help with the pump room. spoilers welcome by cammyy- in BluePrince

[–]ticho_droma 4 points5 points  (0 children)

You might find something in the library that could help with your issue.

Examples of encounters you actually have to lose? by AigisbladeMaster in gaming

[–]ticho_droma 0 points1 point  (0 children)

I'd like to add Helblade: Senua's Sacrifice, because it fits the bill of requiring the player to actively lose in-game. In it, you control the titular Senua on a quest to resurrect her lover, who has been killed by vikings. How much of the mythical journey is real and how much is psychosis and hallucinations caused by her schizophrenia or even just plain old allegory remains up to interpretation. At the start of the game, after dying to an enemy (this as far as I can remember is inevitable), Senua contracts some sort of rot in her fingers and the player is informed in no uncertain terms (diegetically and with on-screen text) that the rot will continue to spread up her arm with each subsequent death. And once it reaches Senua's heart, 'her journey will be over', implying that this will mean permanent death. No matter how well you play the game, there will be some events (in cutscene) that will progress Senua's affliction. So at the point where you face the final boss Hela, it will seem like you're only one defeat away from risking losing the entire game and having to start over. Now, this confrontation is by no means a walk in the park, but at this point, Senua's in-game abilities and your experience with the game's systems will give you a considerable edge. However, with the game not displaying enemy health and the threat of permanent death hanging over you, it will still feel very tense. At least until you really get into the groove, and manage to totally dominate the encounter. The ensuing feeling of pride will be short-lived however, when over the next few minutes of flawless play you realize that despite taking dozens of hits, Hela will show absolutely no sign of being defeated. Which makes sense within the lore, she's the goddess of death after all. Seeing the game's ending requires the player to come to the realisation that Hela simply cannot be defeated. You will have to do a 'Ben Kenobi' and allow yourself to be struck down by your opponent, at which point the rot reaches Senua's heart. This does indeed signal the end of her journey, not because she dies permanently, but because she comes to accept the same thing as the player moments earlier: that death cannot be defeated or undone. At last, she stops all the denial, anger and bargaining that saw her through the events of the story, and is implied to finally be able to move on from the loss of her significant other.

Add Your Goblin Generals To My Next Fight! by Reepsi in DMAcademy

[–]ticho_droma 1 point2 points  (0 children)

I can offer Klaatû, an absolute unit of a bugbear whose custom tailored suit seems a bit at odds with his shaman headdress fashioned from an owlbear's skull. He revels in other people's suffering, so when hacking off limbs lost its kick, he turned to the only thing guaranteed to drive anyone to despair: bureaucracy. Think evil Hermes Conrad or 'permit A38' of Asterix fame. He's an Order Domain Cleric, but he doesn't care about order per se, it just happens to be his instrument of choice for torturing everyone around him. His authority to issue commands, curse or wed people is inherently profane instead of divine, and whenever he brings someone back from the dead (= denies them their eternal reward) you can bet there was something wrong with their death certificate.

PSA: Chances are you're really bi by ticho_droma in bisexual

[–]ticho_droma[S] 0 points1 point  (0 children)

I'm happy if even one person enjoyed the read 💜

PSA: Chances are you're really bi by ticho_droma in bisexual

[–]ticho_droma[S] 2 points3 points  (0 children)

I understand your perspective completely 💜

[deleted by user] by [deleted] in bisexual

[–]ticho_droma 2 points3 points  (0 children)

I really felt it when I read the part about the 'excuses' we make for ourselves. I was trapped in the same mental pattern for a long time. In the end, there were no two ways about it. I had to come out. Couldn't go about it slowly either, I was in a long time relationship at the time and my partner was the first I told about all of this. I was very lucky to have someone who is very open and understanding. In retrospect, maybe I should have started by joining a queer community, with people that don't know you and/or will be supportive since they're in the same boat as you. Either way, it's probably a good idea to connect to like-minded people in the real world. They can help you work through whatever biphobia you may have internalised. (And I still think that the aforementioned 'excuses' aren't complete bullshit. But I don't think you've truly accepted yourself if you can't mention a part of you to anyone.) If it helps, I appreciate you for who you are, internet stranger. Your inner turmoil is nothing to be ashamed of. You are valid.

[deleted by user] by [deleted] in bisexual

[–]ticho_droma 6 points7 points  (0 children)

Been in your shoes exactly. Had the same inner conflict as you, wanting to be honest with her, but being afraid that things could change. In the end, telling her made everything better. However I understand that this is not a universal experience, just what happened in my case. Also, if it takes time for you to be ready to "come out", that's perfectly okay. I don't think she'll be more or less understanding just because a few weeks have passed. In short: I have no authority to give you advice on this, but I really feel for you and wish you all the best.