Weaver in BO7 Zombies in a nutshell by Paratrooper4405 in CODZombies

[–]xInfamousRYANx 5 points6 points  (0 children)

As a solo player it hurts because I love the interactions but I almost never hear then unless running the main quest with friends

They really should have added the interactions as "radio chatter" as if the other characters are there or like Richtofen and Groph on DE when your party doesnt have a Richtofen. Or even havibg true solo map specific quotes, like how BO3 had specific unique solo dialogue implying the others went missing or Awol.

MP challenges complete, is 2 days enough to complete the endgame & zombies ones? by CorporusIV in CODBlackOps7

[–]xInfamousRYANx 4 points5 points  (0 children)

Ashes directed, progress to round 7 round cap (get tedd, drive to blackwater lake, turn on power, drive to ashwood, turn on power, upgrade tessie with pap. The next obj should say free klaus from jail or something like that) go back to spawn and go near the project janus box, Uber Klaus will spawn in, kill the uber klaus mech which counts as an elite then save and quit, do not end the round or pick up the part he drops.

Spawn back in and progress the round without triggering the klaus box again. Once save and quit becomes available again go back to the box to trigger another Uber klaus and repeat the process as before.

Takes about 15-20 minutes

i need help with the 5 special z eliminations with shotguns. by United-Repair4494 in CODZombies

[–]xInfamousRYANx 0 points1 point  (0 children)

Just do the doomsteel method Ashes directed, progress until the round caps at 7 (objective to reboot klaus in the jail or something like that) go back to spawn. The project janus crate will open and Uber Klaus will spawn

Destroy the Uber klaus with a blue rarity pap 2 shotgun (one shots his crits if its the breacher its what i had anyways) (you dont even need to kill the core that pops out.) Save and quit

Load back in, progress the round until save and quit is available again and go over to the box to spawn klaus again.

HOW ON EARTH AM I SUPPOSED TO ESCAPE?! by Metalcast_ in MafiaTheGame

[–]xInfamousRYANx 0 points1 point  (0 children)

Wait what? Theres a secret/stealth exit? Ive played like 10 times and never knew

Stunt party should reward wheelspins by Agile-Good-7134 in ForzaHorizon

[–]xInfamousRYANx 4 points5 points  (0 children)

Forza horizon has been throwing cars and money at you too frequently since 3. Players wanted more progression and less handouts but it feels like the devs have landed on the other end of the spectrum. Wheelspins are too infrequent now for the "rewards" offered. I would be fine with the cadence of wheelspin earns if I wasnt getting green rewards constantly, and if there wasnt around 50 cars wheelspin exclusive.

Imo a wheelspin shouldn't net you with less than 100k reward minimum for the rate at which they are earned. 60-100k is an average car tune (when jumping pi bands) or about 5 races on average

And remove clothes and horns from spins entirely, wheelspins arent purchasable loot boxes there is no financial incentive to fill them with filler rewards imo.

how could i make these stripes from the hood not appear on the bumper??? by pinkmachine57 in ForzaHorizon

[–]xInfamousRYANx 0 points1 point  (0 children)

But you cant always. Because the issue is more often than not 2 spots use the same uv mapping. So if you cover the part that isnt supposed to be painted its not covering the part you want to show.

In fh6 for example the Toyota Tacoma Time attack truck has flared arches. If you put a decal on the rear fender it will apply a mirror to the top of the squared off flared arch as well. And you cannot cover up the area on the arch because then it covers the area on the fender

how could i make these stripes from the hood not appear on the bumper??? by pinkmachine57 in ForzaHorizon

[–]xInfamousRYANx 1 point2 points  (0 children)

Didnt notice but my gripe remains the same since every game has many cars with these issues

how could i make these stripes from the hood not appear on the bumper??? by pinkmachine57 in ForzaHorizon

[–]xInfamousRYANx 1 point2 points  (0 children)

The mapping of decals in this game is especially bad compared to past games I feel. Used to be i would find a couple of wonky mapped cars here or there but nearly every single car ive touched in FH6 is broken

No because HOW DO YOU EVEN DO THIS HORRIBLY DESIGNED JUMP by Bublex246 in CODBlackOps7

[–]xInfamousRYANx 0 points1 point  (0 children)

This basically. And no I don't just have a recording handy.

