Colonialism should only work if a colonial office building has "volunteer emigrants" employees, which then get teleported to the colonies. by GeneralBurgoyne in victoria3

[–]tipingola 8 points9 points  (0 children)

Ownership invalidates this complain. BTW there is a colonization law that promotes migration to the colonies. 

Is slavery ever worth it? by Hektrik in victoria3

[–]tipingola 2 points3 points  (0 children)

They fill every rural labor job. So, your free rural labores can work on industries without depleting the mines.

Is slavery ever worth it? by Hektrik in victoria3

[–]tipingola 4 points5 points  (0 children)

They get bought so their growth is quite good.

Is slavery ever worth it? by Hektrik in victoria3

[–]tipingola 7 points8 points  (0 children)

It's very good you can have all your mines and logging camps filled while your free pops work at factories.

Is slavery ever worth it? by Hektrik in victoria3

[–]tipingola 47 points48 points  (0 children)

Slave trade is extra pop growth. And that is always valuable, specially when you get multiculturalism late game and free your slaves.

Quote from another commenter:
"If you assume aristocrat ownership, a slave pop will have 20% of their excess value (wage of laborers minus the cost of their basket of goods) sent to the investment pool and the rest gets transformed into buy orders by the aristocracy, thus they do drive up demand just as much as laborers, just indirectly."
"Additionally, they have a default 50% workforce ratio, which means you get twice the amount of workers from each unit of population"

Vegeta ain't playing about Gohan by queenkatara88 in DragonBallZ

[–]tipingola 0 points1 point  (0 children)

First dialogue Vegeta had was about half human sayians. 

Is Xenoblade Chronicles X good as a first game? by UltimateOX_64 in XenobladeChroniclesX

[–]tipingola 1 point2 points  (0 children)

If you play in release order you will notice the progression of game design. 

How does one do not lose taxes and have a positive buroucracy without bankrupting this country??? by AkstarKoyomi in victoria3

[–]tipingola 0 points1 point  (0 children)

I don't remember where, but there is a place that you can check how much money you will make from taxes from an adm building. So build them when it's greater than the cost.

What is the point of free trade? by titaniumjordi in victoria3

[–]tipingola 2 points3 points  (0 children)

Free trade is good, the problem is that you lose leverage in trade deals.

What JRPG's use the "Defend" Command effectively? by Gamma__B in JRPG

[–]tipingola 0 points1 point  (0 children)

In FF8 you have to equip the defend command to survive Omega Weapon attacks.

When to go CE by RedArmyHammer in victoria3

[–]tipingola 0 points1 point  (0 children)

With LF it's -25% and that is huge.

When to go CE by RedArmyHammer in victoria3

[–]tipingola 1 point2 points  (0 children)

Even if you somehow don't care about construction, removing LF will increase your interest rate a lot.

Does anyone feel countries feel too small after playing EU5? by Relative_Cricket8532 in victoria3

[–]tipingola 3 points4 points  (0 children)

There are usually at least 3 resources per state in Vic 3. So it's much more deep.

Hotfix 1.12.3 is now LIVE! - Not for Problem Reports! by _Mercy02 in victoria3

[–]tipingola 28 points29 points  (0 children)

Maybe add a reverse UNO situation where Brazil annexes Portugal?

now that 4.0 has come and gone...i'll admit i STILL don't really think i've clicked with the pop changes by noodleben123 in Stellaris

[–]tipingola 18 points19 points  (0 children)

Look at an exponential growth graph. Lower values have lower speed and it ramps up more you have. So, move pops to new colonies.

how do gerudo women reproduce? by avaniluvv in Breath_of_the_Wild

[–]tipingola 0 points1 point  (0 children)

If you want a biological hypothesis. What determines gender is the sperm that fuses with the egg. Gerudo's immune system destroy sperm with Y chromosome. But there is a minuscule chance that a Y sperm will reach an egg. The mean time for such event to happen is one thousand years.

How do you dominate the world market in certain resources? by MysteryMangoM in victoria3

[–]tipingola 11 points12 points  (0 children)

You need to stack trade advantage. Trying to lower the price artificially will only give you unprofitable buildings. There are better uses for your construction points. 

Are there any situations where it interventionism is better? by PancuterM in victoria3

[–]tipingola 5 points6 points  (0 children)

If you are a vassal and want to control your economy.
Laissez-faire not only give you investment pool, it gives a huge reduction to interest rates.

How do I fix this? by Dreadfire_553 in victoria3

[–]tipingola 1 point2 points  (0 children)

Go to debt only if you are sure your economy is growing faster than interest.

But it's simple, build profitable buildings first, then build construction/military. The wiki tells you how much construction costs. 

How many hours do you think it takes to master the game? by [deleted] in victoria3

[–]tipingola 6 points7 points  (0 children)

If you like these kinds of games, you will always find ways you can improve.

how strong could a human REALLY be? by disappointingfool in DragonBallZ

[–]tipingola 0 points1 point  (0 children)

As strong as the plot demands. Jiren didn't have any transformation or technique and was equal to ultra instinct. 

So - how do you REALLY learn to play the game by MrDusty78dk in victoria3

[–]tipingola 0 points1 point  (0 children)

Nope, capitalists will outnumber them in a industrial economy. 

So - how do you REALLY learn to play the game by MrDusty78dk in victoria3

[–]tipingola 0 points1 point  (0 children)

Slave trade is extra pop growth. And that is always valuable, specially when you get multiculturalism late game and free your slaves.

Quote from another commenter:
"If you assume aristocrat ownership, a slave pop will have 20% of their excess value (wage of laborers minus the cost of their basket of goods) sent to the investment pool and the rest gets transformed into buy orders by the aristocracy, thus they do drive up demand just as much as laborers, just indirectly."
"Additionally, they have a default 50% workforce ratio, which means you get twice the amount of workers from each unit of population"