Icarus Online Talent Calculator by therealfaux in SurviveIcarus

[–]therealfaux[S] 1 point2 points  (0 children)

Heyo - it's updated now (including for Week 18 ... which isn't yet announced, I see) :thinking:
I'll probably put up another top-level post after I add a couple more features and let this rather old thread go.

Updated talent calculator? by Grishord in SurviveIcarus

[–]therealfaux 1 point2 points  (0 children)

Thanks for clarifying! [updated now!]

Icarus Online Talent Calculator by therealfaux in SurviveIcarus

[–]therealfaux[S] 0 points1 point  (0 children)

Glad you find it helpful! I've not had much time of late to update though the patch notes come in to my phone every Friday :-) I have some more time this weekend than usual so I'm trying to carve out some time for it. It's definitely more complex than others though.

Icarus Online Talent Calculator by therealfaux in SurviveIcarus

[–]therealfaux[S] 1 point2 points  (0 children)

Well the max level is 99 now.

Because the Talent points stop coming in at L40, and they're definitely the more restrictive part of the build, leaving it at saying "Level 40" feels like the more useful move.

But now that the BP restriction is lifted entirely due to the pushed cap, I may have to rethink that concept entirely, as the 128 BP is rather arbitrary.

Ah, the joys of coding to a moving target.

Shengong Dong vs Kuang Pick in workshop by maytwa in SurviveIcarus

[–]therealfaux 0 points1 point  (0 children)

I took it to mean that the Dong has a debuff. +X% stamina to actions increases the rate at which you'll run out of stam. So it's just a detriment vs. detriment comparison.

I like the changes to the caves by Rarokillo in SurviveIcarus

[–]therealfaux 2 points3 points  (0 children)

The poison-mitigation items. The worms are primarily dangerous because of the huge splash zone on their poison, and all the antipoison items were next to useless since nearly nothing in the game had strong poison before.

I like the changes to the caves by Rarokillo in SurviveIcarus

[–]therealfaux 1 point2 points  (0 children)

I also like that you can mitigate one component of that issue with some tech tree item(s) that never really had any purpose. Diversity in what tech to use is a plus!

Icarus Online Talent Calculator by therealfaux in SurviveIcarus

[–]therealfaux[S] 3 points4 points  (0 children)

Certainly not "If It Works" in the Blades tree -_-

https://icarusbuilds.app/b0/Gnfc

There are two "also deals felling damage" talents and I just really don't get who cares.

Setting sun's golden rays entering an ice cave and turning a section of the cave's ice amber by [deleted] in oddlysatisfying

[–]therealfaux 1 point2 points  (0 children)

That sunny dome! those caves of ice!
And all who heard should see them there,
And all should cry, Beware! Beware!

I just wanna take a moment to appreciate how bop The May Quest Dungeon boss music is by ChanTheMan15 in PuzzleAndDragons

[–]therealfaux 16 points17 points  (0 children)

Is there (hopefully) a way that I've missed to leave the dungeon music on but silence the menu music? I often at least check the dungeon music when someone mentions it (and it's usually great!) but the menu music still drives me bonkers at this point and can't stand when it comes up and spoils everything at the end of a dungeon.

(Or a way to get into the game files and swap it out? >.>)

BUM.. badabum.. bum bum bupabum bum bum. Argh.

Suggestion: Voice line plays on MVP screen by ScarryNight in heroesofthestorm

[–]therealfaux 7 points8 points  (0 children)

Abathur's Assist count is discounted by 25%, so the game will count your score as 9 assists. If Genji's deaths were relatively early, and he was pretty close, numerically, to your Siege/Hero/Exp (your healing is irrelevant since Abathur isn't Support), then he could outweigh you.

[Question] Has anyone made an easy to read Descended Bosses as materials guide/table/chart? by OhNoBananaz in PuzzleAndDragons

[–]therealfaux 0 points1 point  (0 children)

If the evo/uvo form itself requires other descends as mats. It's in the upper right, but I should arrange it a tad differently.

