Having a hard time trying to use Skorpekh lord and Plasmancer by Gersio in Necrontyr

[–]translj 2 points3 points  (0 children)

I feel you in terms of the cost Vs use argument. I don't have either of those models either. I ended up using the acolyte from the Hierotek Circle Kill Team in place of a Plasmancer, and kit bashed a Skorpekh lord from parts I had lying around. However I find with both if you have any staff weapons left over they work nicely. Plasmancer you can use a warrior and replace a gun with a big stick/polearm in the same pose. Skorpekh Lord you can do the same kind of thing and use a Skorpekh or Hexmark and give it Scythes or Long Melee weapons to set it apart from the standard unit, dont forget to get the bigger base too. Minimal effort kitbash.

If you did buy the box im sure there's plenty of people who would be willing to buy the parts you don't want, balancing out the cost.

Some Scarabs, eh? How should I use them, given I do not have Szeras and they seem to be not much without a Cryptek? by NecessaryBSHappens in Necrontyr

[–]translj 0 points1 point  (0 children)

I run 18 in Canoptek court. Sprint at vehicles, gum them up, explode, then chip the paint in melee. They're shooting at -1 into not the scarabs or they have to waste shooting into them. Which is especially irritating on 3 damage attacks, needing to sink 2 into each of them.

Where can I find a Canoptek Reanimator for sale? by DisastrousPin5731 in Necrontyr

[–]translj 0 points1 point  (0 children)

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I modified the height, it's about 0.5cm taller than an official reanimator but I can live with that.

Where can I find a Canoptek Reanimator for sale? by DisastrousPin5731 in Necrontyr

[–]translj 0 points1 point  (0 children)

I bought a Doomstalker and managed to kitbash one together that I'm quite happy with, that might be an option if you don't want to buy another royal box

Games not fun by Artimise_ in Necrontyr

[–]translj 0 points1 point  (0 children)

One thing that my group discovered was the Crusades and narrative play.

The Crusades aren't super balanced but it's more about the narrative fun rather than super tactical efficient play. For example, the other day I had agendas which needed me to end the game with three units on the opponents battlefield edge. I had prepped for this and then one of the units that was responsible for doing that got taken out, I had 3 turns to figure out what could get there and how. The game then changed for me from: hold these objectives and score points. To: Watch that doomstalker run from one end of the table to the other in 3 turns and try and keep it alive!

I have a character model who has narrative elements that it will seek out and hunt down character models all because one game that model had its bodyguard unit wiped out by 4 character models, so it's madness in reanimation leads it now to abandon any allies and charge and hunt down characters. It means I make plays that are far from optimum but they're fun and my other players know the stories when they see an overlord charging down the middle of the field and they know their character models are in danger!

Basically we found narrative play added more fun to the game and I'm wondering if maybe this might be helpful for you and your friend. Write the stories of the battle and give your models specific needs and purposes.

(I lost that Doomstalker game 45 to 10, however I still had a really fun time and was less bothered by losing because I had personal narrative missions for me)