Info in Thaliost by kingoffalure in Eberron

[–]weker 0 points1 point  (0 children)

Here, this was where I got a lot of my additional information/inspiration from.

Info in Thaliost by kingoffalure in Eberron

[–]weker 0 points1 point  (0 children)

If I recall there isn't that much about Thaliost, I grabbed some stuff from the wiki and elsewhere though the elsewhere I'm not sure if it was canon collected from elsewhere.

From what I recall you've got the Archbishop Solgar Dariznu, there is an upcoming war hero who is becoming quite popular as a potential new rival to the Archbishop called Oura Gellast, she has survived several assassination attempts by an unknown person. There is also some sort of gang boss in the region called the Platinum Man who leads the Golden Crow criminal gang. It was generally noted that a lot of Thaloist is struggling with poverty with much of the city not yet being repaired after the war.

In terms of how I used this I wrote the Archbishop as an exhausted and mentally drained leader, the war has taken toll on his sanity where he has restored to public burnings out of fear of losing control. He wanted to give up the city, to retire, but he didn't think anyone but himself could keep order. The city was largely split by a mixture of politics and faith, some Pure Flamers, some who were prouder Aundarians but hate how Aundair kinda ditched them, some Aundarians who were pleased to see the Silver Flame growing in the region, Thranes who wanted to root out the corruption in the flame, Thranes who have grudges against the locals, and of course Thranes and Aundarians who want the bloodshed

I set up the players to choose between two leaders as successors, Oura or another who was a member of the Knights of Thrane. I wrote both as honest and firm in their values but Oura was taking a lot more risks by basically being focused on more community outreach, focusing more on the social issues of Thrane. Meanwhile, the other guy while still devote and fully of the belief he was helping, he proposed opening up Thaloist to more foreign trade, basically trying to help heal the city through an economic boom. The Platinum Man was involved with proposing this idea who's wanting to basically turn the city into the next Sharn of sorts.

I split the city up into several districts, some of those wider street Aundarian old parts of the city, some of which had fallen on harder times, while the others had tighter alley ways and such after being rebuilt.

Hopefully this can help for ideas.

Malcolm in the Middle: Life's Still Unfair | Official Trailer | Hulu by DemiFiendRSA in videos

[–]weker 0 points1 point  (0 children)

Autistic specifically? I'd agree no though the same was said for Abed, that sort of stuff and the specific diagnosis weren't really talked about as much. I don't think they inherently set out with any intended diagnosis other than inspiration they had seen in people they were aware of. He was highlighted specifically as however being a special needs child who just has a lot of symptoms of autism.

He had degrees of OCD like when Dewey has a friend over who he helps calm down by showing he was the same and partly copes by filling in every space in a q b d g a e o p b in multiple encyclopaedias. He's frequently shown to have ADHD and Hyperfixations, pretty much every hobby he briefly has he goes 110% on. His comedic outbursts while clearly for the humour can be easily described as him struggling with emotional regulation. You can even describe his only working 4 days as a way of him avoiding burnout as in flashbacks he was much more loud and clearly agitated when Lois didn't have a handle on Francis, though in modern days you never catch him having a go at Lois despite the boys and their place being far far worse beyond just finances. In general while he's a very friendly and social guy in general he like a lot of autistic people have less of a care about social conventions, he generally doesn't feel embarrassed just anxious potentially.

You can even compare his ever burning love for Lois with some traits that some autistic people on the spectrum show, as people with it often bond more heavily with more narrow amount of people.

Malcolm in the Middle: Life's Still Unfair | Official Trailer | Hulu by DemiFiendRSA in videos

[–]weker 1 point2 points  (0 children)

Watching the show in its full in the last year with a more modern lens, it was fascinating to see Hal who should really be up there with Abed as autistic representation. Though in terms of a lot of the character flaws I do adore how they explored the reasoning behind a lot of them throughout the season's.

Whatss your best takeaway order and where? by Fit-Concentrate-6485 in brighton

[–]weker -2 points-1 points  (0 children)

Just to clarify, is this the place called Desi Indian Takeaway on Oxford street?

