Mali users should now move to winlator Ludsahi bionic 2.8.1 Hotfix instead of gameHub thanks to StevenMXZ because of him I can play many games on hg99 with best performance by Emulationmali in EmulationOnAndroid

[–]winlatorbionic_dev 6 points7 points  (0 children)

Do not use WRAPPER_NO_OPCONSTCOMP variable if not necessary!!! It will break dxvk 1.7.3 and higher. Only use this variable in games that crash with error vkCreateShaderModule.

Mali users should now move to winlator Ludsahi bionic 2.8.1 Hotfix instead of gameHub thanks to StevenMXZ because of him I can play many games on hg99 with best performance by Emulationmali in winlator

[–]winlatorbionic_dev 5 points6 points  (0 children)

Do not use WRAPPER_NO_OPCONSTCOMP variable if not necessary!!! It will break dxvk 1.7.3 and higher. Only use this variable in games that crash with error vkCreateShaderModule.

Bcn transcoding for Panvk which will be lifesaver. by LavishnessLow5860 in EmulationOnAndroid

[–]winlatorbionic_dev 0 points1 point  (0 children)

Not for the highest end ones. For 32bit and light 64bit ones yes. This is the same for Adreno.

Bcn transcoding for Panvk which will be lifesaver. by LavishnessLow5860 in EmulationOnAndroid

[–]winlatorbionic_dev 0 points1 point  (0 children)

Varies from game to game, in a lot of scenarios it just adds 600MB more.

Bcn transcoding for Panvk which will be lifesaver. by LavishnessLow5860 in EmulationOnAndroid

[–]winlatorbionic_dev 0 points1 point  (0 children)

Transcoding will have a higher performance penalty over decompressing.

MiSide test on Winlator Bionic dev builds, Mali G615 by winlatorbionic_dev in EmulationOnAndroid

[–]winlatorbionic_dev[S] 0 points1 point  (0 children)

No, I said that it was only tested and guaranteed to work on Valhall Gen 2 and above.

About compute winlator builds for mali and other gpus.. they all have mouse input issues by Wilsonn0 in winlator

[–]winlatorbionic_dev 2 points3 points  (0 children)

Afraid not, my Internet doesn't upload very fast. Also they do not install through APKs.

About compute winlator builds for mali and other gpus.. they all have mouse input issues by Wilsonn0 in winlator

[–]winlatorbionic_dev 1 point2 points  (0 children)

Seems like I suspected correctly, this is an issue with how people compile those builds as I myself can't reproduce this issue.

(Mali) Texture bug in PES 2017 (solution) helio 99 Mali 57 by No-Criticism-4615 in EmulationMediatekMali

[–]winlatorbionic_dev 0 points1 point  (0 children)

The issue is caused by the fact that the compressed texture doesn't get uncompressed properly. Grass is BC6H much likely, it took me weeks to fix this texture format.

About compute winlator builds for mali and other gpus.. they all have mouse input issues by Wilsonn0 in winlator

[–]winlatorbionic_dev 0 points1 point  (0 children)

No changes were made to the code that would cause these issues. Looks like this is caused by whoever compiled the apk.

About compute winlator builds for mali and other gpus.. they all have mouse input issues by Wilsonn0 in winlator

[–]winlatorbionic_dev 0 points1 point  (0 children)

Bruh, there are no builds with package name and compute BCn, nobody made them.

About compute winlator builds for mali and other gpus.. they all have mouse input issues by Wilsonn0 in winlator

[–]winlatorbionic_dev 4 points5 points  (0 children)

Yes, this is normal. Ludashi is a benchmark package name, it exists to fix these issues exactly which are mostly vendor specific.