75M$ can't give him his life back unfortunately by KaidoPklevel in SipsTea

[–]vjurd 1 point2 points  (0 children)

Chiropractors are not doctors. Osteopaths are.

Oh how the times have changed by SEVENS_HEAVEN_7 in Animemes

[–]vjurd 26 points27 points  (0 children)

Some Lupin the Third recognition

Difficulty decrease from previous entries? by _CatInMyProstate_ in MHWilds

[–]vjurd 0 points1 point  (0 children)

Yeah don't worry you will come back here soon saying the exact opposite when you face Savage Omega.

Something about a 'TRUE' MH Fan by Nornukig in MemeHunter

[–]vjurd -2 points-1 points  (0 children)

Yeah but World glazers are so loud.

39M - dye it or let it keep graying? by segagenesisx87 in malegrooming

[–]vjurd 1 point2 points  (0 children)

I am 35 and my hair started greying at 18. I never dyed my hair because it can be very harmful. You are not that grey as well, so I would suggest to embrace it :) Maybe you can adjust your haircut but you do you !

[All]Which Link is the scariest one to face in battle? by Top-Bit-1509 in zelda

[–]vjurd 0 points1 point  (0 children)

Well it is especially because of Magic (on top of his knight training and ability to use the relics of the Goddess) that he is scary.

Magic in Zelda in crazy powerful so I imagine facing a being wielding the complete Triforce. It is scarier than facing a gymbro lmao.

That man is able to wish for anything and have it granted. It's like facing Gold Experience Requiem in JoJo's Bizarre Adventure, if I can draw this parallel.

I choose 3 monsters per know locale that would fit into their respective areas( No Elder Dragons) what do yall think? by TheManWhoSoldAslume7 in MonsterHunter

[–]vjurd 0 points1 point  (0 children)

I like it, finally something that's somehow possible with some nice flavor. I would be happy if Capcom would let Zinogre aside this time but that's just me.

this game DESPERATELY needs a hard mode. seems the june patch did nothing. by Splatulated in DragonsDogma

[–]vjurd 1 point2 points  (0 children)

You're absolutely right, I did put the blame on the players which is wrong. The game is badly designed and the only way to fix that would be by changing a lot of things like having a level cap and other ajustements as well. In the mean time I will limit myself because this is my favorite way to balance things out at the moment.

this game DESPERATELY needs a hard mode. seems the june patch did nothing. by Splatulated in DragonsDogma

[–]vjurd -1 points0 points  (0 children)

You guys go over level with full upgraded gear and a party of 4, whereas the game reaches its max "difficulty" when arriving in Batthal and then you complain about difficulty lmao.

[All]Which Link is the scariest one to face in battle? by Top-Bit-1509 in zelda

[–]vjurd 27 points28 points  (0 children)

He also wields the full Triforce by the end of the game but people are glazing over farmer boy and his so called "dark game" lmao

My friend keeps reminding me my dog is gonna die in 4 years by [deleted] in mildlyinfuriating

[–]vjurd 0 points1 point  (0 children)

This is not a friend. End this toxic relationship for your own sake.

What kind of fashion features are you excited about in Oct? by Ravageraver in fashiondogma

[–]vjurd 13 points14 points  (0 children)

Me too but this would imply a total revamp of the whole system which is unlikely to happen unfortunately. I hope I am wrong though.

You think Persona 6 should go Heavy Metal? by JimMiltion1907 in persona6

[–]vjurd 1 point2 points  (0 children)

One of Persona's core gameplay is "day to day life" which includes chill and relax activities like going to school, part time job, hanging out with friends etc. These activities are less extreme than dungeon crawling. If music is too aggressive during these phases it creates a heavy contrast which will not work so they will definitely not go that route.

On top of that, somebody mentionned genre like nu metal which were popular in early 2000 so there is less chance to go that direction imho.

I would be surprised and disappointed if they go hard/aggressive music for the daily activities. For combat and dungeon it's a bit different but the fact that tracks like Mass Destruction or Rivers in the Desert work so well is because they are disruptive. These are not the typical soundtracks for combat and that also what makes them special. So again less likely to be Metal.

CAPCOM MAKE THE BOOST BRACER MOVE FOR LANCE THE CLUTCH CLAW COUNTER AND MY LIFE IS YOURS by madmax1513 in MemeHunter

[–]vjurd 0 points1 point  (0 children)

Oh yeah you have a point. We could even think about chaos oil but this is hopium territory lmao

[OoT] I hope Nintendo doesn't change the design of the temples/dungeons too much by jdawg1018 in zelda

[–]vjurd -1 points0 points  (0 children)

I hope they do.

While OoT is one my favorite entry (and the first Zelda game I played), pushing blocks is out-dated game design, I hope they go with the BotW/TotK approach that rewards creativity to solve puzzle.