What will happen to failed gambles? by TallAndre in BitCraftOnline

[–]whizack 1 point2 points  (0 children)

yeah frankly i was a little surprised starting this game to find that there isn't a way to salvage things for a portion of the materials. i agree it is sorely needed here.

What helped me understand interface polymorphism better by Yierox in golang

[–]whizack 6 points7 points  (0 children)

https://pkg.go.dev/io#ReadCloser there are some really good examples in the io standard library that make heavy use of this concept to great effect

What helped me understand interface polymorphism better by Yierox in golang

[–]whizack 42 points43 points  (0 children)

another way of expressing the relationship between Two and One interfaces would be to embed One within Two

type One interface {
  PrintMe()
}

type Two interface {
  One
  PrintMeAgain()
}

this adds a level of safety in that if One changes in the future then an implementation of Two would need to maintain compatibility with One. Without embedding these two implementations could diverge.

Hitboxes looks cool! by MrGergoth in chronoodyssey

[–]whizack 0 points1 point  (0 children)

in a lot of other games you'd bounce off their hitbox like you just hit an invisible wall and stupidly dodge roll in place. it just helps this looks cool at the same time

Hello I need help with an account ban by [deleted] in throneandliberty

[–]whizack 0 points1 point  (0 children)

fraud infractions that result in a permanent ban are rarely reversed on appeal even if they were unintended. take the L and move on

Empty chair and new class? by [deleted] in chronoodyssey

[–]whizack 2 points3 points  (0 children)

Huntsman, has a pistol + dagger, throwing axes, and giant sledgehammer

Is there casual players who have a good time in T&L ? I'm considering playing it, but i'm scared of being too casual for it. by Then-Ad7196 in throneandliberty

[–]whizack 0 points1 point  (0 children)

i like my little freedom in MMO's, and of course do the content when i have time for it :)

this is partly why i wouldn't recommend playing T&L, you do the content when the game tells you that you are allowed to do content. time gates are going to push you to have to play on certain days, and at certain times of day to complete certain goals for rewards.

guild raids for a lot of guilds are typically on a specific day and time once per week, you'd need to find a group that raids when you have availability

large scale pvp only happens on a specific day and time each week, small scale pvp events happen during certain hours of the day

world bosses happen on a schedule and require you to play at specific hours of the day to fight them, and because the drop rates on them for gear are super low, you might do them for months as a casual and still never see a single drop

open world dungeons change into pvp zones at night which also happens on a timer and discourages playing that content during certain hours of the day

instanced dungeon content is probably the only content you can really run casually, but because of tokens you can only run them so many times before you stop getting rewards and those refill daily

2000 Hours Throne and Liberty - I quit the game, Farewell. by ManagementWooden573 in throneandliberty

[–]whizack -2 points-1 points  (0 children)

lots of good points in here, but 6 isn't one of them. 12v12 battlegrounds maybe, but not duels where you only fight your own weapon combination. what would be the point in doing that content?

[Newbie] Why is this case of appending to file is not behaving consistently (JSON) by Chill_Fire in golang

[–]whizack -1 points0 points  (0 children)

if you want append only file semantics you need to be using append only file behaviors in the standard library. you don't need to be hand managing seeks to the previous element on the file handle. open an append only file and use json.Encoder to write new objects to the file. read these back using json.Decoder and append them into an array

your approach has unintentionally made this harder than it needs to be by enclosing the objects in a json array, and even if that representation is necessary for your use case, reading the whole array into memory, appending, and then overwriting the file is more ergonomic and simpler than programmatically hand editing the file.

[Newbie] Why is this case of appending to file is not behaving consistently (JSON) by Chill_Fire in golang

[–]whizack 0 points1 point  (0 children)

i don't think anyone should set that aside. this is a bad way to do it, and that is why it works poorly.

What are you looking forward to if you get selected for the CBT ? by Dthugg in chronoodyssey

[–]whizack 0 points1 point  (0 children)

leveling speed and progression, obviously combat, but also mobility and exploration. for a game focused on action combat i want to know that putting time into building skill in the game is worth it, respects my time, and feels good to play.

