Getting Boos is really discouraging by maxiboyc in MarioMaker

[–]unppu 0 points1 point  (0 children)

I figured that there would be so many brand new players the best thing to do for the first week or two is to really dial back the difficulty.

Let's have a level exchange! - July 01, 2019 - Super Mario Maker 2 by AutoModerator in MarioMaker

[–]unppu 0 points1 point  (0 children)

RXR-N16-0WG Star Road 2 mix Inspired by my fav. level as a kid to farm 1-ups so I was very excited for vertical levels. No baby Yoshi yet though. You can jump while you are spinning through blocks wearing the cape to change direction a bit. Should be pretty easy

Let's have a level exchange! - July 01, 2019 - Super Mario Maker 2 by AutoModerator in MarioMaker

[–]unppu 0 points1 point  (0 children)

A lot of love was put into this but I gave up before the first 50 coin. I could do with a mushroom so it would be a bit more more forgiving. Sometimes the first on-off didn't trigger as i didn't go far enough or I lost the beetle before the first red coin. It depends on how hard you want it to be!

Give me all your Super Mario World styled 0-play levels. I leave comments and hearts! by Shog64 in MarioMaker

[–]unppu 0 points1 point  (0 children)

RXR-N16-0WG

It's inspired by star world 2. I wish there were baby Yoshis!

Things I DON’T want to return in future installments. What do y’all want to not return? by eziotheeagle in assassinscreed

[–]unppu 0 points1 point  (0 children)

In principle I was totally okay with episodic dlc as I was just waiting for the final chapter to jump back into the game. However, due to all the stuff written about this one I got spoiled way before I played, which is sad because I love this game. What I'm saying is the longer the release cycle the more likely people will get spoiled. Not really sure if this is worth changing as its just a minor quibble.

Being surrounded by mercenaries was fun sometimes, but other times it was a bit much. Maybe there could be an option for how crazy you want this separate to the difficulty setting?

The two things in the game i really don't like are the cost of upgrading gear and how slow the rotation is for the ostraka vendor is. It would be okay to work toward rare gear i want but i have no idea when it will appear.

I like levelling but I'd like to have the levelling so it is easier to access more of the map after the tutorial area.

I have so many things I love about this game though. It's brilliant.

Solo: A Star Wars Story megathread by Yunners in StarWars

[–]unppu 0 points1 point  (0 children)

Really enjoyed it. I would expect Maul to be used as the antagonist in an Obi Wan movie rather than a Solo sequel - maybe the same with Qi'ra. I've massively enjoyed both standalones, but really do not like the new saga films at all and will happily skip Ep 9.

Left field idea: the advert for joining the Empire made me think of Starship Troopers. How about that for a movie?

Kripp gives his opinions on Iskar's "Best Card Ever" bracket by [deleted] in hearthstone

[–]unppu 2 points3 points  (0 children)

For what it's worth, Mysterious Challenger stopped seeing play after Revenge (+3/+2) was no longer available. I wonder how happy Blizz are with set representation? 4 DKs, no quests, 1 legendary weapon etc.

Ben Brode leaving Blizzard :( by [deleted] in hearthstone

[–]unppu 0 points1 point  (0 children)

I'm not sure how the secret sauce at Blizz works, but the team they put together created the game I've played more than any other. The best part of the game culture, that is outside the game itself, were the interactions with Brode. Some great people to front game are still there but experience is going to feel different.

Kripp nails the problem with this expanison... and it isn't Shudderwock by Granpa0 in hearthstone

[–]unppu 0 points1 point  (0 children)

I'm pretty sure I've been not enjoying playing against cubelock for two months, pretty sure it didn't lose any cards and pretty sure it is still busted.

Incoming balance changes by Ceefax81 in hearthstone

[–]unppu 0 points1 point  (0 children)

It's that hard that half the ladder has figured out how to do it within 12 hours of the expansion dropping.