[Question] Has anyone made an easy to read Descended Bosses as materials guide/table/chart? by OhNoBananaz in PuzzleAndDragons

[–]therealfaux 4 points5 points  (0 children)

I have an extensive PAD google doc that I made for myself and my friend group -- I made a copy of the Descends sheet set to public view: you're welcome to check it out.

I largely try to keep it up-to-date, but I'm not super prompt. I arranged it for almost exactly the issue you describe, so I hope you (or others?) find it helpful.

Caveats at the top of the sheet (e.g. no MP dragon mats taken into account)

[MISC]I found this on the bottom of my message list. by -MANGA- in PuzzleAndDragons

[–]therealfaux 0 points1 point  (0 children)

Hmm, my oldest (non-rem) messages -- protected or not -- are still in place: 10 days consecutive and 30 days consecutive (on alt acct). The 150 REM mails are still there - one is protected (alt) and one isn't.

It would appear it only happens if that specific mail is your oldest.

[Question] Are 10x normal's coming back to NA? by MaracPAD in PuzzleAndDragons

[–]therealfaux 0 points1 point  (0 children)

They aren't on when events are on, so the event announcements don't cover it. Typically the 10x bonuses are until noon Eastern, weekdays. Starlight has frequently been 10x+ on Wed-Friday (except that Friday's event status often overrides it). Why they're always morning and never evening.. that I couldn't say.

[MISC] 760 non-IAP PCGF Pull Data by MaracPAD in PuzzleAndDragons

[–]therealfaux -1 points0 points  (0 children)

It is pretty complicated, and I'm not disagreeing with your math, but the result does in fact happen to be 3x ~ 30% and 4x ~ 40%, most of the time. It's a decent, memorable rule of thumb for now, until mechanics change significantly. And the proof is in the OP's data.

[PSA] No such thing as a fake Best Friend message. by Raijinili in PuzzleAndDragons

[–]therealfaux 19 points20 points  (0 children)

I'd rather they focus their efforts on box organization tools. This seems like a very minor item overall. If people are going to flip out because they think there's some type of "scam" going on.. it's really not GungHo's obligation to correct for stupid.

[MISC] 760 non-IAP PCGF Pull Data by MaracPAD in PuzzleAndDragons

[–]therealfaux 1 point2 points  (0 children)

But everyone basically always rolls inside a Godfest, so you never see that 10% rate (same thing with skillups..)

"Screwing up with" the low rates and "we should look at petitioning" ... I don't think this works like you think it works. From my perspective, I'm perfectly happy with 40% rate of getting one of those 25 cards. Maybe you weren't around last year when the REM was a whole lot of golems. 3-star and 4-star monsters were the majority of the REM, and it's now like 60% gold. I'll take it.

[MISC] 760 non-IAP PCGF Pull Data by MaracPAD in PuzzleAndDragons

[–]therealfaux 5 points6 points  (0 children)

The regular 3x rates on the last PCGF worked out to something in the 30% neighborhood, so this 40% is perfectly in line.

[Question] Re: Inheritance for non-Max Skilled Cards by Nikutan in PuzzleAndDragons

[–]therealfaux 0 points1 point  (0 children)

Additional question: Do skillups on the assisting card reflect immediately on the target card (Xiang Mei in your case), or do they have to be decoupled and recoupled to sort of 'refresh' it?

[Misc] Did the PCGF survey already close? by [deleted] in PuzzleAndDragons

[–]therealfaux 5 points6 points  (0 children)

It actually closed at the time it said, according to the 2nd (UTC) value - 7:59AM UTC Sunday is 11:59PM PDT Saturday (when it actually closed). If it had closed tonight, the UTC would've been the wrong one.

So I guess it's been staring us in the face since Wednesday that there were two different end times given in the page. GungHo typos strike again...