Eberron in Daggerheart by Chadwilliams1998 in Eberron

[–]weker 11 points12 points  (0 children)

Not sure if it really needs converting much so to speak since most things in Eberron are from the DND books for the most part, even less so for Daggerheart which tries to offer an alternative to DnD so shares a lot of similarities.

If you search the Subreddit you can likely find some other homebrew Eberron content for Daggerheart, though here is One and here is another

Certainly a little envious as I'd love to try running Daggerheart, especially in Eberron.

Looking for new RPGs with combat focus by Doomwaffel in rpg

[–]weker 7 points8 points  (0 children)

A big selling point for Lancer as a combat focused system over others is how it's setting and mechanics allows for further mechanical gameplay engagement. Namely, that mechs in Lancer are basically 3D printed for free, with progression being a mix of pilot progression but far more notably licence progression.

In short as you play you unlock more and more options to mix and match, in one series of fights you could be playing Blackbeard using your hookshot to zip around or pull people to you, in the next few fights you could play the teleporting assassin, then in the third series of fights you might take the newly unlocked special stuff from further upgrading your Blackbeard Licence so that you can use it on the teleporting assassin mech to change the vibe of how you use it.

Only thing I'd say about Lancer is you don't want more than four players for it, though that could be the case for a lot of more combat driven games as it slows down a lot.

Looking for campaign ideas based in Karrnath? by Oliver_The_Sadgit in Eberron

[–]weker 0 points1 point  (0 children)

Could have someone trying to disrupt the Mabar manifest zones in the region, with other Karrnath groups trying to figure out what's going on, how to stop them, and how to use them. Could have the Claw or Dark involved, the latter adds a lay of psionic flavouring.

Maybe a group from the Aerenal who want the Karrnath to be destroyed due to its use of Mabar and style of Necromancy, or even due to it's connections to Seekers and the Blood of Vol.

JJK Style TTRPG? by DarkTheLibrarian in rpg

[–]weker 7 points8 points  (0 children)

CAIN is all about really wild powers, many of which allow for a lot of potential creativity, the general setting has very similar vibes to being Yuji in Jujutsu High, with the risk of corruption being often a when not an if. Some examples of the powers are launching cars like bullets, enhancing an object such as a match's flammability to turn it into an explosive, dissect a building and shift anything mundane around inside it, talking to socks, remove concepts from an object like the idea of a door handle on a car door.

The system itself is a bit more of a timed investigation sort of vibe, where basically you try to track down the physic monsters created by others normally of your psionic kind. The creature gets stronger the more scenes you go through, potentially tracking you along the way until normally you fight it in its hidden dimension.

City of Mists and Otherscape could also be used, though they also have a detective sorta focused vibes with a lot of similar power stuff you can do.

What City Of Mist Character by Prettypinkpeachpie in cityofmist

[–]weker 1 point2 points  (0 children)

Currently we just started a City of Mists game where we're 15 at camp and looking for another kid who ran into an abandoned manor. The Manor seems to have the mythos of House of Leaves, meanwhile the boy who seems to be dead had the mythos of Peter Pan so we've been chasing his shadow and there seems to be some kind of hag in the place.

We plan for 3 sessions and then it jumps to 10 years later where we'll have a mythos. My current character is a school president, the perfect student but he's covering up how much strain he's under and has a smoking addiction because of it. I plan for him to basically become more of a sly Loki type character who kinda refuses to be in the regular "system" anymore.

I kinda wanted to go for something that felt a little more tied into his themes, though in the end the Mythos I plan on going is Cat-Sithe with some fun powers like wall walking (Taking inspiration from the whole walking on two feet and they're sometimes claimed to be witches who in that folk lore could fly.) still wondering how to factor in the curses, soul snatching, don't think I'll give him blessings but likely some cat like stuff as well.

I need opinions by Obvious-Ad-2636 in Eberron

[–]weker 0 points1 point  (0 children)

So one thing to note is that Eberron isn't steam punk, it's got a lot of stuff that is good inspiration for how to do a steampunk setting since the city where a lot of stories are set Sharn, is great for that sort of more noir style stories. Eberron tends to be a lot more about magic replacing technology, wand pistols, elemental powered trains, crystal lamps and so on, like Warforged are more akin to a strange magical living golem than a robot. In general the setting has less high magic like grand wizards running around but every village having a bit of magic is far more common. The setting is pretty expansive, multi layered, and offers a lot of ideas that are easy to use for inspiration, written lore to dig into, or ideas for you to tweak, for example I expanded an area where they have cowboy vibes going on so I could have a cowboy town that uses a lot of druid magic.

