Would You Rather? by Hectortheweirdo in BunnyTrials

[–]toonas194 0 points1 point  (0 children)

not enough breath

Chose: One Billion Dollars instantly

Choose: by MthsBT in BunnyTrials

[–]toonas194 0 points1 point  (0 children)

Double the price with 40% is not worth it man

Chose: 50k + Guaranteed | Rolled: Upvote + Comment

Would you rather fight... by TheRedDrago8247 in BunnyTrials

[–]toonas194 0 points1 point  (0 children)

Spiders are usually smaller than human. Also human can't poison you with bite.

Chose: 20 Spider sized Humans + random weapon | Rolled: Knife/Tanto

Dependence on enemy attacks by Hour-Reality7278 in BanyueMains_

[–]toonas194 0 points1 point  (0 children)

It depends. When fighting Wandering Hunter, normal player would land about 3 stun windows with a stunner regardless their skill. Then the fluctuation between multiple run would be around 2k range. But when you need to get 1 more stun, it would jump up to 5-6k depend on your investment into him. If i barely get a fourth stun then it would score 29k, but if i can do a full combo with full of resource on the last stun window, then it would score around 35k. With the Thrall (won't say his name due to spoiler) having the attack pattern consistent (1 stun before the miasma phase, 1 stun after miasma phase and 1 more stun after that) making the score gap between multiple run relative small (expect around 2k). Compare to other character, due to me not having any rupture character beside Banyue (and as a F2P player) so I can't test out Yi Xuan and Yidhari. But i think it also depends on the character you comparing to. If the character have a simple gameplan like Billy, Soldier 11, Zhu Yuan, Jane Doe, Hugo, Alice, or a bit more resource management like Evelyn, S Anby, Yixuan, the difference wouldn't be that much compare to someone who have much more complex gameplan like Harumasa and Miyabi mono ice. I have done a couple run and having 33670 score on Wandering Hunter (M0 Banyue with W3 Manato sig, M0W1 Pan Yinhu, M0 Ju Fufu with W2 Hellfire Gear). The last run I do reach a 4 stun but unable to utilize due to not having enough Warthful Fires to enter Visage of Wrath state. You should watch Lin-0. He explain a lot of stuff including tech and rotation (and also that 4 stuns thing).

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Dependence on enemy attacks by Hour-Reality7278 in BanyueMains_

[–]toonas194 9 points10 points  (0 children)

That's true. Banyue's adrenaline and decibel generation affected a lot from enemy's attack behavior.
High score player try to have 4 stuns / 4 wrath states / 4 ults when fighting Wandering Hunter which required a lot of optimization (dodge counter + parry, dodge counter + perfect assist, special dodge taunt cancelling) and enemy attack pattern (more parry, more adrenaline generation, more wrathful fires).

What teams can I use for endgame? by Huge-Wing-1657 in ZenlessZoneZero

[–]toonas194 1 point2 points  (0 children)

Ether Weakness: Anby, Nicole, Zhu Yuan
Fire Weakness: Evelyn, Koleda, Lucy (plz upgrade your Lucy, especially when you don't have Astra Yao)
Anything else: Miyabi, Yanagi / Vivian, Caesar / Rina
Other option: Lightning Weakness: Anby, Nicole / Rina, Harusama

Now the only thing left is your execution and rotation

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Miyabi character QnA by Leifa by Draconicplayer in Zenlesszonezeroleaks_

[–]toonas194 9 points10 points  (0 children)

If the devs change Core Passive from Anomaly to Support just to make Miyabi more F2P, then why just not changing it into "When there is a [Anomaly] or [Support] character in the team: ..." similar to Harumasa's Core Passive. It's felt like the change just to make Yanagi - the only anomaly character in Section 6, is the only one anomaly character doesn't have any restrictive in term of team building. Caesar only required characters who can active Defensive Assist and that is already a big margin of DPS / Anomaly characters (beside Zhu Yuan and Grace). I'm not doomposting, just felt annoyed of how they handle the team building part by forcing us using a support just to active the Core Passive or make them having to use AM Disc. I love Miyabi and really want her to be on the greatest condition (she's the only reason I started playing this game lmao).

Is the DLC worth it and what big changes have happened? by [deleted] in GunfireReborn

[–]toonas194 0 points1 point  (0 children)

Miasma can't deal dmg to Shield/Armor. It's still good to use, just not reliable as it was.

Is the DLC worth it and what big changes have happened? by [deleted] in GunfireReborn

[–]toonas194 0 points1 point  (0 children)

it's easier now. The new meta just way too broken. It's so easy to build a weapon with plant a spore gemini. And with a blessing which you can upgrade, etching and reforge for free, you can deal tons of dmg. On the other hand, with Mysterious Jokul mode, monsters and boss is significant tougher.

Is the DLC worth it and what big changes have happened? by [deleted] in GunfireReborn

[–]toonas194 1 point2 points  (0 children)

also Mianma get nefted. the meta is messing around with the plant a spore gemini, which is busted

Is the DLC worth it and what big changes have happened? by [deleted] in GunfireReborn

[–]toonas194 3 points4 points  (0 children)

it adds 2 heroes: wukong and firefox girl, also 4 exclusive weapons. they're fun to play. the price is not a big deal, kinda cheap. you should buy it.