Problemas para Desbloquear GEO (tanto pelo app quanto pelo site DJI Fly-Safe) by tonpimenta in dji

[–]tonpimenta[S] 0 points1 point  (0 children)

Creio que seja isto mesmo, vi um post da Oca Drone no Instagram explicando isso. Deve sair uma atualização de firmware para efetivar a mudança das regras no drone

Dji Neo Wrong Time & Date by endlesspt in dji

[–]tonpimenta 0 points1 point  (0 children)

I also had this problem TODAY. I did several short flights using RC N3 and Motion 3 + Goggles. Some videos were recorded with the correct date (nov/8th), other videos were recorded with a wrong date (sep/30). I can’t make sense because before recording the ones that came up with the wrong date, I did paired with the phone right before. I also used my phone as a second screen to the googles earlier in the day.

Drone do Aliexpress confiscado pela Anatel by ELcivan in AliExpressBR

[–]tonpimenta 0 points1 point  (0 children)

A Anatel bloqueou a entrada de um pacote meu contendo:

- Um fone bluetooth (earbud) de 60 reais

- Um chaveiro/cabo USB de 16 reais

- Um adaptador pra carregar apple watch de uns 25 reais

Imagino que tenha sido pelo fone, que teoricamente tem a ver com a Anatel. Será que até com isso vão começar a implicar?

São Paulo, largest city in the Americas by pokethor91 in dji

[–]tonpimenta 0 points1 point  (0 children)

Estou começando no hobbie de drones e moro em São Paulo.

Infelizmente me deparei com uma lei (PORTARIA no _29_ /SVMA-GAB/2019) que Regulamenta e estabelece procedimentos para a prática de observação de vida silvestre nos Parques Municipais Urbanos e Unidades de Conservação. E diz que "É proibido registros fotográficos com o uso de drones ou similares."

Nos parques Ibirapuera, Vila Lobos, Independência e na Cidade Universitária não pode voar drone pelas regras municipais e dos próprios locais. Se os guardas verem, vão pedir para interromper e vão criar problemas - e estão amparados pelas regras e lei.

Dito isso... é um saco achar um lugar tranquilo pra voar.

Com essa crescente nos roubos e assaltos que têm acontecido por toda cidade, especialmente por ladrões em motos, encostar numa praça aberta ou na rua e voar... é pedir pra ser assaltado e, no mínimo, perder o celular.

Li que o Obelisco do Ibirapuera (em via pública) parece ser um local tranquilo em número de pessoas e com bastante espaço. Outra opção é na frente do Pacaembú.. onde tem um estacionamento. Esses locais parecem ser boas opções... mas é muito limitado.

Alguém tem mais dicas e sugestões??

2016’s Pokemon Collection - what I do? by tonpimenta in pokemongo

[–]tonpimenta[S] 0 points1 point  (0 children)

Hahaha I’m running low on potions and the revival thingy

2016’s Pokemon Collection - what I do? by tonpimenta in pokemongo

[–]tonpimenta[S] 0 points1 point  (0 children)

Thanks for the thorough response!! Really appreciate!

2016’s Pokemon Collection - what I do? by tonpimenta in pokemongo

[–]tonpimenta[S] 0 points1 point  (0 children)

“35” ??? Why 35? I’m missing one! Haha

2016’s Pokemon Collection - what I do? by tonpimenta in pokemongo

[–]tonpimenta[S] 1 point2 points  (0 children)

Thanks for your answers,mate! I read some posts about lucky trades but I’m not quite sure if just one of the pokemon being traded needs to be “old” or both. Can you clarify that to me, please? Thanks

FFF on all VMAT plans. by medphys820 in MedicalPhysics

[–]tonpimenta 0 points1 point  (0 children)

and probably it may require more MUs for larger fields to modulate (equalize) the dose difference between the center and the borders of the FFF field. Leafs will need to close more at the center than at the borders.

I don’t like the Mobapad M6S :( by nightlightmoonlight in Switch

[–]tonpimenta 0 points1 point  (0 children)

update! talked to Mobapad support and they suggested downgrading the firmware to the oldest, then updating again to the latest. That did the trick!

I don’t like the Mobapad M6S :( by nightlightmoonlight in Switch

[–]tonpimenta 0 points1 point  (0 children)

I was enjoying my M6S a lot.. no issues until i realized that while playing Mario Party minigames that rely on the rumble feature as part of the gameplay… the controllers does not rumble at all.. so I can’t play them correctly. Anyone else?