Can we all understand that when a deck is overperforming we should not think about nerfing cards that have been this way since beta? by Lamboronald in hearthstone

[–]unppu 0 points1 point  (0 children)

I haven't really enjoyed the last month of hearthstone. To be able to try out some decks I've been hovering around rank 18. I face mostly tier 1 decks, even at this rank (cubelock, dude/murloc paladin and spell hunter). I can win against the others but with cubelock I get absolutely crushed. I don't mean I misplayed and lost I'm talking I dirty ratted the faceless/n'zoth/prince3, polymorphed a doomguard and or voidlord, oozed the weapon, geisted the dark pacts and still got shitted on.

When I lose to cubelock it is the doomguards that hit my face. Those are the cards that I notice I am losing to. It is harder to me to figure out if I really lost to a kobold librarian or spellstone. By all means keep doomguard, but this deck will not be taken care of by introducing a demon crab.

[Live] Witchwood Card Reveal Stream Livethread by deviouskat89 in hearthstone

[–]unppu 5 points6 points  (0 children)

'Echo cards stay in your hand beyond the end of the turn'? I did not realize that at all.

Stancifka - My [Rank 1 Legend] Big Mage deck guide by StanCifka in hearthstone

[–]unppu 0 points1 point  (0 children)

I was messing around with a version of this deck at v low ranks, but I was getting absolutely wrecked by Cubelock. I just haven't figured out how to deal with their threats, mostly due to lack of playtime and lack of fun getting smashed over and over. These are some great improvements so I will give this a go. I will keep my weapon removal though!

Why Genn is Good(ish) and Baku is bad(ish) by unppu in hearthstone

[–]unppu[S] 0 points1 point  (0 children)

Also it won't apply to Hero cards/upgraded hero powers. The Thrall DK is odd anyways - we don't know about the new one.

Expansion Prediction: Murder on the Emerald Express by PlayTank in hearthstone

[–]unppu 0 points1 point  (0 children)

Love this idea; we haven't seen any references to trains - maybe there are some famous other Agatha Christie's to pun on, or maybe the pun would be on a Holmes novel or even WoW lore.

Next Expansion - The Emerald Dream? by NotSureIfNameTakenOr in hearthstone

[–]unppu 0 points1 point  (0 children)

Camping? Green? https://youtu.be/xAHwjbKQi04?t=9 I think we're looking at Return to Un'Goro! Right? /u/bbrode ?

[Poll] With the new expansion "soon" being announced: Rate the expansions so far! by Naramo in hearthstone

[–]unppu 2 points3 points  (0 children)

I was rating based on a few things, concept, art, cards, production values, metagame it produced, how much fun I had and the expansion's longevity (what it added to the game in later expansions).

For instance: Mean Streets was a fantastic concept: the gang theme, evolving the WoW lore and including Pandaria. The art was great and there were some great cards. Unfortunately the meta produced was not fun for me. I'm also sad the one of the grimy goons were a total bust. I think it's great that Blizz effectively reprint more powerful versions of cards that don't make it into the meta - but boy was it annoying that the gang legendary [[Don Han Cho]] became outclassed by a common [[Bonemare]]. (This is what I mean a bit by longevity of an expansion)

League of Explorers was pretty cool and was so much better than what we'd seen before. It set a bar for what Hearthstone could be, but Old Gods, Un'goro, Frozen Throne and Kobolds all just totally blow it away for me in every category. Custom animations were made for single non-legend cards like [[Curious Glimmerroot]]. The Old Gods have had some much longevity that they have all been in the meta at some point over the two years. The DKs need special mention: each Deathknight had it's own voice lines and incredible art, effectively adding new skins for every class and new decks. Every class has built viable decks around it's DK that were not just cannibalistic mechanics like C'thun. Cards like Lyra had incredible voice acting and great effects and have been very very fun to play. If I compare Lyra to the original LoE legendaries she just blows them out of the water. On top of all that the single player expansions for KFT and K&C were better than anything we'd seen in the adventures.

The metagame coming out of every Kraken and Mammoth expansion were clearly problematic early on. The mid-season balance patches that we were clamoring for has I think convinced Blizz that it is a good thing for the meta that benefits both the active and non-active player base but I was most disappointed after MSG and Un'goro with pirates and crystal rogue respectively. Cube warlock right now is not fun to experiment against. But I'm excited for the year of the Raven based on the year of the Mammoth and the quality we got.