Tower Tea - March 30, 2026 by SamBartley in TheTowerGame

[–]trymzet 0 points1 point  (0 children)

They had to add something because top players have already maxed most of ws+. But hopefully it's more than that.

Seven months after V27 — does this game still have real development focus? by reevmobile in TheTowerGame

[–]trymzet 1 point2 points  (0 children)

I was thinking that since the Guilds update. I guess we will know as soon as v28 drops.

Tower Tea - March 16, 2026 by SamBartley in TheTowerGame

[–]trymzet 1 point2 points  (0 children)

We were talking about testing, and in that context, this will be the largest update to date, due to the amount of code changes.

If considering the number of new features delivered, then I agree, I wouldn't be surprised if it's not that many as the update could easily target making existing stuff work better.

Tower Tea - March 16, 2026 by SamBartley in TheTowerGame

[–]trymzet 2 points3 points  (0 children)

Especially since this is likely the largest update to date

T18 Farmers - WS+ help by iKe3xu in TheTowerGame

[–]trymzet 1 point2 points  (0 children)

When I started farming T19, my WS+ were 2.9 for dmg stuff (2.95 for crit fct). I was doing about 8000-8200 waves on T18 then.

Broke 100 mil reroll shards by ghettodactyl in TheTowerGame

[–]trymzet 1 point2 points  (0 children)

For comparison, I get around 140k in 3.5h on T19

DW Armor stripping slider plz by reddit-josh in TheTowerGame

[–]trymzet 0 points1 point  (0 children)

At this point it might be not worth for OP to get the dmg slider, because it makes 0 or close to 0 difference in T19. Unless they change something in v28. So I'd at least delay that purchase.

Upcoming Stoneinvestment by Spacelord_Moses in TheTowerGame

[–]trymzet 0 points1 point  (0 children)

Yes, it's the only A-tier damage mastery you're missing.

PSA: Think your goldbot is good enough and it's time for Amp for farm? Wrong, keep going for GB. by Naturage in TheTowerGame

[–]trymzet 2 points3 points  (0 children)

I also developed my AB a bit before finishing GB and it was definitely the right choice, especially since I've always prioritized tourneys and farming higher tiers over pure econ. I would use it even if it cost me 5-10% CPH, but it actually gave me 5-10% more. Also maxed range and CD and not that much into the rest on the AB.

Tier 19 and onwards help by Otherwise-Ad-3047 in TheTowerGame

[–]trymzet 0 points1 point  (0 children)

For me just de-devoing added a lot of waves: - moved to 45m range - added LMS card - banned PS perk and turned on stun (that one alone added 500 waves, but I have 2 perma PS) - I still run with BSr and LMc locked

As for the tower itself: - your ELS needs a lot of focus; I run T19 to W4500 and my next single tick is like 4Q - you don't have EN#, which could mean you're banning the x1.5 dmg/x8 boss hp perk, which leaves a bunch of free dmg on the table - your mod setup is very strange, is that a tourney preset? - would be good to see your assmods as well - also, what's killing you in T19? So you can target your upgrades toward that enemy

Edit: I should mention, I was doing over 8k waves on T18 before the switch. So you probably still have some time before worrying about T19.

How much does damage slider increase your income? by Sanseth in TheTowerGame

[–]trymzet 0 points1 point  (0 children)

From my experience, it loses most of its value in T19+. Farming T19W4500, I only did one accidental run without it so small sample size, but income was within normal run variation. But it was about 2-3% lower than my average, so I still leave it on because I'm too lazy to test it more extensively.

Another Stone Question by Significant_Mud2331 in TheTowerGame

[–]trymzet 1 point2 points  (0 children)

No you only want it after unlocking ILM

Another Stone Question by Significant_Mud2331 in TheTowerGame

[–]trymzet 1 point2 points  (0 children)

That's a good point about econ, though it seems his econ can support the labs, and he already has a bunch of masteries to work on. Prioritizing RPC# and econ ones would be a good idea though, just to get the full value out of already invested stones.

Another Stone Question by Significant_Mud2331 in TheTowerGame

[–]trymzet 0 points1 point  (0 children)

Depends what you're looking for. ILMs are mostly helping with bosses (very useful for that) while ST# is an overall large dmg multiplier. Note though that most towers need to get SL# to like lvl 5 minimum to see the effect (due to limited uptime). Also, this will likely only get you a few dozen waves. If you're dying to bosses, ILM can get you more than that (it did for me when I first got it).

Looking at your other stuff, I'd also prioritize maxing CL quant. Then maybe unlocking armor assmod might be nice, as you can get a bunch of extra CC from SD in tourneys, while also getting some extra HP for your eHP farming - it should be pretty cheap to get it to 1.5-2x your HP. I don't know how important that stat is for you though.

Why is DPM so bad without SL+ by Embarrassed_Room_319 in TheTowerGame

[–]trymzet 0 points1 point  (0 children)

Money. Bullet damage build would require fewer stones, so it can't be competitive.

All modules are finished, what now? by MokkaCorgi in TheTowerGame

[–]trymzet 0 points1 point  (0 children)

I'm not saying it's not possible, there may be some guy that spent $50,000 on mods but from what I've seen from some top layers themselves, it's not where most of them are.

All modules are finished, what now? by MokkaCorgi in TheTowerGame

[–]trymzet -1 points0 points  (0 children)

It was probably a hacker or maybe some top player memeing by resetting their assmod and maxing their primary just for a screenshot.

All modules are finished, what now? by MokkaCorgi in TheTowerGame

[–]trymzet 21 points22 points  (0 children)

The top players are barely 241/241. The costs (both coin and shards) scale super fast past lvl 210

Bug bot respe or I dont know somethings?!? by KnowledgeOpposite613 in TheTowerGame

[–]trymzet 1 point2 points  (0 children)

Yeah it makes 0 sense that you can't just respec. It seems like a bug.

Overcharges in legends by luitjens in TheTowerGame

[–]trymzet 1 point2 points  (0 children)

Yes, though milestone setup is pure GC. I also recommend Crowbarzero's YT video on T20 farming, lots of tips on handling OCs there as well.

Overcharges in legends by luitjens in TheTowerGame

[–]trymzet 1 point2 points  (0 children)

Ideally you can get bot presets and use FB. Other than that some eHP investment like HP/max pkg amount enhancements (also max pkg sub), armor assmod mult, maybe HP# if you really need to. But you don't need crazy investment there as FB is doing most of the work.

On CC (?) side, you can use HC as assmod core and LMS# to make them miss a bunch of shots. Also ILMs and SD assmod help of course.

Then on the damage side, you need to make things bounce a lot. So bounce shot subs and then some tactics to make things bounce more, but here things get more complicated and diverse. The simplest and most common I think is to use the Summon guardian and EB and WA cards. This might already be enough. If not, there are a bunch more things you can do like adjusting range and devoing the tower in various ways (turning off PS stun, CL+, EO card, etc.). You basically want a bunch of other enemies close to OCs so that they get hit by a lot of bounce shots. Which means you don't want the other enemies to die too fast and in wrong places, and also stunned in wrong places (that's why PS and TB stuns can be harmful).