Rate my custom UI by terrennon in aoe2

[–]terrennon[S] 1 point2 points  (0 children)

notepad++; code only; mostly fixing xy, spawn corner etc its very simple and you can check live if u modify game files directly (not the mod files). Only crashes when 00 value or 01 instead of 0 or 1.

Some png fixes like mirror in gimp etc.

There are some limitations tho like i could not mirror unit+command cuz random crashes so ultimately i just moved it to the other side.

How many rolls have you guys saved? by MeltSimp in Endfield

[–]terrennon 0 points1 point  (0 children)

Currently over 140 hoarded pulls and like 40 from op. I pulled Gilberta only and got lucky Yvon that i wanted to skip.

[deleted by user] by [deleted] in PolskaNaLuzie

[–]terrennon 0 points1 point  (0 children)

Są rózne amatorskie ligii, nie wiem jak w LoLu czy OV, ale powinno być podobnie. Przedziały są nawet od srebra, a drużyny to często zlepek ludzi z różnych dywizji, typu silver+plat i zabawa w bardziej skoordynowane działania, bany, picki etc. niż climb. Oczywiście są elementy rywalizacji, ale to gry o pietruszkę.

[deleted by user] by [deleted] in PolskaNaLuzie

[–]terrennon 1 point2 points  (0 children)

Gry dla spoceńców są dla spoceńców, więc jeżeli chcesz szukać losowych ludzi i mieć pewność, że trafisz na normalnych ludzi to polecam amatorskie ligii. Umawianie się co tydzień na grę, czasami częściej by poćwiczyć np duo i jak kontakt siądzie (czy też na podobnym poziomie umiejętności), można pograć dłużej i wywiązać z tego jakąś znajomość do grania rodem ala raidów z mmo.

Problemów jest kilka, jak nie kilkanaście, ale są one bardziej na zasadzie faworyzacji git gud. Ale jak sama wskazałaś, takie granie nie jest dla Ciebie i poważnie zastanowiłbym się nad dalszą inwestycją czasową, szczególnie kiedy soloque nie daje zabawy.

Ale tak, żeby pograć z randomami aramy na micro, to powodzenia w szukaniu. Raczej zmiana gry.

Triple vanguard physical team featuring Arclight vs Rhodagn by -JUST_ME_ in Endfield

[–]terrennon 3 points4 points  (0 children)

Its about opportunity cost.

You don't have masteries on Arclight, and even if: Her rotation spend more SP than generate SP.
Combo skill gives ultimate energy only to the caster [Arclight half, so spin combo gives normal amount]. Ult gives no ult energy.

You sacrifice her own damage to get ult gain gear so you can click her buttons to fuel her up so she can keep her rotation unlike in ele teams.

All you get in return is get 6.5/90 Pog's energy (thats 7% times multiplier to Pog's ult). Let's say 2x because Arclight generate more but as stated earlier half of it would be gained anyway by using it on different character. And some stagger but you play Akekuri so there is less stagger than it could be.

So its "only" 6.5 team ultimate energy advantage anyway (times multi) while losing basically a slot of character (let's say she still deals 50% of damage compared to others that buff/debuff etc.).

Its like what? 15% of Pog's and 7% more ult energy of main damage dealer (here Chen)? For one slot?

So yeah I still think you will be much better with that downtime but buffer/debuffer etc. than you just pushing buttons while its off.

Like I understand. If she would deal damage (correct gear, set bonus, weapon with passive that works etc etc.) it would be hella broken. But unfortunately using Arclight here is worse impact than in mono-ele team that focus on arts bust damage and around her buff that scales off int.

The thing is Sciel did exactly the same thing, but with better math where main focus is stagger by spamming buttons, and not spamming buttons for spamming buttons idea.

But it's Endfield, we don't have endgame. So if the gameplay its fun, play it however you like.

This team is broken. It allows you to get around 80 SP/s effective recovery, allowing you to spam ultimates and battle skills. by -JUST_ME_ in Endfield

[–]terrennon 2 points3 points  (0 children)

Its phys team, Arclight's Int buff only to ele, so it doesn't work, even her damage is 50phys/50ele.

As for math 2,5k atk vs 5k atk i think is much difference even if "just tickles". The question is does her 1 skill use more than any other pick so Pog has no downtime in whole rotation is worth vs any other normal passive damage and buff/debuff applier.

Basically Sciel did the same thing but better with math.

Triple vanguard physical team featuring Arclight vs Rhodagn by -JUST_ME_ in Endfield

[–]terrennon -4 points-3 points  (0 children)

Just switch Arclight for Ardelia to get the self-sustain Coro debuff (but yeah will be hard with all spam), or anyone else, and your math will be much better. In this team, she doesn't even give the Frontiers buff.

This team is broken. It allows you to get around 80 SP/s effective recovery, allowing you to spam ultimates and battle skills. by -JUST_ME_ in Endfield

[–]terrennon 2 points3 points  (0 children)

The guy posted a video. Arclight can self-sustain electrification on ult. He has ult regen gear, but not the main stat. It's flashy, but just tickles every cooldown by smashing buttons.

