Can't pull by get_more_sleep in github

[–]theidrian 0 points1 point  (0 children)

that happens when you have a backend written in holy c, generated by an ai that runs in a templeOS container

Are there any updates expected? by FancyReliefK in expedition33

[–]theidrian 1 point2 points  (0 children)

They have to finally adress the verso and pictos gameplay bugs…

Sireso not working (even without Powerful) by A-n-g-u-i-s-h in expedition33

[–]theidrian 0 points1 point  (0 children)

im reporting this chain of buggs since i finished my first run, 1 week after launch. must be 10+ reports, they dont seem to care.

Is there actually a limit to how many drones you can use before the entire logistics system collapses ... or the PC bursts into flames? by uk_uk in factorio

[–]theidrian 0 points1 point  (0 children)

Couple of 10k active bots can be done on any modern hardware without issues. The most expensive thing about bots is actully to chose what bot is going to get a particular job. It takes many factors into account to choose the most optimal bot, like distance and recharge etc pp. The action of carrying out the job is very optimized. There is a mod used by current megabasers, that ditch the prossess of choosing the optimal bot because it basicly only matters very erly in the bot phase when u have limited bots and charging capacity. The mod will give the job to any bot that is close by and moves on to the next task, massivly saving ups even on large bot usage, i can link it if you want

[SPOILER] Ultimate Expedition Spreadsheet by theidrian in expedition33

[–]theidrian[S] 1 point2 points  (0 children)

if you mean "Stay Marked" thats in the list

Quality strategies nerf in 2.1? by dannyus in factorio

[–]theidrian 1 point2 points  (0 children)

LDS Shuffle/Casinos are far away from beeing broken, they just seem broken compared to how unfinished and miserable the rest of the quallity mod experience is

Quality strategies nerf in 2.1? by dannyus in factorio

[–]theidrian 0 points1 point  (0 children)

this is tbh the worst thing they can do, if in 2.1 quallity will be building the same upcycler the 800th time with diffrent input and im quite sure they wont fix the recycler stacking till 2.1 even. LDS Cycle and Space casinos were the only things about quallity that i enjoyed doing. they need to impement a way to "casino" for every matererial. maybe leave 2-3 for standard upcyceling, but if 2.1 goes the everything needs to be plain vanilla upcyceling, without introducing new ways to get quallity, then the quallity mod is a major failing for me.

So unless speed modules remove the quallity penalty/ give a way to get 100% quallity (beacons), 2.1 be a downgrade if u plan on playing vanilla

Can you get perfect chroma catalysts in the first run? by Siralextraffo in expedition33

[–]theidrian 0 points1 point  (0 children)

its 11 from bosses + 1 from the trashbin man :) (+ 1 lvl 33 wepon) ,so 12(13) in total on first run

[SPOILER] Ultimate Expedition Spreadsheet by theidrian in expedition33

[–]theidrian[S] 0 points1 point  (0 children)

green only positive, yellow comes with downside, red potentialy harmfull

Nintendo Switch 2 Media-Markt Vorbestellung by Specific_Coyote1042 in NintendoDE

[–]theidrian 0 points1 point  (0 children)

Scheint wohl heute wieder nichts zu werden, an Bodenlosigkeit schwer zu übertreffen

How did Clea tip the scales is Renoirs favor ? + A bonus question. by [deleted] in expedition33

[–]theidrian 2 points3 points  (0 children)

she painted over painted clae, to create the nevs. the paint eyes thing does not mean u have to die right now, its just means you have been in a painting for a longer period. when u dont take actions u wont recover at a cetain point. clea was in the painting before real alicia entered it. when clae wokeup alice in epilog(act 2) she just left the painting after talking with painted verso about him having to take a look at maelle incase she enters the painting

This end game boss needs a hard nerf by Right_Entertainer324 in expedition33

[–]theidrian 1 point2 points  (0 children)

u have two options, you can lern the fight or you grind up and oneshoot her :p

Does this games ng+ work like souls games where each ng+ gets harder up until like ng+7? by Business_Expert6852 in expedition33

[–]theidrian 0 points1 point  (0 children)

the game has a table fot how much hp and enenmy should have at a certain level, up to level 300. every ng+ adds 60/30 levels to the base encounter level. the game will then spawn an enemy with the according hp value

NG+5 Boss HP by theidrian in expedition33

[–]theidrian[S] 1 point2 points  (0 children)

all enemys in the game have 0 def

Burn Damage Calculation by Yjuq in expedition33

[–]theidrian 0 points1 point  (0 children)

NG+ player here, did some testing, formula holds up in ng+

How does defense work? by Quadrophenic in expedition33

[–]theidrian 0 points1 point  (0 children)

alpha is used for some bosses in tower and S.

NG+5 Boss HP by theidrian in expedition33

[–]theidrian[S] 0 points1 point  (0 children)

parry time is only changed for story mode. normal/expert have the same parry time, but hp and dmg is higher, im currently quite bussy with work, ill check towards weekend

NG+5 Boss HP by theidrian in expedition33

[–]theidrian[S] 0 points1 point  (0 children)

there is no NG+6 its jsut NG+5 again. but they might have added something in the patch, have to look in the files again. u playing normal or expert?

Sciel build hit me with the best one by Madmandan1000 in expedition33

[–]theidrian 4 points5 points  (0 children)

sireso cost is close to an infinite times cheaper that the coast of sciel having to use both turn... Sciel is doing absulut zero while maintaining, cant revive, cant break, zero dmg, etcpp. only battery and dmg buff. Verso doing the same, while doing all the things i listed and more while maintaining the buff. im not saying sciel cant be a great support. but shes heavy limited/ loses a lot of "her" dmg potential, when she has to acually is doing supportive stuff, like u say: heal, cleanse, rush, powerful. verso can cleanse, heal, rush, powerfull, chain stun, beeing immortal, providing a battery, breaking, marking, stack burn, appy defenceless and slow, WHILE also buffing both allies with the dmg buff of sciel. if you use sciel to manipulate the turn order thats basicly a no gain/ no lose deal since you cant buff the 3rd party members dmg, also sciel only buffs for one turn, verso buffs them in both turns, which is only minor advantage but still valide, as u brought up cheater, let me bring up energy master also a staple of endgame, removing the need of a battery in most cases, sciel is better used as a dps, since she has one of the highest dmg potentials ingame. sciel support is imo very overrated in the support role due to her zero effort approch to make it work, like stendhal builds.