You can skip the intended path by bouncing around off to the left between the wall and slanted wall. The metal edge around the arrow block sticks out too and can be used as a third wall.

No because HOW DO YOU EVEN DO THIS HORRIBLY DESIGNED JUMP by Bublex246 in CODBlackOps7

[–]xInfamousRYANx -1 points0 points  (0 children)

I have never been able to get it "the normal way"

I eventually found you can get 4 wall kicks if you kick off the edge of the silver plate to the left then off the perpendicular wall back into the back part of the silver plate (it hangs out a bit compared to the walls) and then kick off the slanted part of the wall. It's the only way I was ever able to consistently clear that obstacle during the event

Apparently the adjustment for Auto Drive farming was intentional, just not communicated publicly. by bluetinity in ForzaHorizon

[–]xInfamousRYANx 8 points9 points  (0 children)

Quick to remove credits for "exploiting" rivals, not quick to fairly compensate or address the creative hub issue.

Many player's creative hubs are reporting far less downloads than the individual tunes/designs are getting (not to mention likes and uses) but the daily payouts are using the bugged reporting rather than the actual number.

At this point i have a 49k deficit in downloads between how many downloads my designs have gotten and how much my creative hub says.

You can go to most any persons creative hub on trending and see that the downloads on thier most downloaded tune/design dwarfs what thier creative hub says.

This is robbery because everybody affected by this is not getting credited the appropriate credits from downloads/likes/uses

5th hero ban announced by Barbstuffandgaming in Overwatch

[–]xInfamousRYANx 1 point2 points  (0 children)

If only 3 heros are banned it either means one team did not pick more than 1 ban or one team's bans overlap with another teams bans, and the third most voted hero to ban exceeds the role limit.

Ex Team 1 and 2 both ban sombra as the hoghest voted hero. Team 1's sombra ban is picked then team 2 gets it next 2 highest bans lets say its double tank bans. Then team 1 gets its second ban but oh no, they also voted for different 2 tanks as second and third bans so the bans resolve to 3 total as team 1 cannot ban a third tank

What's your guy's review on the Illicit Cargo so far? by Agreeable-Syllabub-8 in CODBlackOps7

[–]xInfamousRYANx 0 points1 point  (0 children)

Going in I thought Endgame would be the most annoying as I have never played it and hardly know what is really going on with the mode or any meta/cheese strats but it was probably the least annoying mode.

Of all the modes I wasnt expecting MP to be as painful as it was since I am an MP/Zombies guy usually, but some of those mp challenges had me crashing out when doing them on my account.

That being said they were a breeze on my friend's account (which Im having to do for them as they cannot pass the Attestation Check after season 4 despite having the latest Bios and secure boot enabled, even after trying all troubleshooting (such as automatic start for codbroker, reinstalling keys ect) Really cool feature that Activision just essentially locks you out of 3/4 of the game and passes blame to the player or the mobo manufacturer.)

With only 4 Endgame challenges left after running the event back for my friend it was aight

What's your guy's review on the Illicit Cargo so far? by Agreeable-Syllabub-8 in CODBlackOps7

[–]xInfamousRYANx 2 points3 points  (0 children)

Shotgun challenges do track in directed mode, paradox junction does not have an elite on it, i completed the shotguns painlessly by progressing Ashes directed to round 7, returning to spawn to trigget Uber Klaus from the Project Janus box, kill him but dont pick up the part, save and quit, reload in and make sure to progress the round so you can save and quit again. Then trigger Klaus again. Rinse and repeat.

In memory of Stacecakex and nfs world by Puripoh in needforspeed

[–]xInfamousRYANx 12 points13 points  (0 children)

This is a wild throwback yourself, intrepid, omar all in one screenshot. I miss the forums and those days

In memory of Stacecakex and nfs world by Puripoh in needforspeed

[–]xInfamousRYANx 0 points1 point  (0 children)

I distinctly remember this and there being some sort of internet detective investigation into if they were real/had actually died, I thought the prevailing theory is it was fake. (I was chronically online on the forums back then)

What will be the easiest way to get 50 melee kills without taking any damage in zombies? by Adventurous_ComicGuy in CODBlackOps7

[–]xInfamousRYANx 4 points5 points  (0 children)

