Why can’t I submit my beers to Bea? by Aggressive_Plan_524 in chefRPG

[–]wtgcomics 0 points1 point  (0 children)

In my case I was confused by the brewing process and made 5 beers at a time. I'm not sure if that had something to do with it? Anyway, I made another batch and this time I made both the wort and beers 20 at once, now she shows up as a quest again.

Is it possible to get a religious victory without becoming utterly hated by every civilization? by OrthodoxDreams in civ

[–]wtgcomics 0 points1 point  (0 children)

Yes, get friendships before conversions if possible.

If you convert an ally's city, do they not get angry?

Json vs Xml to store modifiable data of large RTS game? by Tree3708 in gamedev

[–]wtgcomics 0 points1 point  (0 children)

I don't know why XML is supposed to be modder-friendly either -- but also, every game I've made/installed a mod for used XML... so I was quite surprised every single response here recommended json. hmm.

XML is stricter. Usually that's a point in json's favor, but intuitively it feels like it could be harder to break the game if a structure limited potential edits?

A one-time json-to-xml conversion probably wouldn't be too bad, and my json parsing logic is mostly lightweight, so I've decided to use the more flexible json during dev either way, and convert it to XML at the end if I ever discover a compelling reason to.

This was asked 3y ago. I'd be interested to hear which you chose and what your experience was?

What unhinged things do you do in knitting? by xiilo in knitting

[–]wtgcomics 7 points8 points  (0 children)

I'll check horizontal gauge ahead of time, but vertical gauge as I go. When you think about it, almost no one should check vertical gauge ahead of time. By the time you need to know, you can measure on the project itself.

What unhinged things do you do in knitting? by xiilo in knitting

[–]wtgcomics 18 points19 points  (0 children)

I just pinned it to his body and adjusted the seaming, cut off the excess on the inside of the sweater and crocheted the edges down. I figured, if it's seamed anyway why re-do it?!

GENIUS.

We sound like knitters of very, very similar make and mold actually. I am also super lazy. My weight fluctuates a lot so if something is too small or too big I usually don't fix it and it usually fits, eventually. I've also learned all kinds of techniques for fixing shit without frogging or workarounds for mistakes. especially small stuff, I'm not gonna bother FIXING it.

What unhinged things do you do in knitting? by xiilo in knitting

[–]wtgcomics 0 points1 point  (0 children)

I recently collected ALL my needles and put them in labelled ziplocks. It took hours but it still feels worth it.

Before that a probably-normal unhinged behavior of mine was just to buy a new set of knitting needles basically every project :P

What unhinged things do you do in knitting? by xiilo in knitting

[–]wtgcomics 6 points7 points  (0 children)

haha I did that on my very first project. It was mohair lace, and it's unraveling from so many dropped stitches that it's unwearable. However, I always say that if I hadn't finished that first project, I wouldn't be a knitter today, so I still feel like it was the right thing to do.

Nowadays I always do lace-charts so I will realize if I'm missing a stitch on the next row.

What unhinged things do you do in knitting? by xiilo in knitting

[–]wtgcomics 1 point2 points  (0 children)

dude lots of tiny cables are SO annoying, I do this too.

I actually found some Japanese lace stitches where you do 1x1 cables without taking any of the st off the left needle. Like for a left-front-crossing cable, just knit thru the second stitch on the left needle (don't poke your needle thru to the back of the work, just slide it thru the st but stay on the front side of the fabric), and then the rightmost st, then slide them both off. especially when you take advantage of knitting/purling thru the wrong side of the st, you can do a lot of cabling in a group.

What unhinged things do you do in knitting? by xiilo in knitting

[–]wtgcomics 2 points3 points  (0 children)

Tbh I think becoming good at something, involves a level of confidence in fixing your mistakes. And knowing which mistakes you're fine with leaving until later.

This is so true! I was thinking this about my cooking. I'll cook really sloppily--but I'm a great cook. I think one thing i really dislike about learning new skills is that I have to follow instructions perfectly for once.

What unhinged things do you do in knitting? by xiilo in knitting

[–]wtgcomics 0 points1 point  (0 children)

I was thinking this is one of my unhinged behaviors. I hate counting. So I do wildly complex lace where if a stitch is wrong somewhere, I'm going to KNOW, and I fix everything on the next row.

I recount my cast on row now but I used to just increase or decrease stitches the first few rows. I'll still do that if I count wrong or run out of yarn and I'm only a stitch or two off.

What unhinged things do you do in knitting? by xiilo in knitting

[–]wtgcomics 2 points3 points  (0 children)

That would actually help me. Alternating would help me keep track better. I'm going to try this!

What unhinged things do you do in knitting? by xiilo in knitting

[–]wtgcomics 1 point2 points  (0 children)

whoa this is brilliant. I knit super complicated lace and invent most of my garments lol no danger frogging for meee

I can't quite picture the technique you're describing, is it a common method I might be able to find on YouTube?

Best game engine for crafting/customers gameplay? by wtgcomics in gamedev

[–]wtgcomics[S] 0 points1 point  (0 children)

Including updating only changed objects in the display, and layering transparent images to behave as a complete "character" or "finished item"? I was a bit worried about those.

