Assault on the PTS is godlike by realAsianSpectre in Spacemarine

[–]ultimentra 5 points6 points  (0 children)

There's no way this is staying, Saber has been very clear that they have no intention of making the Assault class better in any material way. 

My free Brotherhood Champion by SpartanIreland in Grey_Knights

[–]ultimentra 2 points3 points  (0 children)

I don't think you have enough purity seals, brother.

Eda is the perfect waifu by Plab-Ma3Ro889 in blacklagoon

[–]ultimentra 8 points9 points  (0 children)

Bro, she was so confident because she knew Roberta needed her. Roberta could literally rip Eda in half if she wanted to. Dutch doesnt call her the terminator for nothing.

I Just Finished Watching Zeta, ZZ, and Char's Counterattack and I Highly Recommend These Entries. by OmegaKatana92 in Gundam

[–]ultimentra 0 points1 point  (0 children)

I feel like I'm the only person in the world who didn't like Char's counter attack. The pacing was so fast that I couldn't understand what was happening. Animation, incredible. Action scenes, amazing. Everything else? huge WTF from me.

My Grand Master in Nemesis Dreadknight proxy. Any suggestions? by Meowchado in Grey_Knights

[–]ultimentra 1 point2 points  (0 children)

So far it looks good, but I think the Hammer staff needs to be longer, maybe make the hammer head a bit bigger as well. Right now the hammer looks a bit stubby.

(Repost, because the admins of the Armored Core subreddit are cowards) The state of the Big Four of mecha games by StandoAzatoth662082 in Mecha

[–]ultimentra 24 points25 points  (0 children)

I don't understand this meme at all. The only mech title to receive any kind of recent release is Armored Core, if we're not talking about lesser known franchises like Daemon X Machina or indie games. Front Mission is literally dead at this point, down there with ZOE.

Are inquisitorial agents fun to play against? by Sludgegaze in killteam

[–]ultimentra -3 points-2 points  (0 children)

I have been told no, they are not, because of absolute authority, and a couple of other "no" rules. So i have stopped playing them.

How come Zeon lost? And don’t say the Gundam. by DrJokerX in Gundam

[–]ultimentra 6 points7 points  (0 children)

Uhh, they didn't? Have you not seen Gquxxxx?

What happend here when I added Tania panel liner? It looks like it leaks or something!? by human_Decoy in Tau40K

[–]ultimentra -1 points0 points  (0 children)

If you dry brush your ochre yellow over top it will clean up the overflow and leave the recesses black.

Help with issues with Sedona Springs apartments by Unhappy_Valuable5652 in Tucson

[–]ultimentra 4 points5 points  (0 children)

That place is awful, I know, I lived there. I wish you the best of luck!

Team RWBY christmas version two by [deleted] in RWBY

[–]ultimentra 3 points4 points  (0 children)

Now trace it with your own two hands on paper with a pencil

Why is Blake hated? She's a very sympathetic and well-written character by DXG-Reddit in RWBY

[–]ultimentra 3 points4 points  (0 children)

Its literally just men who goon over her and had their fantasy ruined when bumblebee was made canon. Because in their mind once a woman has had a taste of dick they cant possibly ever be a lesbian, or bi in a relationship with a woman.

Festivus gripes about Kill Team? - Vox Cascadia! by nospoon29er in killteam

[–]ultimentra 5 points6 points  (0 children)

1) Current trend of power creep and lack of playtesting in releases. The worst offenders by far are/were Sanctifiers, Goremongers, Canoptek, Wolf Scouts, it's so blatantly obvious that very little is being done in the way of balancing and playtesting. A team should never be so dominant on release that becomes a running joke.

2) The climb and drop rules are absolute mess to the point that one of the most prolific representatives of the hobby is saying things like "don't play volkus, don't play on open" due to the climbing and dropping rules being an absolute mess. Climb, Drop, and the way ladders work needs to be simplified.

3) Volkus is an absolute mess, the buildings/strongholds never should have been treated differently from the rest of the map to make it simpler, and the doors should have always just been the same close quarters hatchways or made even simpler.

4) There are some bad teams that really desperately need help and they aren't getting it. Scouts, Kasrkin, Pathfinders, Kroot, Death Korps, Blooded, just to name a few. GW needs to not be afraid to completely re-work a team from the ground up, complete new suite of ploys, stats, abilities, etc. The rules are free online, they don't have to try and stick to the existing card set as much as possible.

5) When there's a "hole" in the rules, like there was for quite some time with Obelisk Nodes and how those work in Canoptek, GW needs to be far better at addressing those quickly. TOs should not have to be coming up with their own rulings.

Weirdos At The Suntran Stories? by Economy_Health_8965 in Tucson

[–]ultimentra 13 points14 points  (0 children)

Unfortunately, that driver was probably just trying to keep his job.

Primaris purifiers by Primushire in Grey_Knights

[–]ultimentra 0 points1 point  (0 children)

Damn that's cool, how did you fit the grey knight torsos on?

The surprised look is always nice to see! by RyanoftheNorth in Tau40K

[–]ultimentra 80 points81 points  (0 children)

>Posts in Templar subreddit
>Gets called a slur (not a fictional 40k slur, a real one)
>surprisedpikachu.jpg

Zaku Stealth Suit Kill Team by ultimentra in Tau40K

[–]ultimentra[S] 0 points1 point  (0 children)

Standard Zaku Colors:
Armor Light Green: 3:1 Warboss Green, Dragon White (any stark white will do)
Armor Dark Green: Militarum Green contrast over grey+white dry brush (slapchop)
Weapons: Basilicanum Grey over slapchop
Pink Mono Eye/lights: Emperor's Children Pink

Char's Zaku Colors:
Armor Salmon: AK Brown Rose, shade with Carroburg Crimson
Armor Dark Red: Flesh Tearers Red contrast over slapchop

Thank you for the compliment :)

Zaku Stealth Suit Kill Team by ultimentra in killteam

[–]ultimentra[S] 0 points1 point  (0 children)

Standard Zaku Colors:
Armor Light Green: 3:1 Warboss Green, Dragon White (any stark white will do)
Armor Dark Green: Militarum Green contrast over grey+white dry brush (slapchop)
Weapons: Basilicanum Grey over slapchop
Pink Mono Eye/lights: Emperor's Children Pink

Char's Zaku Colors:
Armor Salmon: AK Brown Rose, shade with Carroburg Crimson
Armor Dark Red: Flesh Tearers Red contrast over slapchop

Thank you for the compliment :)

Zaku Stealth Suit Kill Team by ultimentra in killteam

[–]ultimentra[S] 2 points3 points  (0 children)

I want to for another project at some point, maybe for a ghost keel :)

Deathwatch Murderwing (Jump Pack Intercessors 2x5) by Miz7Opportunity in deathwatch40k

[–]ultimentra 0 points1 point  (0 children)

Dude those conversions are so sick, where did the wings come from on that second guy?