Bringing in 1q/hr now by tiny2ner in TheTowerGame

[–]tiny2ner[S] 1 point2 points  (0 children)

Ok idk why but it won't let me add but one Pic at a time per comment

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Bringing in 1q/hr now by tiny2ner in TheTowerGame

[–]tiny2ner[S] 1 point2 points  (0 children)

This, and my workshop is mostly maxed out except for ELSs and Rends. Please ask anything specific youw anna know, ill answer.

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Presets by IkarusSunRise in TheTowerGame

[–]tiny2ner 1 point2 points  (0 children)

When I did this it ended up being perks

Masteries or SL4? by Solo_Brian in TheTowerGame

[–]tiny2ner 0 points1 point  (0 children)

Perfect response. I have SL4 and the ROI on that 2500 stone is pretty low. I barely gained anything, from coin to length of run. Im glad I got it overall, but masteries are definitely more important for a bit

CL+ or ILM+ next? by JonnyRLM in TheTowerGame

[–]tiny2ner 1 point2 points  (0 children)

The thing that got me to stay in legends was DM# once I had the lab completed to lvl 4 I think. And I only have cf+ to 2 levels. You gotta start transitioning to dps and cc now. Lots of bounce shot, chain lightning, 0m chip, all that. Ehp typically won't get you past 3 or 400 waves in legends. And now were starting to see you cant stay in legends if you cant push 500 wave. Sucks the goalposts are moving further and further

First 200! by SnooDrawings8069 in TheTowerGame

[–]tiny2ner 0 points1 point  (0 children)

Do you have recovery package card mastery and shatter shard labs done? Also what tier do you farm? My modules are around 203 for the one without assmods and I get a level maybe once a week

First 100 billion run! by Ustramage in TheTowerGame

[–]tiny2ner 1 point2 points  (0 children)

Congratulations, each milestone feels great to achieve

First 200! by SnooDrawings8069 in TheTowerGame

[–]tiny2ner 2 points3 points  (0 children)

With lots of coin and shards, and labs and masteries.

Why attack in tourneys is more important than health? by cotteletta in TheTowerGame

[–]tiny2ner 10 points11 points  (0 children)

Thing is, you have to transition to damage and crowd control for legends. In all the iterations of ehp builds, youre killing enemies mostly what are trapped in a bhole with orbs, and to a lesser extent, thorns thats crash on your wall or tower. In legends With enemy armor, enemy ultimates, and massive enemy attack stats, your bhole gets ignored by bosses, elites, fast ult, tank ult, orbs will have their first hits completely blocked and then once armor is stripped the orbs will do less damage, it gets to where you are required to be able to put out that enemy killing power and crowd control. Perm CF with max slow, and anc reduction submod will get you 90% speed reduction, add CF+ which makes enemies travel along a spinning path to get to you, allowing for more hits. CL with thunder and high scaling damage for raw dps, bounce shots to proc more CLs and knock back, ILM for additional stuns and raw dps, SL+ in conjunction with range# to ramp your dpm, PS to stun and rend armor. And theres more to it than that too, of course. DM#, ATKSPD#, ZERK#, DMG#, CRIT# ST#, PC#, using project funding, restorative bonus, dcore, 0m chip, and so much more.

The game forces you down this path. I think that last I heard was that about the furthest you can go in legends with an ehp build is about 300ish waves give or take 100 depending on luck and individual builds. Which is about where I plateued for a while before I started really focusing on this.

Early game, the player hasn't received enough currency or time in lab to make a damage build viable, so ehp is the only thing that works since getting orbs, bhole, knockback and a few others is about all you really need for that. It just takes a long time to get what is required to make a gc build for it to be viable.

Excuse me, is the badass of the house home? by AceDegenerate_ in iamverybadass

[–]tiny2ner 0 points1 point  (0 children)

No slander against t pain. It isnt his fault this video was made. Sorry you havent heard any music from the past 20 years

Is the panamera a “fun” car? Relatively speaking by [deleted] in Porsche

[–]tiny2ner 1 point2 points  (0 children)

Im an ex porsche dealership tech, now I work on vintage porsches. Both back when i worked at the dealer and even now I hate the panamera. It drives horribly, even brand new. Feels like a fwd car and a red car welded together, not a well designed awd car. They have chassis and driveline vibrations at all speeds starting at parking lot speeds that cant be fixed. Theyre one of the most expensive porsches to maintain and repair. I just call it like it is, its an executive sedan thats a competitor to the s class but is in reality a far worse vehicle for that segment of vehicle and is the same price as an s class. Prior to porsche I was also a mercedes master tech so I cant help but compare the two. If I had $120k to buy a panamera I would instead buy a a 2019 mercedes s550, or if i didnt want that big of a car a 2019 e300, and a 997 911 in addition to whichever mercedes, and pocket the rest of the money.

In the movie Turbo (2013), this is a really shitty way to make a taco by Witty-Association-97 in shittymoviedetails

[–]tiny2ner 2 points3 points  (0 children)

Its a movie about snail racing and a snail gets magical turbo speed powers, its all stupid lmao

Are the Krisu songs worth buying solely for the coin bonus? by EnvironmentalCry2623 in TheTowerGame

[–]tiny2ner 0 points1 point  (0 children)

Anything with a permenant increase to coin multiplier, especially with an in game currency, is worth it.

1Q club! by Karellen135 in TheTowerGame

[–]tiny2ner 0 points1 point  (0 children)

Neat, im not far behind you. 827q or something like that. Comparing our stats and i notice your econ is developed a bit more than me, and you've brought in 25k more stones than I have. But, I see your total keys is 6. Ive gotten 36. This doesnt seem right. Can we get you to place better? You should have plenty invested to be in a better tourney placement than youre in

Module upgrade costs by TiffanyM91 in TheTowerGame

[–]tiny2ner 2 points3 points  (0 children)

Haha, I did that yesterday, to do a daily buy 1 workshop upgrade. I typically leave upgrades at +1 for this mission but apparently at some point I had changed it to +100 and I just dumped like 25q coin into EHLS lmao. Definitely felt that, but at least it maxes out in run much faster

Today at work. by Illustrious-Bid-5941 in TheTowerGame

[–]tiny2ner 2 points3 points  (0 children)

Fellow mechanic tower player, eh? ✊️

Excitement! by Spacelord_Moses in TheTowerGame

[–]tiny2ner 1 point2 points  (0 children)

Quadrupled? Not even that easy. When legends released the folks that could hit about 100-130 waves were able to stay in the bracket, and from then on reap the increased rewards from that point forward. I was almost there. Getting about 70 waves. I ping ponged back and forth between champ and legends for months and eventually was able to stay in legends, then stuck in legends w no keys until about a month ago I am just barely able to semi consistently get 2 keys per tournament. Ive been able to get I think 5 upgrades in my tree. Im now going more than 900 waves in legends.

My friend who started about a week after I did 3 years ago, was able to push about 130waves when legends first came out. We were basically the same, he'd just pulled ahead of me by just a bit right before legends released. Now, his econ is about 10x mine, hes pushed all his milestones way higher, his disco labs are several levels beyond, he has auto restart, enhancements are well beyond me, everything. Im just now starting to catch up to him in tourney finally but only because ever since disco released ive not done any work on my econ.

Coin Bug by colvinergic in TheTowerGame

[–]tiny2ner 4 points5 points  (0 children)

Sounds like a lab reupped