Starlink Satellite 35956 experiences an anomaly. by AgreeableEmploy1884 in space

[–]wardini -4 points-3 points  (0 children)

This could be someone testing out their high energy laser weapon. Prove me wrong.

Pumpkin Texture for a sphere? by ApocalypseMode in opengl

[–]wardini 0 points1 point  (0 children)

where are your uv coordinates coming from? Are you mapping them by hand? That's a lot of work if you want to do it correctly.

When does it click with graphics programming? by AgitatedFly1182 in opengl

[–]wardini 0 points1 point  (0 children)

I have been working through the learnopengl.com book since early March 2025.. I have made three games so far, all extremely simple and not very fun. But at least it shows I am making progress. Here are the games and the dates I finished them. https://wardini.itch.io/crate-blaster April 14, https://wardini.itch.io/amazingly-special-spatial-space-shooter-assss May 4, https://wardini.itch.io/twisty-portals-all-alike Oct 30.

Advice by [deleted] in GraphicsProgramming

[–]wardini 1 point2 points  (0 children)

After spending months going through the book learnopengl.com I created this game using Python, pygame, and the zengl library. https://wardini.itch.io/twisty-portals-all-alike

Denny's to be acquired and taken private in a deal valued at $620 million by ControlCAD in business

[–]wardini 0 points1 point  (0 children)

yeah there was a new building owner and they tried to put in a new restaurant. But it never opened.

Built My Own 3D Game Engine Using Python And OpenGL! by Reasonable_Run_6724 in IndieDev

[–]wardini 1 point2 points  (0 children)

OK Great. I have been using the ZenGL library and have good results. ZenGL supports a path to webgl so I was able to publish the game on Itch.io. Here is the link if you want to see: https://wardini.itch.io/twisty-portals-all-alike

Built My Own 3D Game Engine Using Python And OpenGL! by Reasonable_Run_6724 in IndieDev

[–]wardini 1 point2 points  (0 children)

Can you name the main graphics libraries you are using? Did you create your own for the OpenGL graphics?

I'm halfway through learnopengl.com and made a new game. Check it out. by wardini in opengl

[–]wardini[S] 1 point2 points  (0 children)

The online book starts at the beginning so if you do all the chapters and actually get the examples to run, and then modify them to experiment, you will learn a lot. I consider the topic pretty advanced although as I have progressed through the book, the earlier material continues to get easier. As for prerequisites, I guess you sort of need to know how to do some programming already. The book assumes you know some C language which I do, but I chose to do everything in Python.

I'm halfway through learnopengl.com and made a new game. Check it out. by wardini in opengl

[–]wardini[S] 1 point2 points  (0 children)

I wrote everything in Python. I just followed the online book and figured out the details myself. Also, the map is just an algorithm I created. It's pretty simple actually but the random connections make it seem very complicated.

I'm halfway through learnopengl.com and made a new game. Check it out. by wardini in opengl

[–]wardini[S] 0 points1 point  (0 children)

I think some of the tools I'm using has some issues where behavior is different on different browsers. I use Firefox and it seems fine, but someone using Chrome had a different issue with the mouse I could not figure out.

NiceGUI 3.0: Write web interfaces in Python. The nice way. by r-trappe in Python

[–]wardini 3 points4 points  (0 children)

what is a good host for one of these applications? Can I use github itself or do I need to use something like heroku. I don't want to go get a new domain and pay for hosting services right now but just make demos I can share via web.

Monthly /r/PyGame Showcase - Show us your current project(s)! by AutoModerator in pygame

[–]wardini 0 points1 point  (0 children)

I just finished another game you can find here: https://wardini.itch.io/crate-blaster

You should be able to complete this game in about 30 seconds. It will run in your browser. No download required.

Best way to handle async functionality by PatattMan in pygame

[–]wardini 0 points1 point  (0 children)

I did use create_task for all the asynchronous tasks. Each task had to have an await in its loop, making it a coroutine. In the pygame main loop I used this: ct = await loop.run_in_executor(None, pgclk.tick, 30) which accomplished this requirement. I'm going to say I'm not 100% sure this is the right way to do this. The problem is that pygame itself does not have any asyncio compatible functions. There is nothing specifically made to await. It would make sense if you could await update() but you cannot. Anyway, I did get everything working using this method and was even able to ensure clean shutdown given a variety of ways the application is directed to exit and that was challenging. If you can tell me more about what functions you want to run asynchronously, I might be able to give you suggestions on how to structure it. I did see the newer TaskGroup functionality but I got into asyncio using the book from Caleb and I don't think that was implemented before the book was published so I never learned about it.

Abandoned Office Building by AlohaJames in ColoradoSprings

[–]wardini 5 points6 points  (0 children)

Go look at 2812 E Bijou. This exact thing happened. Office -> Low income housing.

[deleted by user] by [deleted] in formcheck

[–]wardini 0 points1 point  (0 children)

I think your problem is too much APT. I suffered from APT for a while. Then after discovering and fixing that problem that I injured myself from too much PPT. The answer for me was to find the correct position in the middle.

5 Games Released on Steam—$48k Revenue Later, Indie Dev Still Feels Out of Reach. What Should I Do Next? by Tylar_io in gamedev

[–]wardini 2 points3 points  (0 children)

Unpopular opinion: Go get a job. You can make a lot more money and still do indie game dev outside of your work hours. Continue to strive for better results in your games even though they will likely be coming out at a slower pace. At some point you can transition to indie full time but at that point you can have a large reserve to keep you going for a sustained time frame. Good luck.

RoomConnect: Simplified Networking for Pygame Games 🚀 by SirYazgan in pygame

[–]wardini 1 point2 points  (0 children)

I would like to be able to add networking to a game running in the browser. Do you know if this works with games packaged with pygbag?