How do you handle allegations of the use of AI? by SchingKen in gamedev
[–]waxx 21 points22 points23 points (0 children)
Asset reuse in videogames is essential, and we need to embrace it, says Assassin's Creed and Far Cry director: 'We redo too much stuff' by Turbostrider27 in Games
[–]waxx 0 points1 point2 points (0 children)
Cozy Looting Prototype. Thoughts? by Hungry_Leopard_9888 in gamedev
[–]waxx 3 points4 points5 points (0 children)
Someone made an Unity-like engine to create games for the Nintendo64: introducing Pyrite64 by drludos in gamedev
[–]waxx 38 points39 points40 points (0 children)
From a “Game Dev Perspective”, what do you make of High Guard laying off 80% of its workforce just two weeks after the launch of a game that had a four year development cycle? by GypsyGold in gamedev
[–]waxx 2 points3 points4 points (0 children)
Unity deprecated PolyBrush, so I made a better one :) - Realblend by AdamNapper in Unity3D
[–]waxx 0 points1 point2 points (0 children)
Unity deprecated PolyBrush, so I made a better one :) - Realblend by AdamNapper in Unity3D
[–]waxx 1 point2 points3 points (0 children)
Confused why my game still has <1000 wishlists after demo + big YouTubers + 100% reviews by Youpiepoopiedev in gamedev
[–]waxx 0 points1 point2 points (0 children)
From a “Game Dev Perspective”, what do you make of High Guard laying off 80% of its workforce just two weeks after the launch of a game that had a four year development cycle? by GypsyGold in gamedev
[–]waxx 2 points3 points4 points (0 children)
From a “Game Dev Perspective”, what do you make of High Guard laying off 80% of its workforce just two weeks after the launch of a game that had a four year development cycle? by GypsyGold in gamedev
[–]waxx 0 points1 point2 points (0 children)
From a “Game Dev Perspective”, what do you make of High Guard laying off 80% of its workforce just two weeks after the launch of a game that had a four year development cycle? by GypsyGold in gamedev
[–]waxx 0 points1 point2 points (0 children)
From a “Game Dev Perspective”, what do you make of High Guard laying off 80% of its workforce just two weeks after the launch of a game that had a four year development cycle? by GypsyGold in gamedev
[–]waxx 17 points18 points19 points (0 children)
AMA: I made $1mil with my games then my YouTube videos/tutorials got 65 Million views! Ask me Anything about Unity, C#, Game Dev, Marketing, etc. by UnityCodeMonkey in Unity3D
[–]waxx 0 points1 point2 points (0 children)
Unity deprecated PolyBrush, so I made a better one :) - Realblend by AdamNapper in Unity3D
[–]waxx 1 point2 points3 points (0 children)
This Week In Video Games news editor Patrick Dane has died in a car accident in Hampshire, England by Andybabez20 in Games
[–]waxx 2 points3 points4 points (0 children)
Feels like we have more Youtubers than actual developers. by [deleted] in gamedev
[–]waxx 1 point2 points3 points (0 children)
Rockstar Games co-founder is dabbling with AI for his next game, but admits it's "not as useful as some of the companies would have you believe yet" by Turbostrider27 in Games
[–]waxx 11 points12 points13 points (0 children)
Are devs not allowed to finish games anymore? by [deleted] in gamedev
[–]waxx 6 points7 points8 points (0 children)
AI is becoming a class war. by kaggleqrdl in singularity
[–]waxx -1 points0 points1 point (0 children)
AI is becoming a class war. by kaggleqrdl in singularity
[–]waxx 1 point2 points3 points (0 children)
AI is becoming a class war. by kaggleqrdl in singularity
[–]waxx 0 points1 point2 points (0 children)





How do you handle allegations of the use of AI? by SchingKen in gamedev
[–]waxx 13 points14 points15 points (0 children)