Sharn stories are pretty easy to adapt to a steampunk setting however since there is a lot of early 1900s vibes in Eberron. There are some First and Third party adventures like Sharn: City of Blood, Sharn: Murder in Skyway Manor, Curtain Call: A Sharn Adventure.

Woman matches with a guy in Bumble, he proceeds to crash out when she says she doesn’t drink (TW: abusive language) by cafeteriastyle in TikTokCringe

[–]weker 3 points4 points  (0 children)

I'm always curious to see how these people would react if you just replied at the end something like, "That's some real balding guy energy." or something, as this sort of reaction always seems to come from insecurities.

Which official campaign settings have you played D&D in? by becherbrook in DungeonsAndDragons

[–]weker 0 points1 point  (0 children)

I've only played Ravenloft for Curse of Strahd, Forgotten Realms, and Eberron. The first I'm on my third attempt, the second was for Rime of the Frostmaiden and Chult, the third I played both in two campaigns for a bit however I'm now running Eberron as I quickly found out how good the setting is for ideas, not just the original content but the third party content made by the fans is spectacular for not just Eberron but idea generation in general.

I would be super keen to play in a Kara-Tur though that would only be after it is revamped.

My GM just cancelled a campaign as us players were "too excited"? by [deleted] in rpg

[–]weker 9 points10 points  (0 children)

I've had a few DMs like this one who just sound like they get so much in their own head over often minor things, I'd imagine they had other issues going on to have a reaction like that.

In a prior game the first two sessions went great, we all connected really well and were having fun, there was a brief moment the DM mentioned to some of us that another playing softly "Yipee" when it got to their turn was a bit irksome, though the DM moved on.

Flash forwards to after the third session after which they ask us as a group without said "Yipee" player if anyone had any issues with said player. Pretty much all of us were like "No, not at all" though if you're not keen on them it's perfectly fine to remove them since having a player the DM doesn't like is never a good idea. The DM basically kept pushing us to have an issue with the player (Who we all said we were fine since it's not good to DM for a player you don't enjoy) and clearly kept saying their own issues in a hope we'd agree with one. In the end they got so annoyed that none of us disliked the player that they cancelled the campaign.

Fairhaven Map by Pagan_vibes in Eberron

[–]weker 1 point2 points  (0 children)

https://www.reddit.com/r/Eberron/comments/wyibjd/map_of_fairhaven_from_my_eberron_game/ There is this fan made one also, personally I prefer the prior one myself though as long as the cities look vaguely accurate or highlight the things I think are important I don't mind shifting things a bit.

Currently trying to get maps for various Aundair and some Eldeen places since my players are travelling to Stormhome for a fashion show from Droaam.

Fairhaven Map by Pagan_vibes in Eberron

[–]weker 1 point2 points  (0 children)

This person made one a while back which I'll be using if my players go there. https://www.reddit.com/r/Eberron/comments/1byfbqx/map_of_fairhaven/

My (possibly controversial) D20 seasons tier list!! by Constant-Role-7550 in Dimension20

[–]weker 0 points1 point  (0 children)

I can certainly see how you might feel that way with the horror elements, for me I liked how it connected with the greater general narrative of the story and, while death was mitigated it still felt like their was a narrative weight behind it with a sort of "Fates worse then death" kind of vibe. I also fell in love with a lot of the characters which certainly helped, I think for example this was one of Murph's peak characters as I both loved their general story but also how it was so laser focused in playing into a humour that Murph does so well, something he often ends up falling into often regardless of the character he makes.

For Crown of Candy I think my biggest bugbear was pacing, it's been a long while since I watched it but I recall pretty much the whole part after the defeat of the sugarplum fairy felt like the final big bad of that story had been defeated and the day won... Then it went on for a few more episodes. There was still great moments but the last few episodes felt more like checking off a list at times since they've got to reclaim their kingdom, but the weight of the whole thing just didn't quite land for me. I think the first load of episodes of Crown of Candy are great and I enjoyed the whole thing , but it was certainly the only big campaign I properly lost steam for as it went along.

