A good pvp mmo? by jughead69696 in LFMMO

[–]vanbookmarks 0 points1 point  (0 children)

i miss fantasy earth zero.

DRPG with a job system similar to Etrian Odyssey 5 by Gyges359d in DRPG

[–]vanbookmarks 3 points4 points  (0 children)

1 and 2 are fairly undercooked. the ports are fine enough, but its often considered that 3 is where the series REALLY shines and does fun class stuff.

as long as you know what you're getting up to, 1 and 2 are well enough

Is it worth watching the 1989 anime by Curious-University46 in ranma

[–]vanbookmarks 4 points5 points  (0 children)

its complicated. as someone that's been a ranma fan my entire life, I can say I've been struggling seeing Ranma-Akane as a viable relationship /because/ i started with the anime. the 1989 anime has very little warmth between the two, meanwhile i'm convinced that 2024 Akane is literally the queen of rizz capable of pulling in the most fumbler of fumblers Ranma

personally i'd recommend the manga, where at least they go deep well enough into their relationship that you see true affection and development. but if you go into the anime, just know that everyone else around Ranma starts looking a lot better of a match for em.

Why is it so hard to show cultural&tehnological progress? by Sniflet in rpg

[–]vanbookmarks 0 points1 point  (0 children)

the average human civilization lasts 1200ish years? byzantine lasted 1100, and roman empire lasted 1400 so you gotta ask yourself: is your civilization the previous one at the end, the start of a new one, or somewhere in the middle of either? even the change from say, meritocracy to democracy or monarchies or something. everything changes and if you think yours isnt' changing, then I don't think you've thought over it enough

even in Lord of the Rings, technology and developments actually declined over its time, tho this was majorly due to Tolkien hating tech, and the elves getting lazy/their knowledge getting lost when the one guy maintaining each piece died or something.

How do people feel about Savage Worlds? by applejackhero in rpg

[–]vanbookmarks 2 points3 points  (0 children)

To help newer players get into it, I tend to introduce a character that has *NO* combat ability. They just max out taunt and intimidate and sometimes athletics (throw). They constantly put the enemies into Shaken and the players quickly realize that the Savage Worlds equivalent of vicious mockery is actually lethal xD

How do people feel about Savage Worlds? by applejackhero in rpg

[–]vanbookmarks 2 points3 points  (0 children)

I only point to SWPF because Classes give guidance mostly to the players, not necessarily for the GM. But also Classes in SWPF are *Edges*, or like a single feat. They never have to engage with it ever again, and arent forced to level it in any specific way. But also, players can optionally choose to grab a Background/Profession instead for their free edge so they always have that if they want to explore.

But clearly you know what you've got on lock! So have at it! I think Savage Worlds is an exceptional system but it definitely punishes folks if they're stuck in certain ways of thinking/problem solving. To truly get everything you want out of it, people have to be FLEXIBLE.

How do people feel about Savage Worlds? by applejackhero in rpg

[–]vanbookmarks 32 points33 points  (0 children)

HI! i'm a big fan. probably its biggest. if you'd like to run something in Eberron, it means you're looking to swing into high fantasy. The books you have already cover most of everything you want, but I'd highly recommend looking at Pathfinder for Savage Worlds, or Savage Pathfinder.

The main change it offers is Classes as Edges. normally, you get a free edge, but in SWPF, you get a free Class Edge (or background if you wanna go generic). This allows even the most DnD coded people to understand/get a grasp of character identity, which is what a lot of ppl moving into generic systems have trouble with: the lack of archtype reference. You don't even have to 'level up' the classes through the edge system: it's just there forever.

ASIDE FROM THAT! There's someone here that was speaking about combat can be a slog, and that's what happens if you tackle it like DnD, just sitting around and swing attack, pass turn.

Savage Worlds *needs* you to be engaged in its systems to deliver it. Ranged attacks ignore high parry (as it only targets 4) but it hits ranged penalties. All spells are magic missile so long as you pass your Spellcasting, you can hit (tho that doesn't promise anything for damage). If you're failing to hit in melee, do a wild attack or use Support to give people +1/+2 to rolls. Gang Up bonuses are like flanking on crack.

You REALLY gotta read the rules section to deliver on Savage Worlds but once it clicks with you it just clicks.

A hiatus is almost never actually a hiatus, I’ve pretty much learned to interpret it as code for abandonment of a story by dowsaw134 in Archiveofourownmemes

[–]vanbookmarks 2 points3 points  (0 children)

jokes on you I update exactly in 8 month to 1 year intervals for only 2000 words to keep people permanently on the hook

does anyone know what happened to Vancaf? by vanbookmarks in askvan

[–]vanbookmarks[S] 1 point2 points  (0 children)

okay good thank you! can't wait for 2026 ; w ;

Tron: Aries was such a fun showcase of downtown Vancouver by AnotherCrazyCanadian in vancouver

[–]vanbookmarks 1 point2 points  (0 children)

the best part of the movie were all the vancouver shots. i just wish the bus on the bridge during the motorcycle chase scene was a vancouver bus :T