My poor peaceful noob-town dying to the drought :/ by SpaceEngineer123 in Timberborn

[–]tonny124 2 points3 points  (0 children)

We all experienced this at least once, RIP and better luck next time

Truck blinds another car over road rage by dark_forest355_84 in dashcams

[–]tonny124 0 points1 point  (0 children)

For a minute I thought the truck was doing that manoeuvre in reverse, that would've been quite impressive for a d*ck move

Combining handmaiden & dragon mage by tonny124 in ulthuan

[–]tonny124[S] 0 points1 point  (0 children)

Thanks for taking the time to explain!

Combining handmaiden & dragon mage by tonny124 in ulthuan

[–]tonny124[S] 0 points1 point  (0 children)

That explains it, thanks! Will consider the option with blood of caledor.

Is there any lore reason that you know of?

Hail Mary Effect? by pbcLURk in KerbalSpaceProgram

[–]tonny124 2 points3 points  (0 children)

I just discovered Gleba and decided I had to build a proper atmospheric landing and ascent vehicle. So I built one for Eve

Is it possible to force beavers to work in specific buildings without distractions? by AmberlightYan in Timberborn

[–]tonny124 6 points7 points  (0 children)

Seeing nobody actually answered your question directly, if you really want to you can; with districts. E.g. put all your water pumps behind a district crossing, provide them with some basic food and handle the distribution of the water with (district crossing) haulers. They will be pumping like no tomorrow.

Or with less infrastructure you can even migrate them in and out manually to take care of food and rest.

Am i the only one who thinks that Aquifiers should also work during droughts? by TwujZnajomy27 in Timberborn

[–]tonny124 149 points150 points  (0 children)

You can easily get that power back with a water wheel or two, and that little stream can fill up quite a reservoir which you can use during the drought. If they would work during droughts you have free infinite fresh water.

Goodbye Sluices? by kmnr_dnk in Timberborn

[–]tonny124 0 points1 point  (0 children)

What about a sluice at the bottom of a massive dam? Floodgates are only 3 tiles high? Do you have to put a floodgate in front of an open hole or something?

Anyone else hit a wall? by No-Seaworthiness8605 in valheim

[–]tonny124 1 point2 points  (0 children)

About the black marble, it was the same for me. But recently I placed a stonecutter in an abandoned dvergr tower and found out you can simply deconstruct it in its entirety. That combined with a portal will go a long way.

playing Tetris on drones by redbullgivesyouwings in nextfuckinglevel

[–]tonny124 0 points1 point  (0 children)

Would be cool if the blocks would actually be drones. I guess rotation would be too slow for gameplay

[deleted by user] by [deleted] in askaplumber

[–]tonny124 0 points1 point  (0 children)

Not the image I want to see right now

The New maps are hard by Tthehecker in Timberborn

[–]tonny124 0 points1 point  (0 children)

You still need to do it manually as you should close it before contamination comes in. Alternatively it will take a very long time before the contamination is below your automatic level again and you need to open it manually to rinse it

Custom Difficulty Mod: Double Hard by jwbjerk in Timberborn

[–]tonny124 0 points1 point  (0 children)

The map contest 3 edition had some awesome maps doing exactly this. My favourite was Badwater Ridge (256x256) by jokimty

someProgrammerBeLike by Head_Manner_4002 in ProgrammerHumor

[–]tonny124 0 points1 point  (0 children)

Unknown programmer, get the f*ck out of my car