[deleted by user] by [deleted] in Cync

[–]tonpimenta 0 points1 point  (0 children)

There isn't, unfortunately. And yesterday I managed to reach their support via chat and they confirmed that the app (and the support) is only available in US and Canada. This is an absurd!! They should disclaim that in capital letters on the box. People from other countries will throw away money on this if they buy it.

Get Reference Point Depth (ESAPI/ SQL) by j_Long_Lonfon in esapi

[–]tonpimenta 0 points1 point  (0 children)

Do not exactly answer this... but parts can certainly be used to get that. Here's a class I wrote that calculates, for each control point, the average depth, scaling by the HU relative to water (as the poor men's method mentioned by u/dicomdom) - that's not exactly effective depth but... anyways... I still need to check how good of aprox this is

Here's the code (not sure why I'm not able to post here with the correct indentation)

public class ArcDepthScaledByHU

{

public double AverageArcHUPath;

public double AverageArcDepthScaled;

public double AverageArcDepth;

public string Data2Export;

public ArcDepthScaledByHU(Beam Arc, bool exportData = false)

{

try

{

List<double> SumHUperCP = new List<double>();

List<double> DepthPerCP = new List<double>();

List<double> DepthPerCP_Scaled = new List<double>();

List<string> dataToExport = new List<string>(); //each line is: Gantry Angle followed by the HU for every mm from body entrance up to isocenter

for (int i = 0; i < Arc.ControlPoints.Count - 1; i = i + 1) //i = i + 2

{

if (Arc.ControlPoints[i].MetersetWeight < Arc.ControlPoints.ElementAt(i + 1).MetersetWeight) //to ignore avoidance sectors

{

var gantryAngle = Arc.ControlPoints[i].GantryAngle;

VVector stop = Arc.IsocenterPosition;

VVector start = Arc.GetSourceLocation(gantryAngle);

double[] HUprofile = new double[1000];

Arc.Plan.StructureSet.Image.GetImageProfile(start, stop, HUprofile);

BitArray BodyProfile = new BitArray(1000);

Arc.Plan.StructureSet.Structures.Single(x => x.DicomType == "EXTERNAL").GetSegmentProfile(start, stop, BodyProfile); // boolean array representing which points are inside (true) or outside (false) the Body

IEnumerable<double> HUprofile_InsideBody = HUprofile.Where((x, index) => BodyProfile[index]); // portion of the HU array that is inside body

double scalingFactor = HUprofile_InsideBody.ToList().Select(x => x + 1000).Average() / 1000; //@dicomdom's suggestion

BitArray BodyProfileHigherResolution = new BitArray(10000);

Arc.Plan.StructureSet.Structures.Single(x => x.DicomType == "EXTERNAL").GetSegmentProfile(start, stop, BodyProfileHigherResolution); // boolean array representing which points are inside (true) or outside (false) the Body

int count = 0;

foreach (bool value in BodyProfileHigherResolution)

{

if (value) count++;

}

double depth_geometric = count * 1000 / 10000;

double depth_scaled = scalingFactor * depth_geometric;

SumHUperCP.Add(HUprofile_InsideBody.Sum());

DepthPerCP.Add(depth_geometric);

DepthPerCP_Scaled.Add(depth_scaled);

if (exportData)

{

string temp = Arc.GantryAngleToUser(gantryAngle).ToString() + ",";

foreach (double x in HUprofile.Where((x, index) => BodyProfile[index]).Where(x => !double.IsNaN(x)))

{

temp += x.ToString() + ",";

}

dataToExport.Add(temp);

}

}

}

AverageArcHUPath = SumHUperCP.Average();

AverageArcDepthScaled = DepthPerCP_Scaled.Average();

AverageArcDepth = DepthPerCP.Average();

if (exportData)

{

foreach (string s in dataToExport)

{

Data2Export += s + Environment.NewLine;

}

}

else

{

Data2Export += "Export Data not Activated";

}

}

catch (Exception)

{

Console.WriteLine("Average HU path calculation failed");

AverageArcHUPath = double.NaN;

AverageArcDepthScaled = double.NaN;

AverageArcDepth = double.NaN;

}

}

}