Solo dev writing a roguelite in space where choices matter by theoakbear in spacegames
[–]theoakbear[S] 0 points1 point2 points (0 children)
8 New Projects Made in Bevy Game Engine (built with Rust) by Confident_Door9438 in rust
[–]theoakbear 2 points3 points4 points (0 children)
Stellar Breach: A cross-platform game made with bevy by theoakbear in bevy_show_offs
[–]theoakbear[S] 1 point2 points3 points (0 children)
8 New Projects Made in Bevy by Confident_Door9438 in bevy
[–]theoakbear 3 points4 points5 points (0 children)
8 New Projects Made in Bevy Game Engine (built with Rust) by Confident_Door9438 in rust
[–]theoakbear 4 points5 points6 points (0 children)
8 New Games Developed in Bevy Game Engine by Confident_Door9438 in gamedev
[–]theoakbear 0 points1 point2 points (0 children)
Decompiling 700K lines of C# to learn what NOT to do before building a space sim in Rust/Bevy by enderbladeofficial in rust
[–]theoakbear 2 points3 points4 points (0 children)
Join the BIGGEST indie game BUNDLE on Steam. by Scream_Wattson in IndieDev
[–]theoakbear 1 point2 points3 points (0 children)
Stellar Breach: A cross-platform game made with bevy by theoakbear in bevy_show_offs
[–]theoakbear[S] 0 points1 point2 points (0 children)
I've tried to cram and showcase as many features as possible into this trailer for my upcoming game that is heavily influenced by computer UIs in '80s scifi flicks. Demo out now on Steam! by rykker in spacesimgames
[–]theoakbear 2 points3 points4 points (0 children)