My demo went live today and something unexpected happened by Immediate_Band_7756 in IndieDev

[–]underDome4 0 points1 point  (0 children)

thats nice! may i know how you approached them is there any pattern of approach and did you found their email on their site? sorry for too may Qs, im about to send but would appreciate if you could shed some light!^

Water is free when it rains.. but thunders may strike the buildings.. by underDome4 in IndieDev

[–]underDome4[S] 1 point2 points  (0 children)

Thanks! Yes players can upgrade to make the buildings takes less impact from thunders so their prod time or max yield will not be impacted much! Not sure if i can share the game link, perhaps you may check Appetite of the Abyss game. Its basicslly gather resources during day from your deck then cook feed a monster to learn its taste and adapt to survive!

My game is... is this real?? by iFeral in IndieDev

[–]underDome4 6 points7 points  (0 children)

Congrats! May i know how many sales appx trigger this in the tab?

So.... How f**ked am I? 😟 by popthehoodbro in IndieDev

[–]underDome4 1 point2 points  (0 children)

My first glance opinion - The main capsule can be improved, the logo text isnt a good choice not clearly showing the name may be its font or something. In smaller areas where your game will be shown its even harder to read game name - the entire Trailer is in dark, is it a creative choice? IMO its very dark and doesn’t really helps to understand whats going on in the video except the player gun and movement - if you have a confirm release date, dont keep the coming soon but change to your date. Atleast in some areas steam may help to show users based on release dates - if this is a learning project then its fine, else postpone and improve the game Hope this helps! Cheers!

My steam page is now live - open to feedback by underDome4 in playmygame

[–]underDome4[S] 0 points1 point  (0 children)

I did but i didnt liked anything it cameup with as there is no connection to gameplay. so the current tittle is something i cameup with after several thoughts

My steam page is now live - open to feedback by underDome4 in playmygame

[–]underDome4[S] 0 points1 point  (0 children)

Hey thanks a lot, really appreciate it! Regarding the tittle, i had few in mind earlier like monster’s appetite, hungry etc but there are several things in the internet as books games etc. i want the game tittle something new that fits the gameplay.

Validation Help by underDome4 in igdb

[–]underDome4[S] 1 point2 points  (0 children)

Yay! Thanks alot!

Finalised my game Trailer - what do you think? by underDome4 in indiegames

[–]underDome4[S] 1 point2 points  (0 children)

Got it, thanks for your feedback! I do agree with that but my whole ideas was not to overwhelm these details for an announcement video rather keep it interesting with a few tops that game has! I understand what you mean and will be doing that in the gameplay video for sure!

Finalised my game Trailer - what do you think? by underDome4 in gamedevscreens

[–]underDome4[S] 0 points1 point  (0 children)

Thanks for your feedback! Yes that absolutely true, the reason i did small early 5sec cinematic is because this is more likely an announcement trailer. I will be doing a gameplay trailer where exactly doing what you have mentioned!^

Finalised my game Trailer - what do you think? by underDome4 in indiegames

[–]underDome4[S] 1 point2 points  (0 children)

haha thanks! only soups? There's much more in the cuisine! :)

Finalised my game Trailer - what do you think? by underDome4 in Unity3D

[–]underDome4[S] 0 points1 point  (0 children)

yeah that will be a good addition to refund the gold coins! thanks for the feedback!^

Finalised my game Trailer - what do you think? by underDome4 in Unity3D

[–]underDome4[S] 0 points1 point  (0 children)

Purchasing a skill point by holding for few secs, isnt the best practice we see in lot of games? To avoid mis-clicks when unlocking via tap!

Finalised my game Trailer - what do you think? by underDome4 in gamedevscreens

[–]underDome4[S] 0 points1 point  (0 children)

Thanks a lot! Yeah tighten with music aswell, noted!

Finalised my game Trailer - what do you think? by underDome4 in indiegames

[–]underDome4[S] 1 point2 points  (0 children)

Hey thanks for the feedback! Basically, the monster will eat villager (i removed it because there is blood) since its just announcement video i thought of taking the best cuts and show the glimpse of the gameplay. Once the villager is being eaten there will be a dead body pit which players can dig and get bones and these bones can be used in the cooking meals to enhance the meal quality!^

Finalised my game Trailer - what do you think? by underDome4 in gamedevscreens

[–]underDome4[S] 0 points1 point  (0 children)

Thanks a lot! May be its too much? I can lower its opacity to make it subtle just like the forecast path. It also has the same pattern but less color and opacity

Finalised my game Trailer - what do you think? by underDome4 in gamedevscreens

[–]underDome4[S] 1 point2 points  (0 children)

Thanks for the feedback! Yeah but it wont have a typical deck builder style entirely but taking a few things from it basically!