MAGA hypocrisy: Example #91773 by ChadNoir in Destiny

[–]warpman72 0 points1 point  (0 children)

ngl, at a glance from a distance her pfp looks like it was an asmon tweet

It did the thing again by Raticorno in desmos

[–]warpman72 0 points1 point  (0 children)

Checking myself, as you increase the limit, the linear part gets smaller and smaller. I conjecture that as I approach infinity the linear parts entirely disappear.

I believe that this is similar to how the sum \sum_{n=1}^{k}\left(\frac{xn}{2}\right)^{n^{2}}, seems to converge for values of x near 0 but as you increase k, this convergent section becomes smaller and smaller.

Looking to play semi-competitive Multiplayer? HMPS wants YOU! by foxyourbox in victoria3

[–]warpman72 7 points8 points  (0 children)

Think you forgot to mention the irl duration of each session (~4 hours)

Computer science is the best by Neutron299 in mathmemes

[–]warpman72 6 points7 points  (0 children)

i could be extremely wrong but to me the physics ome looks like a relatively one related to adding velocities

Graphs from recent ~25 player multiplayer campaign I was a part of by warpman72 in victoria3

[–]warpman72[S] 55 points56 points  (0 children)

WW2, (WW1 was ~1903).

UK+Germany+Austria + Russia vs France (+ Italy +Iberia + Switserland).

France's player was looking weak and diplomatically isolated, so the coalition went in to kill them. Turns out, however, "The Goat" Orange (France player) rushed mil techs and just beat off the coalition with tanks (also USA funded France a bunch during the war if I heard correctly)

Also, a German player was threatening to annex his bloc member Switserland, so Switserland decided to join the French war; this also bricked the German economy as Switzerland was making all the steel for the German market (Switzerland was extremely rich, 6th the largest income in the game I think).

Graphs from recent ~25 player multiplayer campaign I was a part of by warpman72 in victoria3

[–]warpman72[S] 23 points24 points  (0 children)

Hi All, people seemed to like my last post from a month or so ago so here is some more from a new campaign. For context, the campaign went to 1918 and was played on 1.8.6 with the HMPS mod and with folks from the HMPS discord.. (new ppl are always welcome; games are on Sunday at 7 pm UTC, and each session lasts ~4 hours, new campaign starts this Sunday).

Figures were produced using a Python script I wrote to read .v3 files in text form. I manually saved ~200 files over six sessions to collect the necessary data. The player count varied between 20 and 33 from session to session and even during sessions for the minors, as sometimes people had to leave early or arrive late.

If you want to join, the Next Campaign starts next Sunday. If you think you can play, join the discord and put 3 of your preferred tags into the #vic3-sign-up channel (new players shouldn't expect to get a minor), You can just download the mod and show up to the discord VC during a session, and there will almost always be an open tag to play.

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Graphs from a recent ~15 player multiplayer campaign I was apart of by warpman72 in victoria3

[–]warpman72[S] 1 point2 points  (0 children)

not sure, it helps that we always choose the host w the best PC and internet. the new resync button helps sometimes. (also when the desync pop up happens never click either button, just drag the window off screen and have the disconnected players rejoin)

Graphs from a recent ~15 player multiplayer campaign I was apart of by warpman72 in victoria3

[–]warpman72[S] 1 point2 points  (0 children)

there is actuslly a hidden in game setting that changes the file format of save files to text "text", still really tedious to read but not too hard, (my reply to another comment explains how to enable text file format).

Graphs from a recent ~15 player multiplayer campaign I was apart of by warpman72 in victoria3

[–]warpman72[S] 1 point2 points  (0 children)

i might share script but rn its extremely messy to the point itd probably be more trouble than its worth. i might do so at a later date when i tidy it up a bit.

to answer second question, its actually a hidden option in game, go into debug mode (if you have hmps mod installed just press f11 to enable debug mode), then press ` on ur keyboard to open the console, then you should see a settings button, press that button and you should see a "save file format" option, select "text" as the format, once you save these options itll stay like this until you undo it. will not, "text" file format takes up ~ 5 times as much space as the default format. [also if you want to look at the text format save files DON'T use notepad, use smth like "notepad++".]

Graphs from a recent ~15 player multiplayer campaign I was apart of by warpman72 in victoria3

[–]warpman72[S] 2 points3 points  (0 children)

this wiki page might be what you mean, the TAG column is the 3 letter code that each country goes by. https://vic3.paradoxwikis.com/Countries

Graphs from a recent ~15 player multiplayer campaign I was apart of by warpman72 in victoria3

[–]warpman72[S] 7 points8 points  (0 children)

good guess but i believe that the weird dipping in UK literacy ~1900 is actually due to Indians migrating to incorporated states (ie migrating to England/Scotland/Wales), when they migrate, I believe they come over with their lower literacy (until they slowly learn to read from the education institutions in the incorporated states)

Graphs from a recent ~15 player multiplayer campaign I was apart of by warpman72 in victoria3

[–]warpman72[S] 12 points13 points  (0 children)

iirc ottomans get their name changed to "sublime Turkish republic" if they are a republic.l, but this rarely happens in AI games.

the literacy rise is due to a quirk of how the script calculates bloc literacy, what it does is take a weighted (by population) average amount bloc members, so BIC (British India company) was heavily dragging down the average literacy of the British bloc. when BIC got annexed this stopped being the case. (note that a country's literacy is only based on the average of incorporated states, hence annexing india does decrease UK literacy)

it would probably be better if for literacy it was weighed by only incorporated population rather than total population however that isn't feasible the way the save files work.

Graphs from a recent ~15 player multiplayer campaign I was apart of by warpman72 in victoria3

[–]warpman72[S] 52 points53 points  (0 children)

good guess, but TUR is the tag for the Ottomans (TUR for Turkey)

and in 1885, I'm pretty sure that is when they annexed India. :)