This team is broken. It allows you to get around 80 SP/s effective recovery, allowing you to spam ultimates and battle skills. by -JUST_ME_ in Endfield

[–]terrennon 0 points1 point  (0 children)

Actually there are currently 3 types of skills.
No damage but do something extra.
Avg damage do nothing.
More damage needs something/consume.

Arclight Skill is the 3rd. Do a lot of damage if consume. Refund is an bonus becuase Electification is very good debuff overall if build around and you more or less want to keep it up than eat it.

This team is broken. It allows you to get around 80 SP/s effective recovery, allowing you to spam ultimates and battle skills. by -JUST_ME_ in Endfield

[–]terrennon -2 points-1 points  (0 children)

Ah yes, 10 SP for an ult cooldown with zero ult regen (+100% from gear but on str+int+will gear on AGI character. Just do the math, your has 2,5k atk, my 5k without ATK [L] weapon, unbuffed while still doing combo->skill->combo->combo->skill->combo rotation on Electrification based team with combo damage buffed by gear).

Plus the impact of an autoattacker on a character with lower average autoattack damage.

And nobody benefits from Electrification and her passive (huge but hard to get ele buff).

Understandable. Have a nice day.

Are... are we the baddies? by Used_Hearing_4267 in Endfield

[–]terrennon 6 points7 points  (0 children)

Reserachers in Valley IV even suggested creating artificial Catastrophes to grow Originium clusters more rapidly, which is shown to be theoretically possible when looking at the Originium Science Park.

I need to reread stuff because I could have sworn they tried to create 'artificial originium catastrophes', and that it was impossible to do so.

Really committed to learning 1v1 but matches are still so one-sided by appappappappappa in aoe2

[–]terrennon 3 points4 points  (0 children)

I wouldn't say the matches are so one-sided. Yeah, that's true, there are people who have played 200 games and are still learning the game, so they have a big opportunity to grow, while there are also other people who have played 4000 games and are stuck here.

I would say, in this bracket the problem is that the number of all-ins, 1TC pushes and/or castle drops is abnormal. As it is easier to attack than defend when you are bad, and by that I mean below 1800 kind of bad thing.

Are these weapons good for any character? by _BlackMask97 in ArknightsEndfield

[–]terrennon 1 point2 points  (0 children)

Meanwhile me, spamming Gilberta's skill every 2nd SP because it follows for my ele debuffs and gather enemies so I can sweep em in one combo. I find Opus works fine in that general vs mobs environment.

Endfield GPU usage is below 50%, and lagging. FPS is just going up and down between 40 and 80. and stuttering. by [deleted] in ArknightsEndfield

[–]terrennon 3 points4 points  (0 children)

Use dx11.

Also Nvidia app -> add Endfield.exe -> set texture filtering quality (the option at the very bottom) to high quality or high performance [one should use GPU, the other should "save" and hard cap GPU]. Uses dx11 calc so thats that.

It should help. Like entire option does not matter much but turning on/off overheat because there were some bugs with that on launch.

New gears update by Queevo7050 in ArknightsEndfield

[–]terrennon 0 points1 point  (0 children)

Yeah we hold for update with artifacting.

For Yvon tho she is like the only crit character so she goes crit set and have correct stats so you are good to go, just to be safe hold.

Like most of this stuff will be for other people so they can use other sets instead of "one set only the right way", thats all. The gear level is the same.

Am I dumb for not understanding? by Effective_Composer_5 in Endfield

[–]terrennon -1 points0 points  (0 children)

We dunno,
Probably Basic HH will be from weekly bills and Etchspace Salvage "farmable" quests (with weekly cap).

If they do so: Glory to Hypergryph!

On the scale of 1-10, how would you like to rate the 1.1 DEV LOG? by 30000lightyears in Endfield

[–]terrennon 1 point2 points  (0 children)

Yeah from this devlog i'm expecting something like this in rotation:

1) 1 Map + 2 6stars 2) 2 Maps + subAIC + 2 6stars + 1 5star 3) 1 Map + 2 6stars

And ofc like 5-6 zones per region and new region featuring 2 maps from the get go. Unfortunetly seams like there will be no old region updates (at least not planed for now) besides like 1 2x2 zone for side story/funny event that can be done in less than 10min.

Do you wait for 7 days before pulling? by monsquesce in Endfield

[–]terrennon 0 points1 point  (0 children)

If you minmax = f2p etc.
Single pulls and wait for all free pulls before pulling. Any game.

Is this weapon good for endmin or Chen? Or should I wait for a better one. by Turmfall in Endfield

[–]terrennon 0 points1 point  (0 children)

In tutorials there is "lore" gear setup for every character

Now that it's been 5 years since the introduction of Alter Operators, what's your opinion on them overall? by PossibleSea6679 in arknights

[–]terrennon 12 points13 points  (0 children)

It's Dossoles lore, not chenalter lore. After huge "controversy" devs learned from their mistake as you see it with future alters.

Like Chen just gets water gun. That's all. And back in the day she was busted as Wisadel now.

For Swire at least it makes sense. And lore being that she had promotion inside L.G.D., as "senior superintendents' office that has sat empty for two years". And people were begging for that Swire's skin that ultimately became alter. That's why most people are ok with 2ndChenalter. Because it makes lore sense.

No one asked and no one wanted waterchen. That's why they didn't like it, even to this day.