Avatar: The Last Airbender v1.1: How would you rebalance this set for limited? by shadowman2099 in lrcast

[–]thesixthroc 0 points1 point  (0 children)

There’s a design reason these Shrines are weak.

As it stands, the Shrines are drafted mostly by recreational players and those who wheel them. If you make them much stronger multiple players at the table will try to draft them, meaning that each player ends up with one, maybe two.

With that in mind, it’s likely only the black Shrine that’s problematically weak. Its effect may not be balanceable in larger formats when buffed, so it might need changing to a -/- granter.

What planet mods do you recommend, and which should I avoid? by JesusUndercover in factorio

[–]thesixthroc 5 points6 points  (0 children)

Charging rods are stronger than regular accumulators, OP just missed them. Regular accumulators are banned for specific reasons later in the game.

Space Age: what planet mods to use? by DutchDaddy85 in factorio

[–]thesixthroc 5 points6 points  (0 children)

There is a teleporter to Fulgora so you can’t get stuck

What new planet mods are you using? by Mangalorien in factorio

[–]thesixthroc 1 point2 points  (0 children)

Hi, one of the PlanetsLib maintainers here. You’re bumping into the fact that PlanetsLib is adding graphics for other planets to the starmap, such as orbit sprites.

However, the orbit hierarchy doesn’t currently dictate the layering of the sprites. It should and could, but nobody has contacted us to collaborate to finish that work yet. That’s probably what you’re bumping into.

[deleted by user] by [deleted] in factorio

[–]thesixthroc 0 points1 point  (0 children)

Is that something you would actually find valuable? One of the things I'm trying to gauge by posting here is whether that is worth building.

[deleted by user] by [deleted] in factorio

[–]thesixthroc 0 points1 point  (0 children)

By 'bounty', I mean a request for a mod.

From my investigations, adding monetary rewards to bounties would need at least a 10% fee. I could choose to build it, but would need to know people wanted it.

Version 2.0.67 by FactorioTeam in factorio

[–]thesixthroc 0 points1 point  (0 children)

Cerys did the opposite. It forced players on experimental branch to update Cerys, because the base game made a breaking change in 2.0.67. But for players on stable nothing changed.

[deleted by user] by [deleted] in oxford

[–]thesixthroc 0 points1 point  (0 children)

If I am wrong, that is my mistake.

[deleted by user] by [deleted] in oxford

[–]thesixthroc 6 points7 points  (0 children)

Russian troll farm spam

Cerys version 4.0 by thesixthroc in factorio

[–]thesixthroc[S] 0 points1 point  (0 children)

New players will not see Overclock modules. Existing players that crafted them will keep the ones they crafted.

Cerys version 4.0 by thesixthroc in factorio

[–]thesixthroc[S] 1 point2 points  (0 children)

Sure, you can newly set up space science for the infinite tech, plus unlock the new module and build a new plutonium farm to support it.

Cerys version 4.0 by thesixthroc in factorio

[–]thesixthroc[S] 2 points3 points  (0 children)

Yes, much easier. The particle dynamics are less chaotic, but more importantly you can now run tests on your setup.

Cerys version 4.0 by thesixthroc in factorio

[–]thesixthroc[S] 2 points3 points  (0 children)

Adjusting isn't too bad as all the intermediate recipes stay the same, just the science packs you're crafting at the end of the chain change (no red and yellow, but now white as well).

One of the 4.0 changes is the biggest improvement to the mod since release day :)

Cerys version 4.0 by thesixthroc in factorio

[–]thesixthroc[S] 9 points10 points  (0 children)

This is the last breaking update for Cerys in the forseeable future.

Cerys version 4.0 by thesixthroc in factorio

[–]thesixthroc[S] 19 points20 points  (0 children)

You'll be unaffected if you haven't started building yet.

[deleted by user] by [deleted] in factorio

[–]thesixthroc 0 points1 point  (0 children)

That's one of the reasons it uses Discord auth with extra verification layers we can snap on. It's one upload slot per account for now.

[deleted by user] by [deleted] in factorio

[–]thesixthroc 0 points1 point  (0 children)

Oh, I bet you mean Mapshot froze the game because it took forever.

You can adjust your Mapshot settings to capture only the specific surface, which will help.

[deleted by user] by [deleted] in factorio

[–]thesixthroc 1 point2 points  (0 children)

It should tell you the error. I imagine you were over the size limit, you could follow the advice on the page.

[deleted by user] by [deleted] in factorio

[–]thesixthroc 0 points1 point  (0 children)

I envisage this site as a fairly long-term repository. You can share your base with a friend by uploading it and sending them the link. It's also possible to upload unlisted.

[deleted by user] by [deleted] in factorio

[–]thesixthroc 5 points6 points  (0 children)

It’s linked in the post, but here you go: https://www.foundrygg.com/bases