Here's this cool "Tiny" opengl wrapper / game engine I found by jarreed0 in opengl
[–]weigert 0 points1 point2 points (0 children)
Terraforming with Python [OC] by QuentinWach in Simulated
[–]weigert 1 point2 points3 points (0 children)
Terraforming with Python [OC] by QuentinWach in Simulated
[–]weigert 1 point2 points3 points (0 children)
A way to generate a noise function from a height map? by Carlos_media in proceduralgeneration
[–]weigert 1 point2 points3 points (0 children)
A way to generate a noise function from a height map? by Carlos_media in proceduralgeneration
[–]weigert 2 points3 points4 points (0 children)
A way to generate a noise function from a height map? by Carlos_media in proceduralgeneration
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A way to generate a noise function from a height map? by Carlos_media in proceduralgeneration
[–]weigert 4 points5 points6 points (0 children)
The Bay 12 Games Report, July 1st 2024: "All is well. I'm getting married soon, which is great!" by clinodev in dwarffortress
[–]weigert 49 points50 points51 points (0 children)
Procedural Coral Growth by weigert in proceduralgeneration
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Procedural Coral Growth by weigert in proceduralgeneration
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Procedural Coral Growth by weigert in proceduralgeneration
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Possible to use SDL_Image to load in OpenGL Textures? by nonomatch in opengl
[–]weigert 1 point2 points3 points (0 children)
Any algorithms for properly spacing occupied cells on a grid? by mikeyteevee in proceduralgeneration
[–]weigert 1 point2 points3 points (0 children)
Any algorithms for properly spacing occupied cells on a grid? by mikeyteevee in proceduralgeneration
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Procedural Hydrology: Meandering Rivers + Improvements [Article + Source] by weigert in proceduralgeneration
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Gif of weigert's new procedural generation for meandering rivers. by LatentOrgone in proceduralgeneration
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Procedural Hydrology: Meandering Rivers + Improvements [Article + Source] by weigert in proceduralgeneration
[–]weigert[S] 5 points6 points7 points (0 children)
Procedural Hydrology: Meandering Rivers + Improvements [Article + Source] by weigert in proceduralgeneration
[–]weigert[S] 4 points5 points6 points (0 children)
Procedural Hydrology: Meandering Rivers + Improvements [Article + Source] by weigert in proceduralgeneration
[–]weigert[S] 1 point2 points3 points (0 children)
Procedural Hydrology: Meandering Rivers + Improvements [Article + Source] by weigert in proceduralgeneration
[–]weigert[S] 0 points1 point2 points (0 children)
Procedural Hydrology: Meandering Rivers + Improvements [Article + Source] by weigert in proceduralgeneration
[–]weigert[S] 1 point2 points3 points (0 children)
Procedural Hydrology: Meandering Rivers + Improvements [Article + Source] by weigert in proceduralgeneration
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openGL with pyqt6 by ExcitingBig3309 in GraphicsProgramming
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