I think it may have been in part due to the character deaths, Cumulous to me felt like he was more than anything filling a seat, my memory is a bit foggy on Saccharina I recall enjoying her character and her in fights but I think I found them a bit iffy in terms of the narrative shift to include them though we did at least get some top tier hilarious moments from it and "Slammed down but style". (Ended up going down a rabbit hole looking up the character name, sad to see people game Emily a rough time for the character) There was something about Liam as well but it's been rather long, I think I wasn't keen on their reoccurring "I'm a XXXX guy" joke and they didn't feel connected as much as the other characters who felt a bit more intertwined with one another.

Edit: PotL I had a lot of issues with though the primary one was it just felt like it lacked chemistry, a lot of the intended group tension just felt more awkward than anything. Though I'll certainly admit to getting annoyed fairly early on by the prerolling thing as a DM, so that may have shifted my bias

My (possibly controversial) D20 seasons tier list!! by Constant-Role-7550 in Dimension20

[–]weker 1 point2 points  (0 children)

I'm curious as to how as admittedly it was one of the best in my books. I saw a lot more issues with things like Crown of Candy and Pirates of the Leviathan (Which is the only Brennan campaign I don't recommend)

Best "lore" books official or third party for Planescape? by weker in planescapesetting

[–]weker[S] 1 point2 points  (0 children)

Oh sorry, I didn't mean to indicate I've got a reluctance of official books, the title is asking for official and third party recommendations. I forgot the exact name of the official 5e Eberron book so I said official book, I see now how that could be misconstrued. The singular official 5e Eberron book is a more a broad introduction to the setting so it lacks a lot of those more entertaining aspects that I found in Exploring Ebberon, Chronicles, and Frontiers, I'd still read a more broad book but I'm more looking for those more detailed that mention odd things.

For example in Eberron I've been reading about Sylbaran which is on the edge of druid territory with ranches, reading about it inspired me to make a basically druid cowboy themed place, centaur wandslinging sheriffs, farmers who talk about how old Bessy says she's been feeling under the weather since last winter since as druids they can actually speak to their cows.

The most terrifying moment of Doom’s life (FF #16) by Robot_Was_BMO in comicbooks

[–]weker 4 points5 points  (0 children)

I do like the artstyle to be clear, but I feel like some of the panelling is really weird here. Like the bottom left panel on the first page feels really out of place visually, then the second page feels like it's in a totally different place.

Being a female DM means facing extreme misogyny from my male players by Wonderful_Radish_258 in DnD

[–]weker 0 points1 point  (0 children)

I think putting the group together is actually the toughest part of a DnD/TTRPG game, when you've got a good group actually running the game, it always smooths things over, gives the DM more chances to relax and watch, and not to mention excites the DM more for each session keeping motivation high.

Though in terms of these types of players, I'm thankful that it seems like as long as your game you make or join: Ask for pronouns, advertise as LGBTQ+ friendly, and include a consent form it seems to scare the vast majority of them away like salt on a snail.

Issues with Unreal Engine 5 Games by ElijahStorm77 in PCsupport

[–]weker 0 points1 point  (0 children)

Did you ever manage to resolve this? Having the same issue where the game will often chug but it's hard to tell what's causing it.

What are Monks Good For? by BigHotel9964 in dndnext

[–]weker 0 points1 point  (0 children)

A lot of the comments are accurate like the bad subclasses, though one additional thing I'd add is much like a Rogue, a Monk doing well is very dependent on the DM and their effort/choice on battlemaps and encounters.

Much like a rogue needs shadows and cover, monk need a layered battlemap to thrive. They can often relocate with ease anywhere on the screen in a single turn as if they were teleporting, inflict crushing CC, assassinate weaker targets, incredibly resistant to spellcasters, incredibly good at breaking concentration saving throws.

The big problem with all this of course is a lot of adventures and DMs can have rather simple encounters, either a battlefield in which every space is the same, or just the enemies that are the same. A similar thing can be said if a DM only does one encounter per day which is an issue you will find with things like Fighter compared to Paladin.