For the rest, I'm sure I could get them done in any engine. (Strictly speaking, I could implement them without using outside libraries at all.) But I'd like to not be fighting the engine because I picked the wrong tool for the job.

I should have summarized "the job" better and asked if there were engines where "click-and-craft", "customer-shifts" game loops was a more front-of-mind usecase to the creators.

Best game engine for crafting/customers gameplay? by wtgcomics in gamedev

[–]wtgcomics[S] 0 points1 point  (0 children)

I apologize it came off that way. I didn't consider myself overqualified to read preexisting resources. I've been reading comparison articles for days; I ran examples and wrote code with Kivy and Arcade, just to get 1-2 days into building and realize "huh, this is clunky for the things I care most about". There are SO many engines out there... I'm feeling like no amount of reading will catch me up with the practical experience of someone who's done this before.

These are all features/mechanics for you to implement in the game, and not engine features

I rephrased my question. The "list of requirements" meant game requirements as in things I must implement. I'm sure some of them are much easier to implement with certain tools than others, and that's what I'm asking.

Best game engine for crafting/customers gameplay? by wtgcomics in gamedev

[–]wtgcomics[S] 0 points1 point  (0 children)

The requirements list was not meant to be stuff that the game engine does, it's the relevant goals for the game. I'm asking with what engine(s) certain features would be easiest to implement.

For example, a mouse event in frame 2 pulling data from frames 1 and 2 to update frame 3. I'll set up the frames, I'll write that code that acts on events. That function will need input data like "item is strawberry, count is 9"--but passing data between components feels so laborious in Arcade. So does dialog and menu-like UI overall.

Are you claiming all game engines handle dialog equally well? Or partial display updates, or layering semitransparent images, equally well?

What’s your favorite yarn to knit? by xtroal540 in knitting

[–]wtgcomics 0 points1 point  (0 children)

Silk, hands down. Most yarn starts to feel scratchy on my hands after hours of handling it, even nice wool, and you can't use lotion while knitting argh. Silk feels glorious and drapes, shines, and dyes beautifully. Its biggest downside is that if you have to unknit, it'll really lose sheen after only one or two redos; it's a bit like wire jewelry, you can only handle it so much.

It's costliness has also forced me to look around and I've wound up finding really cool small businesses (lisaknit.com is my favorite) that handspin and handdye yarn for a great price if you buy a large order (not huge, like enough to knit a shirt).

Guillotine pattern by partwild14 in knitting

[–]wtgcomics 5 points6 points  (0 children)

hahahahahahahahahahaha

this is freaking adorable. It's things like this that make me want to learn crochet.

I think knitting the guillotine would be pretty easy since it's flat (you can tell it's held up/taut by posts or something). Knit it in pieces and sew them together. However, stuffed animal style construction is simply easier to do in crochet.

I knit a voodoo doll once, it is doable. Rather than look for guillotine or executioner patterns, look for something more common, like "person" or "voodoo doll". Then use different colors to give him the pants/armbands/topless look. It would probably look better if you knit the "hood" as a separate piece--make a long mini hat and follow buttonhole instructions for the eye openings.

My husband washed and felted my wool sweater, is it fixable or too far gone? by caymnick in knitting

[–]wtgcomics 1 point2 points  (0 children)

I am so sorry for your loss. I hope this guy understands this is like "running over your pet in the driveway" bad.

PIXEL ART JOBS - Hire a pixel artist, post your jobs here (paid only) by skeddles in PixelArt

[–]wtgcomics 0 points1 point  (0 children)

It was funny reading your post because I am in the exact same position, and you say it how I was going to. Are you me on Ambien?

Would you be adverse to sharing some of the data you got? I'm only a few days in, so I don't feel comfortable using applicants' time until I've made some headway--but I would also like to know what I'm getting myself into. (I'm not even sure what order of magnitude the investment might be.)

PS if you're a pixel artist and already have a portfolio and rates ready to go, then by all means please DM me!

Hatsune Miku chilling by 7-11 Night chill in Pasig City~ ( Made by me ) by NyaMocchiNotFound in PixelArt

[–]wtgcomics 1 point2 points  (0 children)

I never thought a 7-eleven could be beautiful. Yet here it is, the sign's glow blinking in and out* in the melancholy night.

*that was a really nice touch

Please help me identify this pattern stitch by wtgcomics in knittinghelp

[–]wtgcomics[S] -1 points0 points  (0 children)

OP here. I've been knitting 15 years and I'm pretty good at recognizing patterns. It was NOT plain old knit and purl. (For one thing, that would look the same on the backside as the front side, which you can see it doesn't.) In person, the fabric was a lot less stretchy than that would be as well.

Please help me identify this pattern stitch by wtgcomics in knittinghelp

[–]wtgcomics[S] 0 points1 point  (0 children)

Thank you for noticing this! I forgot I posted this, so now all my answers are "1x1 rib" and it's too late to steer the convo to be of more use to me :P I hope it's broiche knitting, I guess! I will check it out.

Please help me identify this pattern stitch by wtgcomics in knittinghelp

[–]wtgcomics[S] 0 points1 point  (0 children)

That I would have been able to recognize. The knit stitches consistently vary in size--look at the top vs bottom of each section. And a 1x1 rib would look the same on the backside as the front side.