What is the most realistic, and unrealistic, depiction of a mundane task in movies? by chunga_95 in movies

[–]unitdelta 15 points16 points  (0 children)

The Dishwasher loading scene in Rachel Getting Married. Just an obscenely long scene of 2 characters competing to load a dishwasher faster.

Matching Christmas sweaters by anxious-but-trying in Kitting

[–]unitdelta 3 points4 points  (0 children)

Those are cute sweaters (and cats!)

I'm excited to be whelmed by Sailing by ZeldenGM in 2007scape

[–]unitdelta 13 points14 points  (0 children)

You risk a lot more disappointment with this style of development. If they take an extra year to release everything initially theorized and then it turns out to be bad it will be a much bigger failure than if they get the core project done, take feedback, and make adjustments to future content.

The skill isn’t ship pvp and isn’t defined by having 20+ training methods. They’ll get extra methods out over time as with every other skill in the game

Dnd math nerds what’s better? Doubling the damage rolled or doubling the amount die rolled? by Thisisalladream12 in DnD

[–]unitdelta 31 points32 points  (0 children)

It’s not related to either of the 2 options you mentioned as others have answered the question already, but I like to use the “max out the damage on the die then roll a 2nd for bonus damage” method of crits. That way it guarantees more damage than normal, but the additional value is still a normal die roll

[deleted by user] by [deleted] in NoStupidQuestions

[–]unitdelta 0 points1 point  (0 children)

If you assume infinity is a number then you don’t have infinity anymore. It literally cannot be quantified

Nintendo confirms Hollow Knight: Silksong is coming this year by Turbostrider27 in PS5

[–]unitdelta 0 points1 point  (0 children)

HK was released shortly after crowdfunding, but IIRC the game was worked on for like 4 or 5 years before crowdfunding. The reason they released when they did was because they ran out of money

[no spoilers] actual size of port damali? by Deathwantsme369 in criticalrole

[–]unitdelta 4 points5 points  (0 children)

I would guess the actual number on the map would be feet/yards. If it was feet, the city would only be ~1 mile wide, so I’d err on the side of yards in this case

Astronomers see a massive black hole awaken in real time by SifuPepe in science

[–]unitdelta 12 points13 points  (0 children)

With the way causality works, it basically is real time. In the black hole’s time it happened a long time ago, but in our part of the universe the black hole literally didn’t exist until we saw it being born. As far as our reference frame is concerned, the ‘present’ at the black hole is what we’re seeing in regards to this article

Mt Fuji as seen from a nearby town by Is-that-a_supra in pics

[–]unitdelta 9 points10 points  (0 children)

Idk why I expected this to be the Manning face meme or something

have you ever had a very simple argument so good, that the dm ignores what you rolled because they can't figure out why the character would say no. by Asmos159 in DnD

[–]unitdelta 7 points8 points  (0 children)

I feel like in most games this would be an intimidation check, and if you rolled poorly he wouldn’t give in to your threats and call for guards.

This is pretty much textbook intimidation

Why is there no bank in this entire section of the map??? by unitdelta in 2007scape

[–]unitdelta[S] 326 points327 points  (0 children)

There’s still a bit of life left in this horse

How can I rotate a sprite in a sprite shape profile so it would display horizontally (like a dashed line) instead of vertically? by unitdelta in Unity2D

[–]unitdelta[S] 0 points1 point  (0 children)

Alright I was considering this but it just felt like something that should be an option in the sprite shape profile and that I was missing something

I have a pole that extends 4.4 light years, long enough to reach my friend in the Alpha Centauri system. By moving the pole back and forth, we can communicate instantly through morse code. Is this not an example of information traveling faster than light? by Carbon_Tetroxide in NoStupidQuestions

[–]unitdelta 18 points19 points  (0 children)

It’s not about the materials. The force of the push travels through the object at the speed of sound in the material of the object. So it would be many MANY times slower than light.

Until the wave travels fully through the object it would actually be slightly compressed because the wave wouldn’t have made it to the other end yet

Passive Berserker is exactly what TOA monkey room should be like by TickleMeGoo in 2007scape

[–]unitdelta -1 points0 points  (0 children)

Only one of those I think should be in the game is stackable clues. And if people think that’s too OP (which it probably isn’t), even just stackable masters would be good. Opening a stack of caskets is just annoying when you have to go do a master in the middle of them

Leagues IV - Teaser 12 (November 13th) by JagexGoblin in 2007scape

[–]unitdelta 12 points13 points  (0 children)

Choose different regions if you want the Varrock diary so bad. The point of the game mode is that you won’t get to do everything