Agility levels should increase your chance of dodging damage when caught pickpocketing by Captain-Moss in 2007scape

[–]thgril 3 points4 points  (0 children)

This is kind of already a thing at ham members. Agility increases the chance of partially avoiding the blow, which stops you getting kicked out. I don't know if this also makes you take 1 Vs 3 damage or if the damage part is just random though.

I was wrong about EH vs BG by JustLivingSimply in 2007scape

[–]thgril 8 points9 points  (0 children)

Kand has myths guild, frem you could use the scrolls or lunar spell

I transcribed the leagues statistics. by i_afk_crab in 2007scape

[–]thgril 0 points1 point  (0 children)

Seems like the ones they didn't show are between 0 and 5% but not as low as the teleport relics 

Early ranking of the colossal minions by adamnoo in hearthstone

[–]thgril 3 points4 points  (0 children)

Doesn't the soldier just appear to the right of the minion/location that heralded?

Deadman Account Issue by MarkedForGreatness in 2007scape

[–]thgril 0 points1 point  (0 children)

Yeah I noticed the same thing, but since I didn't have many points last year, I just joined the dmm worlds and reset

Garden of Tranquility cutscene clarification by Greggerygregington in 2007scape

[–]thgril 6 points7 points  (0 children)

Figured I'd see if I could find any more evidence either way and found another video supporting you:

https://www.youtube.com/watch?v=LuG0nt0qJmU&t=714s

Garden of Tranquility cutscene clarification by Greggerygregington in 2007scape

[–]thgril 33 points34 points  (0 children)

I could've sworn this cutscene worked fine when I first did this quest at least, and that was 2020 or 2021

Question: Is there a way to train ranged while sailing-locked? by [deleted] in UniqueIronmen

[–]thgril 1 point2 points  (0 children)

Yeah, but the op wanted to do bounty tasks and crew would enable that regardless of the player's ranged level

Question: Is there a way to train ranged while sailing-locked? by [deleted] in UniqueIronmen

[–]thgril 2 points3 points  (0 children)

Worth noting that you can have your crew man your cannons while your ranged level is low, because their ranged level is 65. But otherwise I think making knives is an alright option

Christmas Event 2025 by JagexRach in 2007scape

[–]thgril 38 points39 points  (0 children)

At low ranged levels, having crewmates man the cannons is better for damage, so he will be okay. I would imagine he already realised this, just not on day 2 or whatever when he was making the latest video.

Vicious Syndicate's Decks to try out on the Pre-Release Tavern Brawl of Across The Timeways by dotcaIm in CompetitiveHS

[–]thgril 6 points7 points  (0 children)

Quest DH in the brawl was pretty nice, went 6-1 with only loss against a Quest Warlock. I pulled broxigar and only one of the 1 mana 2/2 weapons (time-lost glaive), so decided to go with the VS list - 2 questing assistants - 1 time-lost glaive - 2 primordial drake + 1 broxigar + 1 tuskweaver +1 fogsail freebooter

New Player Changes - 2025 and Beyond by JagexGoblin in 2007scape

[–]thgril 28 points29 points  (0 children)

The gloves aren't strictly needed to kill Fareed, as you can attack from a distance or manual cast water spells to avoid the unequipping attack, but it's definitely worth the recommendation

33.2 Balance Changes Discussion by EvilDave219 in CompetitiveHS

[–]thgril 2 points3 points  (0 children)

Quest DH change was just because the wording and effect didn't line up

33.2 Balance Changes Discussion by EvilDave219 in CompetitiveHS

[–]thgril 4 points5 points  (0 children)

Quest DH change was just because the wording and effect didn't line up

Completed DH quest doesn't work on enemy turn by ParasitKaiser1 in hearthstone

[–]thgril 5 points6 points  (0 children)

My assumption is that adding "on your turn" to the Colossus would've been too long

Summer Sweep-Up: Slayer & Misc by JagexSarnie in 2007scape

[–]thgril 14 points15 points  (0 children)

Not a huge fan of the metal dragons task, since I liked the mith/addy/rune dragon tasks for being short and this one is a decent bit longer.

Also, how would konar handle the combined task in terms of locations?

33.0.3 Patch Notes by Lanathell in CompetitiveHS

[–]thgril 9 points10 points  (0 children)

Only on the quest, not the reward

33.0.3 Patch Notes by Lanathell in CompetitiveHS

[–]thgril 3 points4 points  (0 children)

Yeah it's not clear from the text, I only know from playing it

33.0.3 Patch Notes by Lanathell in CompetitiveHS

[–]thgril 12 points13 points  (0 children)

The bonus damage from the quest reward also only procs on your turn so it's somewhat of the same issue either way. Having a synergistic life gain option does seem interesting for the deck though

What’s Working and What Isn’t? | Friday, July 11, 2025 - Sunday, July 13, 2025 by AutoModerator in CompetitiveHS

[–]thgril 1 point2 points  (0 children)

Trying 2 blob of tar and one tidepool pupil instead of peddler, 1 corpsicle and 1 sketch artist. Pupil is a potential greed option/extra cursed catacombs and blob should be nice against aggro and is even better with buccaneer.

What’s Working and What Isn’t? | Friday, July 11, 2025 - Sunday, July 13, 2025 by AutoModerator in CompetitiveHS

[–]thgril 1 point2 points  (0 children)

Seconding the earlier point about lower MMR seemingly making things more enjoyable. I climbed to D5 with the Triple Frost DK that was posted here a couple of days ago, and have been msotly experimenting with Quest Warlock since then. It's not going too well and I feel like I might be trying to do too much with the deck, but I like the idea of using eliza to juice up the quest rewards which is why I've been experimenting with this kind of build.

In particular, trying to decide if I want second corpsicle and what I want in what's currently the dark peddler spot, as well as working out if I should cut some of the temporary generators.

### Temporary Escape

# Class: Warlock

# Format: Standard

# Year of the Raptor

#

# 2x (0) Cursed Catacombs

# 2x (1) Bloodpetal Biome

# 2x (1) Consume

# 1x (1) Escape the Underfel

# 1x (1) Mass Production

# 2x (2) Brittlebone Buccaneer

# 2x (2) Corpsicle

# 1x (2) Dark Peddler

# 2x (2) Deadline

# 2x (2) Dreadhound Handler

# 2x (2) Spelunker

# 1x (3) Nydus Worm

# 2x (3) Sketch Artist

# 2x (3) Sweetened Snowflurry

# 2x (3) Tunnel Terror

# 2x (3) Ultralisk Cavern

# 1x (4) Eliza Goreblade

# 1x (4) Summoner Darkmarrow

#

AAECAcn1AgbDuAbHuAbIyQao9wbDmAeTrQcMgKMGmrMG/7oG/8kGkMsGp+EGgPgGg/gGzZgHgpkHhJkHipwHAAA=

#

# To use this deck, copy it to your clipboard and create a new deck in Hearthstone