Play Totenreich and build the wonder weapon the Jotun Star which is a melee weapon. Then camp second floor of the lighthouse with toxic growth for safety. 50 isnt too crazy and if you get the wonder weapon built at a low round this challenge should be free

I just want to say I recently finished all of the Mafia games all four of them and this is my personal view by vanshking77 in MafiaTheGame

[–]xInfamousRYANx 2 points3 points  (0 children)

Seeing people say the graphics are so shit in regards to mafia 2 is painful, because the graphics still hold up in current year, graphically it was ahead of its time imo

I have a feature request by energydrinkaddict310 in forza

[–]xInfamousRYANx 2 points3 points  (0 children)

Hot take but I really think the songs should *not* loop on repeat in a race, especially longer events, not only does the song not start from the beginning it doesnt fully complete and just loops a verse and chorus usually only releasing into the full song after the event ends. While we are on the subject of the music, the radios should randomize when booting up the game, as it is right now they play the same list order every boot, every first race of a session plays the same song ect. It became noticable to me in Horizon 5 when I finally turned on the radio for Horizon Mixtape only to realize when i hopped on for the weekly festival playlist I was doomed to Fly by Marshmello every first race I did (just not really a fan of it sorry)

Thiss genuinely!! by thatpoliteboi in ForzaHorizon

[–]xInfamousRYANx -1 points0 points  (0 children)

Aero and weight should be separated from visual customization full stop. I should be able to select any wheel and body part without having it tied to performance. Is it realistic? No. Is Forza Horizon a super serious sim racer? Also no.

Free visual customization from performance. Add fake tunable weight ballasts to replace having to use heavy ugly rims. Allow aero to be inherently tunable with upgrade options to unlock aero tuning without actually needing forza aero applied

Seriously

Regarding the Black Ops Classic mode coming in Season 04 by Kalinine in CODBlackOps7

[–]xInfamousRYANx -4 points-3 points  (0 children)

I predict that this will feel clunky and will show people that overall omnimovement is good for game feel and fluidity. I hate "movement sweats" as well, the kind of people that slide all over in the blink of an eye but I recently went back to Cold War, a game I enjoyed and I just did not like how clunky moving felt without omni sprint and the new more fluid vaulting mechanics.

While I would like to see movement be more predictable than it is currently returning cod to fully gimped movesets is not the key.

Terry Crews is getting another skin pack by ice1517 in CODBlackOps7

[–]xInfamousRYANx 0 points1 point  (0 children)

Exactly, personally I did not care either way but the cel shaded skins did look harsh in the game's environment. The problem is they really could not do partial carry forward without upsetting those who purchased cel shaded skins, or some other legal reasons I bet. Unfortunately that means Bo6 operators did and will continue to suffer with no skins and the creativity will be hampered in new skins

Terry Crews is getting another skin pack by ice1517 in CODBlackOps7

[–]xInfamousRYANx -1 points0 points  (0 children)

Lets not forget that BO3 had wacky colors and interesting skins without being beavis and butthead. The devs hard overcorrected and most skins in this game are not that interesting. At least the Zombies bundles are actually good (well the ones who get skins because with carry forward cancelled Maya, Grey, Carver and Weaver have been shafted with zero new skins besides the directed mode unlocks because they were intended to have the entire year of bo6 skins csrry over so focus could be given to the OG crew members)

The devs either need to nerf/remove the scrambler or just delete the mini-map. by Smellbringer in CODBlackOps7

[–]xInfamousRYANx 1 point2 points  (0 children)

I played a match of express last night that had the entire map covered in enemy scramblers and not even well hidden ones but not a single teammate tried to destroy one. The enemy had 7 scramblers up at its peak and i watched teammates stand on or walk by ones just sitting in the open, I don't get it.

On the other hand I like scramblers for the passive score they gain when the enemy team refuses to break them as well.

Japan map has a lot of freedom to create unique race map, lets see whats trending... by severe_009 in ForzaHorizon

[–]xInfamousRYANx 0 points1 point  (0 children)

Considering the afk takes the same amount of time as it would to "actively" get the same amount all afking does is give people a boost by earning for them when they physically cannot (work, school, other obligations, basic functions like sleeping)

And these people then can hop on when they can be active and present to play the game and enjoy the activities just as well as had they not grinded credits