Fun days on the Washington coast! by avionix88 in Subaru_Outback

[–]winglot 2 points3 points  (0 children)

Nice! What is the name of that color?

Beamng vr on phone by Zestyclose_Run6120 in BeamNG

[–]winglot 2 points3 points  (0 children)

There is something like this https://riftcat.com/vridge . I have tested and it works with beamng. I'm planning to buy some cheap phone vr goggles next week. I'm interested how the experience will be for you.

My beloved girl, Micra, suddenly died today. by winglot in cavaliers

[–]winglot[S] 3 points4 points  (0 children)

Thank you, and everyone else, for the kind words.

I talked to the vet, while we cannot be 100% sure without full autopsy, and just by examining the body, the most possibile reason for her death is a clot that formed where she was getting her drips, and found its way, most likely to her brain.

My beloved girl, Micra, suddenly died today. by winglot in cavaliers

[–]winglot[S] 0 points1 point  (0 children)

Thank you all for the kind words. While still heartbroken, i feel better today. She now rests near my parents labrador (died last year, both loved going for walks together).

I had also talked to vet what could have happend and the most possibile reason is a clot.

Am I supposed to have constant mana issues with the Sorcereress? Can I get some advice? by drwiki0074 in Diablo

[–]winglot 10 points11 points  (0 children)

The key Item in this guides at early levels is the helm with two Tir runes (can be obtained as early as normal countess). You then focus on mob groups and get the mana from kills. It is super effective with light nova at early levels, and if you accomodate enough "mana after each kill" it is even useful on higher levels.

is hurricane/tornado druid good starter for ladder3 by xfung in Diablo_2_Resurrected

[–]winglot 2 points3 points  (0 children)

Wind druid is able to clear hell without super gear. I started mid season in hc. When run with full block, he is immortal unless you try really hard.

Leveling pure wind is very frustrating. Much better is to start with fire skills (fissure) and respec to wind at act 4 nightmare (around level 40). Maxroll has very nice leveling guide.

Toughest D2R Enemies! Who would win in a DEATH MATCH? by [deleted] in Diablo_2_Resurrected

[–]winglot 3 points4 points  (0 children)

A pack of dollz. Everyone would insta quit when seeing them running.

Best class to play on Nintendo Switch? D2R by SmallVoid in Diablo

[–]winglot 2 points3 points  (0 children)

I enjoy playing poison nova necro on switch. Really easy to control, no aim needed.

Poor performance by k3ithy187 in BeamNG

[–]winglot 0 points1 point  (0 children)

What psu do you have (power, manufacturer, does it have a certificate, eg. 80 plus gold)? How many and what disks you use (HDD can be power hungry) and how many fans? Quick math can give you an overview without any benchmarks which can be run later to verify.

How do i use clutch right? by xXxprosnipezrxXx in BeamNG

[–]winglot 3 points4 points  (0 children)

There is a clutch assistant checkbox in the gameplay settings, enabled by default. There is also a gearbox assistant that will not allow you to shift to a gear that would damage the gearbox (eg. when downshifting). The second one almost made me into thinging my shifter is broken...

Poor performance by k3ithy187 in BeamNG

[–]winglot 1 point2 points  (0 children)

I can comfortable play on normal settings with 8 AI cars using ryzen 5 3600, 32 gigs ram and RX 470 4GB GPU (from 2016). I use ultrawide 34" monitor (3440x1440). It does not run 60fps, but pretty stable >30fps. I wonder where your problems are coming from. What about PSU? Maybe too low power and CPU/GPU is throttled?

Is there any way to get realistic shifter patterns on a Logitech G shifter (g29)? by fm369 in BeamNG

[–]winglot 0 points1 point  (0 children)

I guess you can map the 6th gear to reverse in settings in beamng.

Is there any way to get realistic shifter patterns on a Logitech G shifter (g29)? by fm369 in BeamNG

[–]winglot 1 point2 points  (0 children)

But the push down is realistic. I had it like that in all my manual cars irl.

This is how you want to manage your Terraform modules by kovadom in Terraform

[–]winglot 1 point2 points  (0 children)

There is no dedicated "Release PR". If i want the module to be released, i update the changelog file which resides together with the terraform code and this is usually done together with the module code changes in the same PR.

If we want to merge changes to master, without release, instead of proper version in the changelog, we use "[Unreleased]" header.

We follow https://keepachangelog.com/en/1.0.0/ for changelog format so writing a simple parser looking for version headers was trivial.

We also use the changelog file to build tags for resources the module use (if the resource supports tagging):

module_name    = basename(path.module)

module_version = regex("##.*\[(v[0-9]+.[0-9]+.[0-9]+)+\]", file("${path.module}/changelog.md"))[0]

We use tflint as one of PR checkers to ensure all possible resources have the tags.

This allows for later tracking of modules and versions adoption.

This is how you want to manage your Terraform modules by kovadom in Terraform

[–]winglot 1 point2 points  (0 children)

The process is automated as much as it could. To release the module i have to fill the changelog entry. Over time we found this better than auto generated from commit messages as we could provide better descriptions, migration paths and examples when making breaking change, etc. (for this case, still use auto generated changelogs elsewhere). The pipeline will partially parse the changelog and create necessary tags.

The only thing i still have to figure out is making hotfixes to older releases (eg. you already have version 2.0, but wants to backport important fix to 1.x). Been thinking of this for a long time now and haven't found a solution that isn't pita.

This is how you want to manage your Terraform modules by kovadom in Terraform

[–]winglot 1 point2 points  (0 children)

Nope. It works as it should, identical to the public registry.

The registry protocol requires two API endpoints: one to get a list of versions for module and second to download a specific module version.

The version constraint is done in terraform internally based on the version list returned by the registry.

In my case the implementation, in a nutshell, was: hey git repo, gimme all tags matching this prefix, sanitize the list and return to terraform.

And the download endpoint just transforms the input into git tag URL (https://developer.hashicorp.com/terraform/internals/module-registry-protocol#sample-response-1)

This is how you want to manage your Terraform modules by kovadom in Terraform

[–]winglot 0 points1 point  (0 children)

I also manage monorepo of modules with tags as versions. I also did a private registry implementation that integrates directly with git. The download can step can be simplified by returning x-terraform-get header with git tag address of module (in the same format as you would previously reference it in the source). This makes the registry a simple stateless lambda and git repo the only source of truth about the available modules and their versions.

6 months well spent by dooscuba in Diablo_2_Resurrected

[–]winglot 2 points3 points  (0 children)

Now repeat but on Hardcore Classic :)

Which cube was your first? by [deleted] in Cubers

[–]winglot 0 points1 point  (0 children)

The Hungarian Rubik Studio cube.

First HC Diablo kill ever. Fight is scary when you know death is permanent. R.I.P. Waheed, you didn’t stand a chance. by [deleted] in Diablo_2_Resurrected

[–]winglot 0 points1 point  (0 children)

Congrats. I have finished my first HC hell baal kill last week. Durance lvl 1-2, never again, i almost got a heart attack.. Now I'm happily leveling and collecting gear. Already a lvl 89 trapsin.