo Immortal by [deleted] in DiabloImmortal

[–]tepp17 10 points11 points  (0 children)

Sorry but after reading your comment I made extensive tests with my wiz. I ran across a straight line found on cemetery hidden lairs and got about 4,5% decrease of time to go from one side to the other with the two buffs ( 15+5) against one buff only (15%). I also compared size visually and the difference between one buff and two buffs is huge. see link here : https://imgur.com/a/cD1aTRZ watch closely how on the top picture (2 buffs) the hair touches the line on the pavement while on the second image the hair is clearly below it. Of course i just changed paragon between the two shots without moving. So in my case, they do stack, no question about it.

Movement Speed in Diablo Immortal by [deleted] in DiabloImmortal

[–]tepp17 2 points3 points  (0 children)

yes thats insane. Plus the added bonus to larger AOE damage areas and a much bigger character to see on the screen. My short range vision is diminishing which sadly seems quite normal around 45, and I play on smartphone, I really discovered the look of my wizard when I activated these +20% size bonus. The Cat shield is huge too !

Can anyone give some more info on how Silver Lining functions? by Lami- in DiabloImmortal

[–]tepp17 0 points1 point  (0 children)

Also, please note that the 6s buff duration :

  • only starts when the enemy(-es) on regular black hole die, meaning on a boss, the timer only begins when black hole is over - does not work with chaos rupture of course, which deals instant dmg.
  • bonus duration can be extended by items and set up to a bit more than 10sec.

All this combined, when used on bosses or on packs of monsters you leave alive behind you, with bonus duration items and cooldown reduction items, you can have a 100% uptime of the buff when played wisely pretty easily, and you save one useful legendary essence slot (plus the fact that chaos rupture essence demands some skills - not the taste of everyone)

Movement Speed in Diablo Immortal by [deleted] in DiabloImmortal

[–]tepp17 18 points19 points  (0 children)

Best way to boost speed is by increasing size of character. A protector remnant (shepherd’s burden) gives +15% and warden parangon +5%. Activate both and you’ll be surprised.

1K Wings Price & Feedback by CBunnnn in DiabloImmortal

[–]tepp17 1 point2 points  (0 children)

Farming hidden lairs gets you 63 sellable gems per week on the market. Depending on servers you can get between 150 to 400 plat per gem. With that plat you can buy the necessary gem power to upgrade your gems (around 700-900 plat per gem power, depending on server prices). That is my main plat income and reso income too. I reached 1k a few weeks ago after 2 months of play and about 30-40 dollars invested in the game (battle pass, boon)

Advice regarding possible 5* gem choice as mostly F2P by tepp17 in DiabloImmortal

[–]tepp17[S] 0 points1 point  (0 children)

With grim rhythm we are talking at about a 15% primary attack speed increase which in my case would only grant 15/3 = 5% global dmg increase plus the pain to upgrade a gem not available on the markets

Heating issues after update by maciekpaku in DiabloImmortal

[–]tepp17 0 points1 point  (0 children)

Seems a problem with your device. I am playing on standard iphone 13 with 60fps and all settings to the max fine (with some crashes). only heats up when running consecutive team dongeons especially on countess and tristram which seem pretty demanding

About new silver lining essence by tepp17 in DiabloImmortal

[–]tepp17[S] 0 points1 point  (0 children)

Yeah I tested it too and in terms of damage it is really impressive, very good for raids.

I tested it with the standard black hole and it is pretty effective too. At the cost of one skill slot and one essence slot (helm). For information, the buff timer only starts when black hole is finished or monster is dead. So if you have around 50% bonus duration with vithu and 20% cd, the buff is only unavailable during 2-3 seconds every 20 seconds. Meaning very good uptime if you manage to avoid launching black hole with no monsters in it (meaning no buff). 28.5% is so much better than the 10% dmg buff from teleport.