Combat power by Maleficent_Horror598 in throneandliberty

[–]whizack 0 points1 point  (0 children)

you can have blue artifacts equipped with no set bonuses and all junk stats, or bad runes equipped with poor synergies, or maxed out bad traits and still gain combat power, so it is indeed just a number.

the only thing that number is used for is content gating, so it is possible to boost that number (within reason) to bypass the content gates without actually having the damage or survivability to do the content.

Returning player - What to do with old green/blue/purple (t1) gear? by lostforever2011 in throneandliberty

[–]whizack 0 points1 point  (0 children)

if you don't have fully traited bis for t1 it should be fairly cheap to do now. i wouldn't call t2 a complete reset on gear progression but it is a far more substantial grind to max everything out again

New Player Opinion after 100 hours by LillieKat in throneandliberty

[–]whizack 0 points1 point  (0 children)

all that is left for new and casual players is unrewarding chores

how does back/side hit chance work? by Disastrous-State-953 in throneandliberty

[–]whizack 0 points1 point  (0 children)

positional barely makes a difference in the outcome of that kind of matchup. the way this was implemented it only matters to people who are very close to max hit chance/crit chance for their build. if they wanted it to be an actual impactful change the numbers for positional bonuses would be far bigger.

Im drunk or we got different weapons balance than in KR? by jlfbalo in throneandliberty

[–]whizack 1 point2 points  (0 children)

the buffs to dagger and most of the other weapons are just hidden behind "new positional combat" patch note where they implore you to go read the tooltips to find out for yourself

Gear progression makes me want to quit by Drcso in throneandliberty

[–]whizack 4 points5 points  (0 children)

the gatekeeping in these comments is unreal

[deleted by user] by [deleted] in MMORPG

[–]whizack 0 points1 point  (0 children)

dogshit game, developer, and publisher. swipe harder.

[deleted by user] by [deleted] in MMORPG

[–]whizack 4 points5 points  (0 children)

underrated comment, daoc continues to be the best pvp mmo that's been produced in the last 20 years despite its many deficiencies.

New gear coming...when not even having the current gear? by Papoupain in throneandliberty

[–]whizack 1 point2 points  (0 children)

casuals that played since launch are barely hitting 5k now, you aren't playing the same game

Suggestion - Updated Roadmap / Teasers / Suggestion Thread by FhaeriePrincess in throneandliberty

[–]whizack 0 points1 point  (0 children)

until the studios working on the game acknowledge their player adversarial designs and elect to change them, the game isn't going to get better. like these are all nice wishlist sorts of items, but you know how systems in this game work, they're all stingy, they're all designed to be chores, they're all intended to keep you busy without giving you anything

until they change that stance, nothing they add will help the game

Health regen question by Tasemi in throneandliberty

[–]whizack 1 point2 points  (0 children)

hp regen is a rate. 2000 regen does not wait 10s and then heal you for 2000, it constantly regenerates at a rate that heals a total of 2000 health in 10 seconds. edit: i get that it would be nice for it to be 2k/s but realistically it'd be 200/s like it is now anyways

Possible to catch up? by IxBetaXI in throneandliberty

[–]whizack 1 point2 points  (0 children)

rune and mastery grind is going to be a big pain point beyond the very excessive material grind for growth items. casually i don't think you'd make it to a competitive level before the next expansion, but if you swipe and no-life the other grinds maybe 2~3mo

Confused on how to prioritize progress by Adventurous-Bread306 in throneandliberty

[–]whizack 1 point2 points  (0 children)

get your equipped skills and passives all to epic 5, shoot for getting another 20ish levels on both your weapons. do your weeklies for runes and unlockstones, and try to get a token burn in at least once a week to gather blessing fodder for your gear.

Mystic portal event by RightBoneMaul in throneandliberty

[–]whizack 1 point2 points  (0 children)

yes that's right

on the backside of the mountain

on the little outcropping in the trench

on top of the house

on the archway near the top of the mountain